Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2014 League Post Game Results Here
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@Cow:
Oh please. Got you beat in tournaments, when the games are serious.
IF you even get there. Beating tier 4’s and losing to tier 1’s is not the way to make the playoffs… lol.
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I got all the tier 1s beat if they ever accept a challenge.
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Hey Gamerman01 you going to count my 3rd win against karl7? I have 13 games man. 3 of them are in progress.
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@Cow:
I got all the tier 1s beat if they ever accept a challenge.
does that challenge include me? it’s 2-1 now so i really need to prove it with one more win. remember that i said you would lose 75% of your games against tier 1’s.
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@Cow:
Hey Gamerman01 you going to count my 3rd win against karl7? I have 13 games man. 3 of them are in progress.
I’ll count it when your 12th game has been posted as complete, like I do with everyone else.
The intention of the league rules is that you don’t play someone best of 5 until you have completed 13 games. I have relaxed that a bit (enforcement is a lot easier) by allowing the additional games to count, but not until 12 total games have been completed/reported. -
me over cow
got impatient, do not have time to play. trying to wrap everything up.
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@Cow:
me over cow
got impatient, do not have time to play. trying to wrap everything up.
this made me laugh……
how about another game then?
:mrgreen:
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@Cow:
me over cow
got impatient, do not have time to play. trying to wrap everything up.
what are you trying to wrap up cow? with these recent losses to tier 1 players, you may not make the playoffs…. better take some more non-tier 1 opponents?
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@Cow:
me over cow
got impatient, do not have time to play. trying to wrap everything up.
cow, it’s proper to post the link to the game thread when you are posting a game result.
cheers
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hmmmm so cow is now 1-4 against tier 1 competition. his only win being his incredibly lucky dice game against myself. let me see, how did the bold one predict cow would do in this league?? i think i said he would be lucky to win 25% of his games against tier 1 competition…. just sayin.
welcome to the league cow. :wink:
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Since when is this the “bold vs cow”-thread?
Can’t you two knock it off via private messages? Or at least in a spam subforum or something?
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Since when is this the “bold vs cow”-thread?
Can’t you two knock it off via private messages? Or at least in a spam subforum or something?
we tried that before - didn’t really take.
sorry roboto, your objection is noted.
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ArtofWar1947 Allies+9 -VS- dawgoneit Axis - ArtofWar1947 wins
http://www.axisandallies.org/forums/index.php?topic=34066.120 -
Whackamatt (axis) over captain walker ( allies +10)
http://www.axisandallies.org/forums/index.php?topic=33719.msg1309594#new
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souL (Axis) over Trajan (Allies + 10)
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Ghostglider (axis) over Rasmustb (allies +9)
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mrcunego (Allies +11) over Shin Ji (Axis)
http://www.axisandallies.org/forums/index.php?topic=33988.new#new
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Since when is this the “bold vs cow”-thread?
Can’t you two knock it off via private messages? Or at least in a spam subforum or something?
we tried that before - didn’t really take.
sorry roboto, your objection is noted.
Intense rivalries makes it all more fun… I don’t mind it ;)
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Zhukov44 (Allies +13) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=33843.75
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http://www.axisandallies.org/forums/index.php?topic=33013.0
souL (Allies +14) over Questioneer (Axis)
Reported due to inactivity, and the fact that I don’t really see a way I could lose. As you can see, questioneer uninstalled 1.7 and we couldn’t resolve otherwise, but I would gladly finish if we could find a way.
Did this one get missed?