Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers and 4 fighters moved from 7 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Aleutian Islands to Siberia 2 bombers moved from Alaska to Siberia 1 bomber moved from Western United States to Siberia 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 armour, 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 3 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 76 Sea Zone 2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia 1 battleship moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Ethiopia Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 3 cruisers, 5 destroyers and 3 fighters remaining. Battle score for attacker is 55 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Ethiopia British attack with 1 armour, 2 artilleries and 2 infantry Italians defend with 1 artillery and 3 infantry 1 armour owned by the British retreated to Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 artilleries and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from West India to 80 Sea Zone 1 bomber moved from 97 Sea Zone to Egypt 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 4 infantry moved from Iraq to Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia Place Units - British 1 carrier and 1 destroyer placed in 80 Sea Zone 1 infantry placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific2014 League Post Game Results Here
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BOLD is not making any mistakes? Are you sure?
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BOLD is not making any mistakes? Are you sure?
A huh train is trying flattery! Could work :-P
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http://www.axisandallies.org/forums/index.php?topic=32618.135
Topic: 14L G40 Mallery29 (Allies+9) vs JuanSpain (Axis)
JuanSpain with a “bomb” of a victory! (29 bombers!)…
Good night, game over, drive home safely!
Making last place seem easy!
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Don’t get discouraged, Mallery! As long as you are enjoying yourself, that is the point!
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Me 1945 over Whack (Allies +16)
http://www.axisandallies.org/forums/index.php?topic=32602.90
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http://www.axisandallies.org/forums/index.php?topic=32618.135
Topic: 14L G40 Mallery29 (Allies+9) vs JuanSpain (Axis)
JuanSpain with a “bomb” of a victory! (29 bombers!)…
Good night, game over, drive home safely!
Making last place seem easy!
Good game Mallery!! We had a lot of fun.
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MrCunego (Axis) over Amon-Sul (allies +8)
3rd game. 2-1 MrCunego so far. 4th game coming up soon
http://www.axisandallies.org/forums/index.php?topic=32945.135
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JWW (axis) over MrCunego (allies +11)
http://www.axisandallies.org/forums/index.php?topic=32672.180
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Dawgoneit (allies +12) over captain walker (axis)
http://www.axisandallies.org/forums/index.php?action=post;topic=33110.240;num_replies=243
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http://www.axisandallies.org/forums/index.php?topic=32638.0
Infraestructure over JuanSpain (Allies+9)
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BOLD is not making any mistakes? Are you sure?
A huh train is trying flattery! Could work :-P
Nothing else working in this game. might as well try flattery.
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Bjergmose (Allies +10) over Whackamatt w/ TECH
http://www.axisandallies.org/forums/index.php?topic=32763.0
Bad dice in Round 1 saw France go to Italy instead of Germany. Slow death after that. And well played on Bjergmose’s part.
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BOLD is not making any mistakes? Are you sure?
A huh train is trying flattery! Could work :-P
Nothing else working in this game. might as well try flattery.
A huh train is the Autocorrect for trajan lol
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Bjergmose (Allies +10) over Whackamatt w/ TECH
http://www.axisandallies.org/forums/index.php?topic=32763.0
Bad dice in Round 1 saw France go to Italy instead of Germany. Slow death after that. And well played on Bjergmose’s part.
And UK rockets turn 2 or 3 didn´t make it any easier on Germany. But whackamatt fought hard.
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http://www.axisandallies.org/forums/index.php?topic=32667.0
souL couldn’t convert Allies (+11) into a win over Boldfresh (Axis).
Early neutral crush by the Axis gave Russia some space and the British a lot of extra cash and units. I made a rather large blunder by building a factory in range of enemy units, then panicked by building and losing 2 more on Britain’s subsequent turn. It turned a good position in the middle east into a bloodbath. It’s not to say I wasn’t over my head in competition, but obviously nothing but a flawless game from me defeats boldfresh there.
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Vold, Allies +9 VS. dawgoneit Axis
http://www.axisandallies.org/forums/index.php?topic=33108.60 -
http://www.axisandallies.org/forums/index.php?topic=33010.90
JDOW Axis over Karl7
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Re: 14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +10): Rematch
Allies concede to the Axis.
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Bold over karl (allies +9) by concession after round 1. Game 2 promises to be a barn burner.
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http://www.axisandallies.org/forums/index.php?topic=32133.420
Bold over Karl7 Axis.
Game was over R1, but played on anyway
karl - i forgot we already had one game this year. so the game we just completed was game 2. i am not eligible to play a best of 5 yet since I do not have 13 games under my belt yet (only have 10 currently). since i will of course reach 13 games, i’m sure it’s fine to continue our game 3 - right gamer?





