Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2014 League Post Game Results Here
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@wittmann:
Sorry to say, I will disappoint and not continue the trend.
Probably 2 weeks left on our game, but Bold is hurting me
And the Allies (I) will lose ours.
My silly mistakes. Not his good play.Hey now… :-P
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Rereading my post, it sounds like I am saying it is not your good play that will win the game. That is not what I meant, obviously.
Good play, combined with my mistakes, would be more appropriate. Apologies. No offence meant.
By the way, I do not concede. Game on. -
@wittmann:
Rereading my post, it sounds like I am saying it is not your good play that will win the game. That is not what I meant, obviously.
Good play, combined with my mistakes, would be more appropriate. Apologies. No offence meant.
By the way, I do not concede. Game on.ok - it’s your move. waiting to see how the allies respond.
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bold (allies +12) over infrastructure
http://www.axisandallies.org/forums/index.php?topic=33218.0
infra disappeared - if he ever comes back, i am happy to resume.
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EIGHT in a row!
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wheatbeer (Axis) OVER Senor_Ralpa (Allies +16) game 1 of 2
http://www.axisandallies.org/forums/index.php?topic=33691.60
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And so the streak ends. Will there be a counter streak? :-D
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Streak couldn’t last TOO long with Wheatbeer in our midst :-)
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Arathorn (axis) over MrRoboto (Allies+15)
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and here is the thread
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shinji(axis) over snake11eyes(allies+15)
http://www.axisandallies.org/forums/index.php?topic=33728.120
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So, poorly executed neutral crush isn’t recommended - especially if you don’t have the dice with you.
Well played bjergmose.Bjergmose (allies+12) over arathorn (axis).
http://www.axisandallies.org/forums/index.php?topic=33461.120
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Finally back in the US. What is the news on the GL13 playoffs? I knew there was one more game going before the final. Did it conclude?
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The playoff spreadsheet has been up to date. What you see is current. Only the long slugfest between JDOW and MagicQ remains
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The playoff spreadsheet has been up to date. What you see is current. Only the long slugfest between JDOW and MagicQ remains
Thanks Gamer, I saw that. So, whoever wins the sub-tiers plays you? I know you bracket was “official” but it would be fun to do a total climax type playoff.
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Intriguing prospect, but I think I’ll keep my hard-earned championship title untainted, thank you very much. 3 big playoff games was enough during the league year - I’m hard pressed to even get my qualifying 8 now this year
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The playoff spreadsheet has been up to date. What you see is current. Only the long slugfest between JDOW and MagicQ remains
Thanks Gamer, I saw that. So, whoever wins the sub-tiers plays you? I know you bracket was “official” but it would be fun to do a total climax type playoff.
Like the idea. If there will be more for playoffs, I hope it means something, such as to claim unofficial 2013 champion title or get a chance to challenge official Champion-Gamerman. My game with JDOW is still ongoing and don’t think it will end soon partly due to JDOW’s cautious 2 day a turn playstyle.
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Bonusbent (allies +12) over MrCunego (axis)
http://www.axisandallies.org/forums/index.php?topic=33652.150
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First result in 6 days! What in the world!? :-o
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I am disappointed. I thought A&A players, shirked human contact, lived in the cellar
(planning world domination) eating junk food and sipping beer from cans and kept the curtains above ground drawn all the time. I have since discovered most enjoy sunlight. It can be lonely for the rest of us, waiting for nightfall.