Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Poland 1 infantry moved from Leningrad to Vyborg 2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg 1 submarine moved from 130 Sea Zone to 128 Sea Zone Airborne Attack Move - Russians Battle in Poland Russians attack with 1 armour Germans defend with 1 aaGun Russians win, taking Poland from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Vyborg Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad 1 artillery and 1 mech_infantry moved from Northern Belarus to Leningrad 1 aaGun and 10 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Leningrad to Archangel 1 artillery and 8 infantry moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk 3 infantry moved from Stalingrad to Rostov 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Russia to Yaroslavl 1 aaGun and 7 infantry moved from Sakha to Siberia 1 aaGun and 8 infantry moved from Sakha to Amur 1 submarine moved from 118 Sea Zone to 116 Sea Zone Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Leningrad 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 1 armour, 1 artillery and 1 infantry placed in Ukraine Russians undo move 3. 1 armour and 2 infantry placed in Ukraine 1 infantry placed in Russia 1 artillery placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs2014 League Post Game Results Here
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Dane concede the victory to Helmutpower after only one round!
I know its Eric M instead of Helmutpower, but if you look who reply in that topic, you’ll see my nickname (Eric is my name)
http://www.axisandallies.org/forums/index.php?topic=33676.15
I looked at the game. I could win with the axis if I took over. That game is far from done. I see Burma can easily be taken along with shan state. Naval does not stop japan from loading transports unless you declare war first.
You lose Burma and Shan state. You cannot take back shan state. BOOM J3 India fighters from an air base on hunan, kwangsi or siam hit india and land shan state. So simple.
J3 India is real.
Sea lion is also real. Germany has really good odds to take london because you took units off of london and Germany has all of its air and bought naval round 1.
So round 3 no UK or UK Pacific. Sounds like an axis favored game to me.
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I mean wow, I would totally take both UK out of the game round 3. Easy game.
Forum players are totally different than people playing at home or on the lobby. If your economic plans do not pan out just go for capitals, it is that easy, that is why the axis win most of the games, something goes bad, well the axis can always win by attacking capitals.
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Even if this was a LL game. Both UK dead 100%. You can take the economic lead right then and there. Then snowball that advantage to grow your income or go crazy and try to get a quick VC win.
It is not like you have to defend london forever, keep USA away for 2-4 rounds and that is good enough. Gets Japan plenty of time to get big and fat while you stare at Russia.
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Cow, I know it’s who you are and what you do, but I ask that you don’t use the game results thread for belittling your fellow league players and their games, or for lecturing us on game strategy.
Apologies, Helmutpower and Dane
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It is nothing personal. I just want free wins too.
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JuanSpain over Whack
http://www.axisandallies.org/forums/index.php?topic=33671.120
I just couldn’t come back from a disaterous dice in Round 4 that saw the destruction of the US fleet. Solid play from Juan kept it out of my hands from that point on.
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Wheatbeer over Vold (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=33670.new#new
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Cow (Axis) over MrRoboto (Allies+13)
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Neutral Crush gambit did not work, but fun to try!
http://www.axisandallies.org/forums/index.php?topic=33501.new#new
Entek (Allies +13) over Odonis (Axis)
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http://www.axisandallies.org/forums/index.php?topic=33807.0
Cow over Whack +13. I didn’t capitalize properly on some good Pacific moves, resulting in too many rounds not helping the London.
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http://www.axisandallies.org/forums/index.php?topic=33569.0
JWW (Axis) over MrRoboto (Allies+8)
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http://www.axisandallies.org/forums/index.php?topic=33773.0
Well-Known Soldier over Whack +10
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JuanSpain (Allies +10) over Odonis (Axis)
Had UK, then lost it, took Moscow, but couldn’t hold off the KGF onslaught since my Pacific strategy was garbage!
Good Game JuanSpain!
http://www.axisandallies.org/forums/index.php?topic=33498.new#new
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wheatbeer over cow
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Make sure you take a 18 bid minimum vs wheatbeer. Also zhukov as well. Try to avoid playing experienced axis players with low bids like 15 or lower.
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we all love unsolicited cowdvice. :-)
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@Cow:
wheatbeer over cow
http://www.axisandallies.org/forums/index.php?topic=33914.0
(Gamerman asks for the link)
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snake11eyes (Allies +18) over wheatbeer (Axis)
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http://www.axisandallies.org/forums/index.php?topic=33876.0
Shin Ji +9 over Whack