Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2014 League Post Game Results Here
-
Pls provide link to game, Shin Ji, thanks!!
-
-
http://www.axisandallies.org/forums/index.php?topic=33192.105
JDOW (Allies +11) over Whack.
-
bold got me twice as me the allies
once by strategy on once by dice, you figure out which was which
http://www.axisandallies.org/forums/index.php?topic=33195.270
http://www.axisandallies.org/forums/index.php?topic=33177.195
-
gg karl - you pushed me to the limit in these two games.
cheers
-
Losing streak continues…
Odonis (Axis) vs ArtofWar1947 (Allies +10) Low luck G14L
http://www.axisandallies.org/forums/index.php?topic=33252.new#new
-
Captain Walker (Allies) defeats Odonis
http://www.axisandallies.org/forums/index.php?topic=33243.75;topicseen -
gg karl - you pushed me to the limit in these two games.
cheers
boy, Bold is being nice! :lol:
I was pisssed that I lost these games! Ha ha… Just goes to show even when you think you are winning, you can still lose London!
-
gg karl - you pushed me to the limit in these two games.
cheers
boy, Bold is being nice! :lol:
I was pisssed that I lost these games! Ha ha… Just goes to show even when you think you are winning, you can still lose London!
It became clear that Moscow would never fall.
-
JWW (Allies +10) over souL (Axis) Sea Lion proves too costly; I throw away 2 large portions of the Japanese fleet. America no longer has to spend in the pacific, quickly reclaims GB from a weakened Germany.
-
Jdubdub becoming a force to be reckoned with!
-
Captain Walker (Allies) defeats Odonis
http://www.axisandallies.org/forums/index.php?topic=33243.75;topicseenNoted at far bottom of the standings spreadsheet
This game does not count until Odonis completes 13 games because you’ve already completed best of 3I make occasional exceptions, like when 1 player is only 1 game below the required 13th, as just happened with Boldfresh vs. Karl
But Odonis currently has only 9 games completed
The game will count once Odonis gets to 13 -
-
Now that Tier 1 has shaped up, it is starting to tangle.
Sample of current games:
Gamer vs. Bold
Zigg vs. Arathorn
Infrastructure vs. Bold
Gamer vs. Wheatbeer
Wheatbeer vs. Bold
Me1945 vs. GhostgliderGood work gentlemen, I like to see action amongst the top players. Ghostglider vs. Bold is coming soon.
-
Helmutpower (Axis) over Entek (Allies+8)
http://www.axisandallies.org/forums/index.php?topic=33142.0 -
http://www.axisandallies.org/forums/index.php?topic=33267.75
Shin Ji (Allies +10) over Whack
The dice were just too brutal for Germany. Combine with a good move to take Southern Italy, and it was over in 6. Well played.
-
Infrastructure over PGMatt (allies +10)
http://www.axisandallies.org/forums/index.php?topic=32990.120;topicseen
-
steveo (allies + 11) over hobo
-
Ghostglider (axis) over rasmustb (allies +9)
The british in med let the allies down failing two important 75% battles thus letting the italian navy rule the mediterranean sea and seeing Egypt forever lost to axis forces… Allies concede after UK2
cheers
Rasmus -
Ghostglider rises to the top, with a very impressive 4.71 PPG
Play him at your peril! :-)