Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs2014 League Post Game Results Here
-
and here is the thread
-
shinji(axis) over snake11eyes(allies+15)
http://www.axisandallies.org/forums/index.php?topic=33728.120
-
So, poorly executed neutral crush isn’t recommended - especially if you don’t have the dice with you.
Well played bjergmose.Bjergmose (allies+12) over arathorn (axis).
http://www.axisandallies.org/forums/index.php?topic=33461.120
-
Finally back in the US. What is the news on the GL13 playoffs? I knew there was one more game going before the final. Did it conclude?
-
The playoff spreadsheet has been up to date. What you see is current. Only the long slugfest between JDOW and MagicQ remains
-
The playoff spreadsheet has been up to date. What you see is current. Only the long slugfest between JDOW and MagicQ remains
Thanks Gamer, I saw that. So, whoever wins the sub-tiers plays you? I know you bracket was “official” but it would be fun to do a total climax type playoff.
-
Intriguing prospect, but I think I’ll keep my hard-earned championship title untainted, thank you very much. 3 big playoff games was enough during the league year - I’m hard pressed to even get my qualifying 8 now this year
-
The playoff spreadsheet has been up to date. What you see is current. Only the long slugfest between JDOW and MagicQ remains
Thanks Gamer, I saw that. So, whoever wins the sub-tiers plays you? I know you bracket was “official” but it would be fun to do a total climax type playoff.
Like the idea. If there will be more for playoffs, I hope it means something, such as to claim unofficial 2013 champion title or get a chance to challenge official Champion-Gamerman. My game with JDOW is still ongoing and don’t think it will end soon partly due to JDOW’s cautious 2 day a turn playstyle.
-
Bonusbent (allies +12) over MrCunego (axis)
http://www.axisandallies.org/forums/index.php?topic=33652.150
-
First result in 6 days! What in the world!? :-o
-
I am disappointed. I thought A&A players, shirked human contact, lived in the cellar
(planning world domination) eating junk food and sipping beer from cans and kept the curtains above ground drawn all the time. I have since discovered most enjoy sunlight. It can be lonely for the rest of us, waiting for nightfall. -
IK,R!?
-
First result in 6 days! What in the world!? :-o
That’s because a stupid storm knocked out my and just my internet and apparently CenturyLink doesn’t place a high priority on getting that fixed. :|
:wink:
-
MrCunego (allies +12) over BonusBent (axis)
Horrible first round for the axis
http://www.axisandallies.org/forums/index.php?topic=33786.0 -
Boldfresh over Wittmann: European victory, Allied bid of 10. Could not retake early loss of Cairo and Russia paid for my efforts to do so in the Med.
Lot of fun. My congratulations to Bold for sticking with a winning strategy. -
AxisandAlliesPlayer (axis) over Shin Ji (Allies +9)
A crushing defeat caused by suboptimal strategies and absent-mindedness! :) But a hell of a game nonetheless.
-
Coulda used a little more bid, too? :-)
-
I KNOW my record is inflated at the moment. I think I’ll end up losing 3/5 of the games that have progressed far enough to start predicting. :-D
And Shin . . . it doesn’t look very pretty from the allied standpoint . . . but you’re not even going to give the hail mary for Tokyo a shot? You calced 24% and I had higher odds for you there. Granted you’d lose most of your bomber force and it wouldn’t really change the outlook in Europe in the near term. But if you could hang on for a little bit who knows what’ll happen? And sacking Tokyo would replace 6 of those bombers if you reinvested in bombers again.
-
And sacking Tokyo would replace 6 of those bombers if you reinvested in bombers again.
Nevermind, forgot how much you raided me . . . well okay 5 bombers.
Either way good game. You foiled my early rush in Moscow and forced me to improvise. :-D
-
bmnielsen (Axis) over MrRoboto (Allie+12)





