Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2014 League Post Game Results Here
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I keep my foot on the gas when I get lucky. Snowball it.
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@Cow:
I keep my foot on the gas when I get lucky. Snowball it.
It was a blizzard! :lol:
well played by Cow even with luck
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@Cow:
I keep my foot on the gas when I get lucky. Snowball it.
that’s the way to go. heard from Jenn yet?
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@Cow:
I keep my foot on the gas when I get lucky. Snowball it.
that’s the way to go. heard from Jenn yet?
so sorry, didn’t realize i was posting in league results thread thought it was karl vs. cow thread.
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cow over Karl7 Allies
This isn’t my day. Cow and I reboot after I got dice, and AGAIN! UK’s first round attacks go wildly bad basically throwing the game.
http://www.axisandallies.org/forums/index.php?topic=34026.15
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I appreciate the dicings. I will take anything to secure my spot in the playoffs, LOL.
COME ON BABY. Be so funny if I dice Karl7 3 in a row.
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Help me out here….
Earlier today Karl posted a loss to Cow, making it 0-2
Now you had a short one and Karl is resigning making it 0-3?If so, it won’t count until Cow hits 13 games. Probably another case of Cow not being familiar with the league rules? Anyway, please confirm. Is it 0-3? (To be counted when Cow hits 12, this being his 13th)
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He lost twice.
The third game is in progress.
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I have 4 other games in progress to make it 13…. if those games need to be completed first let me know how it all works out.
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What can I say? I like accepting rematches 3:8)
ヽ༼ຈل͜ຈ༽ノ RAISE YOUR DONGERS ヽ༼ຈل͜ຈ༽ノ
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captain walker (axis) over mallery 29 (allies)
bumped out due to no activity in over four months.http://www.axisandallies.org/forums/index.php?topic=33046.msg1298615#new
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MrCunego (Axis) over tcnance (allies +10)
due to inactivity since march.
http://www.axisandallies.org/forums/index.php?topic=32437.165 -
Cow over Karl7
http://www.axisandallies.org/forums/index.php?topic=34026.150Yes, another dice game, to wit:
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 2 submarines
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British
retreated to 110 Sea Zone
Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is -44
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighterThis was UK1, so basically the German fleet unexpectedly survived allowing Germany to do an about face and do a cheap sealion. The USSR was not able to capitalize on it because they had moved back against a G1 attack.
That’s three games in a row for me where early Axis luck/bad Allied luck tipped the game pretty decisively… but them’s the breaks.
We played on for fun and the allies tried to make up some ground but in the end the early Axis advantage never ebbed.
The end.
:cry: :cry:
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Karl7 got diced 3 games in a row. It didnt matter if he was attacking or defending, the dice gods said, NO KARL7 YOU LOSE, COW GETS THE 1% DEFENSE CHANCE.
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I had a less than 1% chance to defend successfully in sz 110. If you run the calc 5000 times it comes out to 99% attacker wins 0 % defend 0% draw.
You do not get diced harder than that folks.
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Karl7 is such a miserablr dude. :-D
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Karl7 is such a miserablr dude. :-D
I’ll feel fine if Cow takes the league. At least then it will not have been in vain!
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Plus it is not like anyone would retreat. Who the hell expects snake eyes from 2 subs and a bship to hit?
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I am not sure who would give me 18 allies and I am pretty confident with my axis.
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Karl7 is such a miserablr dude. :-D
I’ll feel fine if Cow takes the league. At least then it will not have been in vain!
Not much chance, at least 4 other players (such as gamerman zhukov44,hobo, wheatbear) can bring him down. Unless Cow comes up with more surprising strategy than what in his playbook.





