Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific2014 League Post Game Results Here
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IK,R!?
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First result in 6 days! What in the world!? :-o
That’s because a stupid storm knocked out my and just my internet and apparently CenturyLink doesn’t place a high priority on getting that fixed. :|
:wink:
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MrCunego (allies +12) over BonusBent (axis)
Horrible first round for the axis
http://www.axisandallies.org/forums/index.php?topic=33786.0 -
Boldfresh over Wittmann: European victory, Allied bid of 10. Could not retake early loss of Cairo and Russia paid for my efforts to do so in the Med.
Lot of fun. My congratulations to Bold for sticking with a winning strategy. -
AxisandAlliesPlayer (axis) over Shin Ji (Allies +9)
A crushing defeat caused by suboptimal strategies and absent-mindedness! :) But a hell of a game nonetheless.
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Coulda used a little more bid, too? :-)
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I KNOW my record is inflated at the moment. I think I’ll end up losing 3/5 of the games that have progressed far enough to start predicting. :-D
And Shin . . . it doesn’t look very pretty from the allied standpoint . . . but you’re not even going to give the hail mary for Tokyo a shot? You calced 24% and I had higher odds for you there. Granted you’d lose most of your bomber force and it wouldn’t really change the outlook in Europe in the near term. But if you could hang on for a little bit who knows what’ll happen? And sacking Tokyo would replace 6 of those bombers if you reinvested in bombers again.
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And sacking Tokyo would replace 6 of those bombers if you reinvested in bombers again.
Nevermind, forgot how much you raided me . . . well okay 5 bombers.
Either way good game. You foiled my early rush in Moscow and forced me to improvise. :-D
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bmnielsen (Axis) over MrRoboto (Allie+12)
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Whackamatt (Allies +10) over Odonis (Axis)
http://www.axisandallies.org/forums/index.php?topic=33328.new#new
The second game I will lose even after having taken Moscow… need to learn some new tricks methinks…
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Helmutpower (Allies +12) over Whack
http://www.axisandallies.org/forums/index.php?topic=33000.165
Things fell apart for Germany. Japan did well, but I think I threw my small chance of victory away when Japan went into Africa instead of putting pressure on ANZAC.
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Snake11eyes(Axis) over Shin Ji (Allies +15)
Wherin Shin Ji learned the importance of not trying to change strategies midgame.
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Oh, sorry. Link.
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cow over Karl7 Allies
http://www.axisandallies.org/forums/index.php?topic=33800.105
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Really. Bad. Streak. Continues.
Captain Walker (Axis) over Odonis (Allies +9)
http://www.axisandallies.org/forums/index.php?topic=33487.new#new
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Gamer pounds me again - 2/2 in the 2014 league and about 40-6 in our lifetime series. tip of the cap gamer.
http://www.axisandallies.org/forums/index.php?topic=33567.new#new
cheers
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http://www.axisandallies.org/forums/index.php?topic=33797.new#new
cow (allies +13) crushed my axis every which way - like a bulldozer rolling over daisies - nice work cow. look out there’s a new heavyweight in the league.
cheers
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Meh. I have little interest and attention span for most games. Like not noticing things in my game against mr roboto… didnt see I was not given OOL or scramble options for a few battles before I took my turns.
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@wittmann:
I am disappointed. I thought A&A players, shirked human contact, lived in the cellar
(planning world domination) eating junk food and sipping beer from cans and kept the curtains above ground  drawn all the time. I have since discovered most enjoy sunlight. It can be lonely for the rest of us, waiting for nightfall.Jajajaja, I must admit that I played a global yesterday in a garden, with some beers, barbacue and a swimming pool, I don´t have the link for the league Gamer… but more world domination takes place!!!
And agree Cow is a very solid player Bold, may be the best I have played yet (I have not played many of the best classified in the league).





