Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs2014 League Post Game Results Here
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ouch, bummer to those who played Steveo - he will certainly drop to tier 2 or even tier 3 with the (at least) 3 losses he’s facing.
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A&APlayer(allies+9) over Steveo(axis)
http://www.axisandallies.org/forums/index.php?topic=33710 -
This might be quick, but Steveo has deleted his account and left no trace after he apparently cheated against axisandalliesplayer.
At any time he comes back I’ll be willing to continue this game, but having a feeling we won’t see more to the nick “Steveo”, I am claiming this win.
I was in the driver’s seat for the win anyway.
Arathorn over Steveo (Allies +12)
Well, when you redo an important battle for Moscow three times. :roll:
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This might be quick, but Steveo has deleted his account and left no trace after he apparently cheated against axisandalliesplayer.
At any time he comes back I’ll be willing to continue this game, but having a feeling we won’t see more to the nick “Steveo”, I am claiming this win.
I was in the driver’s seat for the win anyway.
Arathorn over Steveo (Allies +12)
Well, when you redo an important battle for Moscow three times. :roll:
he ONLY rerolled it twice… :wink:
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This might be quick, but Steveo has deleted his account and left no trace after he apparently cheated against axisandalliesplayer.
At any time he comes back I’ll be willing to continue this game, but having a feeling we won’t see more to the nick “Steveo”, I am claiming this win.
I was in the driver’s seat for the win anyway.
Arathorn over Steveo (Allies +12)
Well, when you redo an important battle for Moscow three times. :roll:
he ONLY rerolled it twice… :wink:
Touche! Ok, he rolled it 3 times and redid in twice. Better. :-D
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http://www.axisandallies.org/forums/index.php?topic=33393.285
Ziggurat (allies +15) over arathorn (axis)
Great game, where Germany took Russia, but the Allied slowdown of taking Egypt by just one round turned out to be deciding.
Good game!
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14L G50 hobo (axis) vs dawgoneit (allies +10) hobo wins
http://www.axisandallies.org/forums/index.php?topic=33664.0 -
http://www.axisandallies.org/forums/index.php?topic=33467.new#new
JWW (allies +10) over Steveo
Went to Rd 10……axis were getting pushed around pretty bad. Sorry to Steveo go……
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Odonis (Axis) vs Shin Ji (Allies +9) - G40L No Tech
Shin Ji wins.
Took Moscow but was on the verge of losing Japan before I could make my way through to the Middle East…
Well played!
http://www.axisandallies.org/forums/index.php?topic=33589.new#new
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ghost gets his revenge.
ghost over bold (axis) i don’t remember the bid.
http://www.axisandallies.org/forums/index.php?topic=33571.new#new
well played ghost.
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AxisandAlliesPlayer (Allies +9) catches Shin Ji (Axis) with his pants down and takes an early win!
http://www.axisandallies.org/forums/index.php?topic=33726.new#new
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@Shin:
AxisandAlliesPlayer (Allies +9) catches Shin Ji (Axis) with his pants down and takes an early win!
http://www.axisandallies.org/forums/index.php?topic=33726.new#new
GG, I enjoyed catching you with your pants do … . . wait no, that sounds bad. Women! I like Women! :lol:
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Amon-Sul (allies +12) vs Senor_Ralpa (axis)
AMON WINS
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http://www.axisandallies.org/forums/index.php?topic=33500.msg1292252#msg1292252
ArtofWar1947 (Allies+10) over UnknownSoldier (Axis)
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MrRoboto (Allies+10) over soul (axis)
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7 straight Allied wins :-o
Pretty tight between Axis and Allies now -
Sorry to say, I will disappoint and not continue the trend.
Probably 2 weeks left on our game, but Bold is hurting me
And the Allies (I) will lose ours.
My silly mistakes. Not his good play. -
@wittmann:
Sorry to say, I will disappoint and not continue the trend.
Probably 2 weeks left on our game, but Bold is hurting me
And the Allies (I) will lose ours.
My silly mistakes. Not his good play.Hey now… :-P
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Rereading my post, it sounds like I am saying it is not your good play that will win the game. That is not what I meant, obviously.
Good play, combined with my mistakes, would be more appropriate. Apologies. No offence meant.
By the way, I do not concede. Game on. -
@wittmann:
Rereading my post, it sounds like I am saying it is not your good play that will win the game. That is not what I meant, obviously.
Good play, combined with my mistakes, would be more appropriate. Apologies. No offence meant.
By the way, I do not concede. Game on.ok - it’s your move. waiting to see how the allies respond.





