Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific2014 League Post Game Results Here
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Pls provide link to game, Shin Ji, thanks!!
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http://www.axisandallies.org/forums/index.php?topic=33192.105
JDOW (Allies +11) over Whack.
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bold got me twice as me the allies
once by strategy on once by dice, you figure out which was which
http://www.axisandallies.org/forums/index.php?topic=33195.270
http://www.axisandallies.org/forums/index.php?topic=33177.195
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gg karl - you pushed me to the limit in these two games.
cheers
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Losing streak continues…
Odonis (Axis) vs ArtofWar1947 (Allies +10) Low luck G14L
http://www.axisandallies.org/forums/index.php?topic=33252.new#new
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Captain Walker (Allies) defeats Odonis
http://www.axisandallies.org/forums/index.php?topic=33243.75;topicseen -
gg karl - you pushed me to the limit in these two games.
cheers
boy, Bold is being nice! :lol:
I was pisssed that I lost these games! Ha ha… Just goes to show even when you think you are winning, you can still lose London!
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gg karl - you pushed me to the limit in these two games.
cheers
boy, Bold is being nice!  :lol:
I was pisssed that I lost these games! Ha ha… Just goes to show even when you think you are winning, you can still lose London!
It became clear that Moscow would never fall.
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JWW (Allies +10) over souL (Axis) Sea Lion proves too costly; I throw away 2 large portions of the Japanese fleet. America no longer has to spend in the pacific, quickly reclaims GB from a weakened Germany.
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Jdubdub becoming a force to be reckoned with!
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Captain Walker (Allies) defeats Odonis
http://www.axisandallies.org/forums/index.php?topic=33243.75;topicseenNoted at far bottom of the standings spreadsheet
This game does not count until Odonis completes 13 games because you’ve already completed best of 3I make occasional exceptions, like when 1 player is only 1 game below the required 13th, as just happened with Boldfresh vs. Karl
But Odonis currently has only 9 games completed
The game will count once Odonis gets to 13 -
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Now that Tier 1 has shaped up, it is starting to tangle.
Sample of current games:
Gamer vs. Bold
Zigg vs. Arathorn
Infrastructure vs. Bold
Gamer vs. Wheatbeer
Wheatbeer vs. Bold
Me1945 vs. GhostgliderGood work gentlemen, I like to see action amongst the top players. Ghostglider vs. Bold is coming soon.
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Helmutpower (Axis) over Entek (Allies+8)
http://www.axisandallies.org/forums/index.php?topic=33142.0 -
http://www.axisandallies.org/forums/index.php?topic=33267.75
Shin Ji (Allies +10) over Whack
The dice were just too brutal for Germany. Combine with a good move to take Southern Italy, and it was over in 6. Well played.
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Infrastructure over PGMatt (allies +10)
http://www.axisandallies.org/forums/index.php?topic=32990.120;topicseen
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steveo (allies + 11) over hobo
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Ghostglider (axis) over rasmustb (allies +9)
The british in med let the allies down failing two important 75% battles thus letting the italian navy rule the mediterranean sea and seeing Egypt forever lost to axis forces… Allies concede after UK2
cheers
Rasmus -
Ghostglider rises to the top, with a very impressive 4.71 PPG
Play him at your peril! :-)





