Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2014 League Post Game Results Here
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Horrible G1’s are my specialty. I’ve never had a perfect German opening. NEVER. That’s why I always go for the allies.
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Horrible G1’s are my specialty. I’ve never had a perfect German opening. NEVER. That’s why I always go for the allies.
i lost france recently and BARELY took it with the italians. have you ever failed in both attacks karl?
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No, never that bad. I usually lose a plane or two and a lot of infantry.
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Another win for the Allies?! Wow, is this going against the trend of last year as a whole (there were a couple months there where the Allies were holding their own).
How long until the Axis catch up? WILL the Axis catch up? :-)
I failed to point out:
Allies are 25-18 so far :-o
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More accurately, because you have already completed best of 3 (Mr Roboto being up 2-0).
See league rule #2Because Mr Roboto also won the 3rd game, even after Amon completes 12 games during the year (this game being the 13th) you will not be able to have any more league games count, that are between the two of you (3-0 is already best of 5).
Yeah, I noticed that. Do not worry, will play 20 games this season ;)
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Degrasse over tcnancehttp://www.axisandallies.org/forums/index.php?topic=31556.0
Degrasse allies
Gamerman01 -
Juanspain over Degrasse
http://www.axisandallies.org/forums/index.php?action=post;topic=32278.225;num_replies=229
Degrasse allies
Gamerman01 -
http://www.axisandallies.org/forums/index.php?topic=32439.new#new
Bold over JWW allies +15……
aggressive UK1 that went incredibly wrong, crazy dice… not worth continuing…
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Lost against JuanSpain
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MrRoboto (Allies) over JuanSpain (Axis)
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Trajan (Axis) defeats Odonis (Allies + 11)
(He asked me to post as he is on vacation)
http://www.axisandallies.org/forums/index.php?topic=32296.75
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wheatbeer (Axis) over Amon-Sul (Allies +12)
www.axisandallies.org/forums/index.php?topic=32435.new#new
Interesting start but German brilliant play in the Med secured the win for the Axis. :mrgreen:
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captain walker (Allies +9) over Entek (Axis)
I was able to snatch defete out of the jaws of victory! I took Moscow pretty early, but with Japan about to fall and the combined forces of ANZAC, UK, and USA making progress in the Caucuses I decided to call it.
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Variance (allies +10) beat Dawgoneit (axis)
http://www.axisandallies.org/forums/index.php?topic=32388.120
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toan6ca (Axis) over MrRoboto (Allies+12)
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Karl7 Allies over Soulblighter
http://www.axisandallies.org/forums/index.php?topic=32481.150
This was a close one.
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http://www.axisandallies.org/forums/index.php?topic=32482.90
Karl7 (Allies+10) over Whack
Against a good opponent like Karl, you need all the help you can get. The server did not do me any favors. Having bad dice in four critical battles, ranging from 85-65% of winning, stole all hope.
Still can’t believe my 6 tanks and 1 bomber couldn’t kill 7 inf. :|
I’ll get you next time, Gadget! errr…Karl7!
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Whackammat over me and my Allies.
http://www.axisandallies.org/forums/index.php?topic=32503.new#new
Hey, Whack, I have some good chances in my game against Karl, it would be interesting if I win then we re in a circle ehhe 8-)
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At least post the turn summary with the dice results!
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I already quit the game. It was 3 hits by my side, and 11 by yours. With london on teh plate for Axis adn this defeat I think I did not have any chances