Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2014 League Post Game Results Here
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dawgoneit Axis -VS- mrcunego +10 Allies-mrcunego Wins
http://www.axisandallies.org/forums/index.php?topic=33725.135 -
Degrasse Allies over Surprise Attack Axis
Topic 32921.0 -
Whackamatt (Axis) over Entek (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=33928.0 -
Senor_Ralpa (Axis) over wheatbeer (Allies +16)
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http://www.axisandallies.org/forums/index.php?topic=33826.0
The WellKnownsoldier over JuanSpain
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Degrasse (Allies +12) over Shin Ji
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DizzKneeLand33 (Allies +17) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=34015.0
French crush Germans!
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Wheatbeer you lost a game?!?!
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OH damn yeah that is why I do not like doing Southern France. 99.9% France or 98% france… Losing 2 out of 100 games is not something I accept. It is super awesome to do the Normandy or Southern France thing when it works out, this is true, you do not need the help, your axis play is fine to be more conservative.
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Vive la résistance!! 8-)
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@Cow:
OH damn yeah that is why I do not like doing Southern France. 99.9% France or 98% france… Losing 2 out of 100 games is not something I accept. It is super awesome to do the Normandy or Southern France thing when it works out, this is true, you do not need the help, your axis play is fine to be more conservative.
I agree
Don’t get cute with Pareee -
I’ll think about it … difficult to weigh expected losses against the advantage of a quick German mIC on the Mediterranean though.
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http://www.axisandallies.org/forums/index.php?topic=33879.0
Cow over JuanSpain
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http://www.axisandallies.org/forums/index.php?topic=34016.90
Cow over Karl7 Allies – not a pretty game. Whatever chance I had was ripped right out from under me by the dice. Cow did several air raids on inf stacks, killing upwards of 20ish units for 1 ftr… plus over 20 aa shots against his bombers and NO hits…
This was not a pretty game. :cry:
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http://www.axisandallies.org/forums/index.php?topic=34016.90
Cow over Karl7 Allies – not a pretty game. Whatever chance I had was ripped right out from under me by the dice. Cow did several air raids on inf stacks, killing upwards of 20ish units for 1 ftr… plus over 20 aa shots against his bombers and NO hits…
This was not a pretty game. :cry:
another victim of COWLUCK - a few of us can relate, karl :-D
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Karl7 got a true dicing. I lost minimal units on G1. Lost 3 units on J1. When my Japan attacked with air, I was supposed to lose 5 fighters, lost 1 only. Germany attacks with air against infantry, lose nothing or 1 fighter. I did it again with Germany, lost 2 bombers that round. Did it again except it was like 8 mech 7 bombers vs 15 inf… lost 4 mech to kill 11 inf. Bombed Russia with 6 bombers lost nothing, max damage on airbase and 19 on Russia. Japan sunk USA with pure air, lost pretty minimal units. Lost like 4 infantry only to take New South Wales.
Yeah dicings all around.
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I keep my foot on the gas when I get lucky. Snowball it.
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@Cow:
I keep my foot on the gas when I get lucky. Snowball it.
It was a blizzard! :lol:
well played by Cow even with luck
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@Cow:
I keep my foot on the gas when I get lucky. Snowball it.
that’s the way to go. heard from Jenn yet?
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@Cow:
I keep my foot on the gas when I get lucky. Snowball it.
that’s the way to go. heard from Jenn yet?
so sorry, didn’t realize i was posting in league results thread thought it was karl vs. cow thread.