Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs2014 League Post Game Results Here
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I appreciate the dicings. I will take anything to secure my spot in the playoffs, LOL.
COME ON BABY. Be so funny if I dice Karl7 3 in a row.
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Help me out here….
Earlier today Karl posted a loss to Cow, making it 0-2
Now you had a short one and Karl is resigning making it 0-3?If so, it won’t count until Cow hits 13 games. Probably another case of Cow not being familiar with the league rules? Anyway, please confirm. Is it 0-3? (To be counted when Cow hits 12, this being his 13th)
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He lost twice.
The third game is in progress.
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I have 4 other games in progress to make it 13…. if those games need to be completed first let me know how it all works out.
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What can I say? I like accepting rematches 3:8)
ヽ༼ຈل͜ຈ༽ノ RAISE YOUR DONGERS ヽ༼ຈل͜ຈ༽ノ
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captain walker (axis) over mallery 29 (allies)
bumped out due to no activity in over four months.http://www.axisandallies.org/forums/index.php?topic=33046.msg1298615#new
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MrCunego (Axis) over tcnance (allies +10)
due to inactivity since march.
http://www.axisandallies.org/forums/index.php?topic=32437.165 -
Cow over Karl7
http://www.axisandallies.org/forums/index.php?topic=34026.150Yes, another dice game, to wit:
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 2 submarines
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British
retreated to 110 Sea Zone
Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is -44
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighterThis was UK1, so basically the German fleet unexpectedly survived allowing Germany to do an about face and do a cheap sealion. The USSR was not able to capitalize on it because they had moved back against a G1 attack.
That’s three games in a row for me where early Axis luck/bad Allied luck tipped the game pretty decisively… but them’s the breaks.
We played on for fun and the allies tried to make up some ground but in the end the early Axis advantage never ebbed.
The end.
:cry: :cry:
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Karl7 got diced 3 games in a row. It didnt matter if he was attacking or defending, the dice gods said, NO KARL7 YOU LOSE, COW GETS THE 1% DEFENSE CHANCE.
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I had a less than 1% chance to defend successfully in sz 110. If you run the calc 5000 times it comes out to 99% attacker wins 0 % defend 0% draw.
You do not get diced harder than that folks.
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Karl7 is such a miserablr dude. :-D
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Karl7 is such a miserablr dude. :-D
I’ll feel fine if Cow takes the league. At least then it will not have been in vain!
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Plus it is not like anyone would retreat. Who the hell expects snake eyes from 2 subs and a bship to hit?
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I am not sure who would give me 18 allies and I am pretty confident with my axis.
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Karl7 is such a miserablr dude. :-D
I’ll feel fine if Cow takes the league. At least then it will not have been in vain!
Not much chance, at least 4 other players (such as gamerman zhukov44,hobo, wheatbear) can bring him down. Unless Cow comes up with more surprising strategy than what in his playbook.
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I will just G1 and J1 DOW.
BALL TILL I FALL BABY.
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I will admit all 3 games were won on 90% luck
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Well, my loss was entirely a matter of poor strategy. Can’t blame the dice!
Shin Ji (Allies +13) loses to JuanSpain
http://www.axisandallies.org/forums/index.php?topic=33908.new#new
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http://www.axisandallies.org/forums/index.php?topic=33013.0
souL (Allies +14) over Questioneer (Axis)
Reported due to inactivity, and the fact that I don’t really see a way I could lose. As you can see, questioneer uninstalled 1.7 and we couldn’t resolve otherwise, but I would gladly finish if we could find a way.





