Game History
Round: 8 Purchase Units - Germans Germans buy 2 artilleries and 21 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 mech_infantry moved from Ukraine to Northern Caucasus 1 bomber moved from Smolensk to Northern Caucasus 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from France to Holland Belgium 1 fighter moved from Southern France to Holland Belgium 1 mech_infantry moved from Southern Caucasus to Southern Persia Germans take Southern Persia from British Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Northern Caucasus Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans win, taking Northern Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Yaroslavl: 1 infantry EDIT: Changing ownership of Yaroslavl from Russians to Germans EDIT: Turning off Edit Mode 4 armour and 3 mech_infantrys moved from Southern Caucasus to Iraq 1 artillery moved from Yugoslavia to 99 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Syria 1 bomber moved from Northern Caucasus to Ukraine 1 aaGun moved from Southern France to France 1 aaGun moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 1 artillery moved from Vyborg to Finland 2 destroyers and 2 transports moved from 116 Sea Zone to 118 Sea Zone 3 infantry moved from Leningrad to 118 Sea Zone 3 infantry moved from 118 Sea Zone to Finland 2 armour and 2 mech_infantrys moved from Leningrad to Vyborg 1 fighter moved from Leningrad to Germany 1 battleship, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 97 Sea Zone 1 carrier moved from 99 Sea Zone to 97 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy 1 submarine moved from 85 Sea Zone to 87 Sea Zone 1 infantry moved from Novgorod to Yaroslavl 1 fighter moved from Smolensk to Leningrad 1 armour and 1 mech_infantry moved from Northern Italy to Germany 3 infantry moved from Romania to Bessarabia 1 fighter moved from Southern Italy to France 4 fighters moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to France 1 tactical_bomber moved from Holland Belgium to Germany 1 infantry moved from Western Germany to France Place Units - Germans 2 artilleries and 1 infantry placed in France 3 infantry placed in Romania 3 infantry placed in Leningrad 5 infantry placed in Germany 9 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs2014 League Post Game Results Here
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bjergmose (axis) lost to bonusbent.
ran outta places to attack…nice containment :-)
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It’s been 5 days now and no word from soulblighter. He didn’t respond to my email either. Should I keep waiting? Allies are dominating anyway (file had gotten too big to post so we took it to pbem).
http://www.axisandallies.org/forums/index.php?topic=34412.new;topicseen#new
I have had severe internet issues. I am able to come online now due to a mobile internet device. I may be able to finish my remaining games, but I would have to test how that goes.
So this is a general message to all my opponents. Please be patient. I hope to resume and finish (concede or otherwise) before the end of this league season.
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Bumped Mr.Cunego (axis) to defeat vs bjergmose (allies)
http://www.axisandallies.org/forums/index.php?topic=34124.0
he would´ve lost anyways :wink:
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King_Nothing (Allies +15) over Vold
I think I left my game on the river when I went fishing this summer :cry:
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Mallery (Allies +11) over Entek (Axis)
http://www.axisandallies.org/forums/index.php?topic=34076.0 -
Bjergmose, just so you know, you don’t have to bump 4 times if you have no response for 9 days (it’s an either/or).
You could have claimed the win on September 28 (or October 14, when you first bumped) if you wanted.
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League playoffs start next weekend
You need to sign up (PM me) to participate.
See second tab of league rankings spreadsheet for signup sheet.Only 4 players have signed up at my first call… Who’s in??
Mr. Roboto
Wellknown soldier
Snake11eyes (who may qualify for the main playoff anyway)
Shin JiThese guys know how to have fun! Do you? :-D
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Degrasse over Surprise Attack
One day my game will get better
Topic ID 32922.0 -
Axis Dominion (Allies +6) over Soulblighter (Axis)
http://www.axisandallies.org/forums/index.php?board=54.0I had a lot of fun this game and normally I might have played it out completely even if the Axis no longer had any viable way of winning, however lack of proper internet and all that. This game both sides made mistakes. The allies allowed the Axis to capture the UK and after a rather sweet migration the Japanese reached Europe and landed ground forces in the UK. The Axis also used a long blockade in Z101 to deny the US a lot of ipcs for a lot of turns. Unfortunately the axis became greedy and stayed in Z101 1 turn to long, allowing the US to capture Gibraltar. Sadly the game was over then. It was a fun game and all that. I guess the biggest learning point is that convoying the US out of valuable ipcs is definitely worth it :D. Seeing the US with only 29 ipcs is kinda funny :D.
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Snake11eyes Axis over Karl7
http://www.axisandallies.org/forums/index.php?topic=34490.105
Another (as we need anymore) example of 12 bid being too low. US went all out against Japan, and even by round 7 was not able to decisively defeat it. Japan can conquer much of Asia and then just buy planes, sit on its but, and play sucker punch with the US. Something not right here with the game.
Next league I will play the Allies only with 20+ bids and see what happens. :-P
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Karl, I would submit to you that China is worth too much money. Some of their territories should be worth 0. Then Japan can’t get so much income from taking China, and China can’t turn on Japan so rapidly as it does in other games.
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And yes, just the fact that you’re .359 with Allies and .500 with Axis even though you play Allies a lot more, indicates that you are bidding too low. Stick the other guy with the Allies once in a while. Or are you like a friend of mine who just hates to lose any bidding war?
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Balladeer beat variance (allies +12).
http://www.axisandallies.org/forums/index.php?topic=34551.105
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And yes, just the fact that you’re .359 with Allies and .500 with Axis even though you play Allies a lot more, indicates that you are bidding too low. Stick the other guy with the Allies once in a while. Or are you like a friend of mine who just hates to lose any bidding war?
Ha, well, I used to think I was stronger as the Axis but then decided I liked playing the Allies better. Axis play has gotten so much better in the last while. Really an order of magnitude better.
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Another (as we need anymore) example of 12 bid being too low. US went all out against Japan, and even by round 7 was not able to decisively defeat it.Â
That’s my experience as well…
When I play the Allies, I have to invest heavily in the pacific, otherwise Japan is completely unstoppable. But it takes 5 full rounds of full investments of the US to at least have the same navy+airforce size as Japan.
Quite a long time for Germany to conquer Egypt…
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Another (as we need anymore) example of 12 bid being too low.� US went all out against Japan, and even by round 7 was not able to decisively defeat it.�
That’s my experience as well…
When I play the Allies, I have to invest heavily in the pacific, otherwise Japan is completely unstoppable. But it takes 5 full rounds of full investments of the US to at least have the same navy+airforce size as Japan.
Quite a long time for Germany to conquer Egypt…
Not only Egypt but also build up a fleet to stop any belated Allies relief effort for the USSR.
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Oh come now Karl, who would do a devious thing like that? :evil:
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That’s why bids are going up? Sp take the Axis yourself at +12 or squeeze out way more from your opponent:)





