Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific2014 League Post Game Results Here
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http://www.axisandallies.org/forums/index.php?topic=33449.0
MrCunego over JuanSpain (Allies+10)
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MrRoboto (Allies+12) over SurpriseAttack (Axis)
http://www.axisandallies.org/forums/index.php?topic=32918.75
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dawgoneit Axis -VS- mrcunego +10 Allies-mrcunego Wins
http://www.axisandallies.org/forums/index.php?topic=33725.135 -
Degrasse Allies over Surprise Attack Axis
Topic 32921.0 -
Whackamatt (Axis) over Entek (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=33928.0 -
Senor_Ralpa (Axis) over wheatbeer (Allies +16)
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http://www.axisandallies.org/forums/index.php?topic=33826.0
The WellKnownsoldier over JuanSpain
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Degrasse (Allies +12) over Shin Ji
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DizzKneeLand33 (Allies +17) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=34015.0
French crush Germans!
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Wheatbeer you lost a game?!?!
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OH damn yeah that is why I do not like doing Southern France. 99.9% France or 98% france… Losing 2 out of 100 games is not something I accept. It is super awesome to do the Normandy or Southern France thing when it works out, this is true, you do not need the help, your axis play is fine to be more conservative.
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Vive la résistance!! 8-)
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@Cow:
OH damn yeah that is why I do not like doing Southern France. 99.9% France or 98% france… Losing 2 out of 100 games is not something I accept. It is super awesome to do the Normandy or Southern France thing when it works out, this is true, you do not need the help, your axis play is fine to be more conservative.
I agree
Don’t get cute with Pareee -
I’ll think about it … difficult to weigh expected losses against the advantage of a quick German mIC on the Mediterranean though.
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http://www.axisandallies.org/forums/index.php?topic=33879.0
Cow over JuanSpain
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http://www.axisandallies.org/forums/index.php?topic=34016.90
Cow over Karl7 Allies – not a pretty game. Whatever chance I had was ripped right out from under me by the dice. Cow did several air raids on inf stacks, killing upwards of 20ish units for 1 ftr… plus over 20 aa shots against his bombers and NO hits…
This was not a pretty game. :cry:
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http://www.axisandallies.org/forums/index.php?topic=34016.90
Cow over Karl7 Allies – not a pretty game. Whatever chance I had was ripped right out from under me by the dice. Cow did several air raids on inf stacks, killing upwards of 20ish units for 1 ftr… plus over 20 aa shots against his bombers and NO hits…
This was not a pretty game. :cry:
another victim of COWLUCK - a few of us can relate, karl :-D
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Karl7 got a true dicing. I lost minimal units on G1. Lost 3 units on J1. When my Japan attacked with air, I was supposed to lose 5 fighters, lost 1 only. Germany attacks with air against infantry, lose nothing or 1 fighter. I did it again with Germany, lost 2 bombers that round. Did it again except it was like 8 mech 7 bombers vs 15 inf… lost 4 mech to kill 11 inf. Bombed Russia with 6 bombers lost nothing, max damage on airbase and 19 on Russia. Japan sunk USA with pure air, lost pretty minimal units. Lost like 4 infantry only to take New South Wales.
Yeah dicings all around.
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I keep my foot on the gas when I get lucky. Snowball it.
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@Cow:
I keep my foot on the gas when I get lucky. Snowball it.
It was a blizzard! :lol:
well played by Cow even with luck





