Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2014 League Post Game Results Here
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Rumor has it you’re cooking up an Allied win or 2? :-o
I have three that I would describe as “not losing” … that’s as confident as I get with the Allied :lol:
Not clear that any of them will conclude this season though.
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I think the league rules need to be changed so that either player may resign at the end of the first round without it counting. This games has too many set battles the first turn so that if the German air force gets shot down or the UK is killed, the game is already lost the first round.
I think it is ok the way it is. Luck is a relevant part to keep the game interesting and to make players also play better players than they are because there is actually a chance unlike in e.g. chess.
the tier-system showed that in the big majority of the games the better player wins, those outliers imo spice the game up.
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And almost forgot: The way low luck influences the game has imo major strategic impact on not only single decisions but entire game plans.
So I think low luck etc. is fine, it is just a different game then. -
TheWell-KnownSoldier over Axisandalliesplayer(allies+12)
Due to my opponent falling off the face of the earth. (or at least not posting to this site for over a month)
http://www.axisandallies.org/forums/index.php?topic=33828.75
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dawgoneit +12 Allies -VS- Soul Axis soul wins
http://www.axisandallies.org/forums/index.php?topic=34014.315 -
I too, was playing axisandalliesplayer. Could I call our game too? We had only played 4 turns.
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Hey all!
I am in Vancouver and ran into Gargantua. He and I are set to play G40 face to face today! The bid is set at 9. We are going to flip for sides. I will let you know who wins!
Since Garg is not in the 14 League, I know it won’t count. But thought I would mention it anyway. He schooled me in a game of 1914 a few days ago. So I am not so sure how long I will hold up under his G40 skills.
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Whoever gets Axis should win, Karl :-P
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Hey all!
I am in Vancouver and ran into Gargantua.� He and I are set to play G40 face to face today!� The bid is set at 9. We are going to flip for sides.� I will let you know who wins!
Since Garg is not in the 14 League, I know it won’t count.� But thought I would mention it anyway.� He schooled me in a game of 1914 a few days ago. So I am not so sure how long I will hold up under his G40 skills.This is very cool. Convince him to start playing in the league. GL
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Whoever gets Axis should win, Karl :-P
Perhaps. I’ve been on a loosing streak so we’ll see…… :mrgreen:
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Whoever gets Axis should win, Karl :-P
Perhaps. I’ve been on a loosing streak so we’ll see…… :mrgreen:
Don’t do anything dumb karl!!! :-P. Stay within yourself don’t buckle under his bullet boy tactics!
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bully boy
Autocorrect strikes again?
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I will say this, playing on an actual board instead of a tiny screen will make it easier to avoid strategic mistakes……
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I will say this, playing on an actual board instead of a tiny screen will make it easier to avoid strategic mistakes……
Careful…. it’s harder for me.
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I also think it’s much easier to play well on the computer, because on the game board the pieces are all different sizes and you have chips for 5’s and 1’s. Easier for me to see only 1 unit type in a territory with a number by it…
Have fun!!
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Mostly I meant that on a board you can see the whole map at once, which given I play triple a on a labtop can be frustrating.
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What zoom % do you use, Karl??
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Zhukov (Allies +20) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=34300.0
G1 Paris fail :lol: I will try to stop tempting the dice gods.
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What zoom % do you use, Karl??
50% is the best I can do on my screen
Yeah, that’s not a good view. I can go at 35%