Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2014 League Post Game Results Here
-
I’m wanting to keep it simple and intuitive, so I’m thinking about every 13 games
13 - best of 5
26 - best of 7
39 - best of 9That’s in between your 2 ideas, so I’m guessing you like
Anyone else want to share an opinion?
-
I’m wanting to keep it simple and intuitive, so I’m thinking about every 13 games
13 - best of 5
26 - best of 7
39 - best of 9That’s in between your 2 ideas, so I’m guessing you like
Anyone else want to share an opinion?
Yes, I agree!
if U for example play 13 games, U can still play 5 games with one opponent so its near 40 % of all games
if u play 26, thats 7/26
or 39, 9/39 not even close the near 40 % in the case of 13/5
so yes, more games it is against one opponent but it is not too much, since u played so much games :D
-
albertorelonchis lost against JuanSpain
Sorry, The link is:
-
Great, I’m glad you posted that
I will update the standings with it now -
Degrasse (allies +9) defeats captain walker (axis)
http://www.axisandallies.org/forums/index.php?action=post;topic=32920.150;num_replies=150 -
juan spain axis over tcnance allies, no bid
-
captain walker (allies +12) over PGMatt. I think the game was over a few turns ago, but Germany just felt so damn strong!
http://www.axisandallies.org/forums/index.php?action=post;topic=32404.210;num_replies=223
-
wheatbeer over bmnielsen (Allies +13). Still have no idea how to play the Allies against a well-oiled Axis offensive :)
-
Me1945 (Axis) over wheatbeer (Allies +16)
http://www.axisandallies.org/forums/index.php?topic=32422.195
-
http://www.axisandallies.org/forums/index.php?topic=32679.msg1232330#msg1232330
mrcuengo (Allies+13) over UnknownSoldier (Axis)
-
jww beats miamiumike (axis)
good play by jww, dice and a lack of focus equal a loss…time for a looooooongggg vacation from A&A
http://www.axisandallies.org/forums/index.php?topic=32777.150
-
mrroboto over miamiumike (axis)
Despite constant destruction of resources, allies hold on long term and get some timely dice in 90% battles to win. gg to roboto….one game left to finish and then I am done…
-
Trajan over Degrasse (allies) in a tech game, was a lot of fun.
-
http://www.axisandallies.org/forums/index.php?topic=32737.0
MrRoboto (Axis) over JuanSpain.
3-1 in this 2014 league so no room for a fifth game.
Good series man!
Thanks
Juan
-
MrRoboto (Allies+9) over BombsAway (Axis), 4th bump was initiated.
http://www.axisandallies.org/forums/index.php?topic=32460.0
It was looking very, very good for me anyway
-
MrRoboto (Axis) over JuanSpain.
3-1 in this 2014 league so no room for a fifth game.
Good series man!
Thanks
Juan
Juan -
You have played 22 games. Once you’ve finished 26, you can play best of 7 with another player who has played 26+, and MrRoboto already has. This was a recent rule amendment.If you finish the game with Mr. Roboto before you have 26 games it will still count, once you get to 26 games I will count it.
So get back out there and beat him 3 times! -
MrRoboto (Allies+9) over BombsAway (Axis), 4th bump was initiated.
It was looking very, very good for me anyway
Bombs played >=6 games last year so you get credit for beating a tier 2 and not a tier 3 :-)
Did you know you can also declare victory after a 9 days? (Rule 5e)
-
Juan -
You have played 22 games. Once you’ve finished 26, you can play best of 7 with another player who has played 26+, and MrRoboto already has.This is why MrRoboto’s name is red in the standings (see color key at bottom), it’s not because he’s my favorite player! You will be colored red when you hit 26 games
-
Juan -
You have played 22 games. Once you’ve finished 26, you can play best of 7 with another player who has played 26+, and MrRoboto already has.This is why MrRoboto’s name is red in the standings (see color key at bottom), it’s not because he’s my favorite player! You will be colored red when you hit 26 games
Great Gamerman, many thanks, didn´t know this. I will post Mr Roboto…
What do you mean by the 9day rule?
Thanks
Cheers
Juan
-
Please go to the League Rules thread and read the first post