Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2014 League Post Game Results Here
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variance axis over tcnance allies +9
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variance axis over tcnance allies +9
http://www.axisandallies.org/forums/index.php?topic=32550.135
good game tcnance
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Amon sul beat variance (allies +7)
http://www.axisandallies.org/forums/index.php?topic=32900.0
sucker punched by cheesy Italian sea lion. That won’t happen again.
UK`s destiny was sealed. If it was not Italy, it would be Germany to take it. :lol:
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Yeah that wasn’t really the sucker punch though. The sucker punch was stacking Rome with planes to suggest a Cairo grab so I send planes to Africa, and then following up with SBR and round 4 sealion. That’s a very good move but you only get to fool a guy once with that kind of stuff
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Yeah that wasn’t really the sucker punch though. The sucker punch was stacking Rome with planes to suggest a Cairo grab so I send planes to Africa, and then following up with SBR and round 4 sealion. That’s a very good move but you only get to fool a guy once with that kind of stuff
I agree. We all grow with exp, and we learn from our mistakes and defeats. My three losses against Karl help me a lot to see, what and where to improve.
U are a good opponent and I hope our new game will be interesting :)
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Re: 32759
14L souL (Axis) defeats ArtofWar1947 (Allies +13)
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Amon sul (allies +7) beat variance
http://www.axisandallies.org/forums/index.php?topic=32926.0
Disastrous airstrike on Japan’s turn two lost entire japanese airforce. diced again.
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diced again.
I had a look into the game. First of all, the dice were in your favor up to that point.
Second: That attack on Szechwan was super risky. On Average -40 TUV! Of course this can go bad
Third: After that first round, you could have retreated. The loss would still have been great, but not that -129 you eventually had, “only” -81.
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Amon sul (allies +7) beat variance
http://www.axisandallies.org/forums/index.php?topic=32926.0
Disastrous airstrike on Japan’s turn two lost entire japanese airforce. diced again.
U showed some good moves with Axis in this game. I hope we will play a third game sometimes, no matter the side. Cheers :)
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diced again.
I had a look into the game. First of all, the dice were in your favor up to that point.
Second: That attack on Szechwan was super risky. On Average -40 TUV! Of course this can go bad
Third: After that first round, you could have retreated. The loss would still have been great, but not that -129 you eventually had, “only” -81.
It is all correct.
He went into a risk, if he had won this one, the game would slightly switch to his side. That is the choice of risk. I personally avoid it, whenever I can.
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OK guys, if japan wiped out the Russian airforce that move Russia would have been in for an early death, especially building tacs and artillery instead of infantry and marching the Siberians East instead of West. I was happy to accept losses to Japan’s airforce IF if meant wiping out those elite Russian units. The objective failed and that’s game over. And that is bad dice.
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I understand your reason, WHY you wanted to attack Szechwan. It doesn’t mean it was a good decision.
When Russia puts so much effort into Japan, just react accordingly with Germany. Russia is doomed after that investment into China. Making a super risky move with Japan just to speed up the process is totally unnecessary.
You had bad dice in that one fight, but you didn’t lose because of bad dice.
To make it more simple: You had around 80% chance success in that attack. If it fails, you give up (as you did). That means that 1 in 5 times, you would lose the game. And for what? For defeating Russia one round earlier in 4 out of 5 times?
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If I didn’t kill the Russians they would drive/fly back to Moscow. Its a very good defense for India but the weakness is it could (should) cost Russia the game. Anyway we should leave this thread for game results not advice and discussion.
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Yeah - a little game post-mortem and analysis from time to time is fine though
This game is so complicated and everyone has different strategies, usually the best way to support your opinions and strategies is to play them. It’s nice to hear short summaries of games, though. We should have a thread for that or something.
Or as someone said a while back - it might be cool to have an unbiased observer of games write news reports or something like that on league games
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it might be cool to have an unbiased observer of games write news reports or something like that on league games
That sounds cool. I think I would do that from time to time, if someone points me out to an interesting game :-)
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it might be cool to have an unbiased observer of games write news reports or something like that on league games
That sounds cool. I think I would do that from time to time, if someone points me out to an interesting game :-)
U definitely have all the needed qualification for it :-)
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Mr Roboto over Odonis in Round 8 - Germany’s suicide mission to take Moscow predictably failed…
http://www.axisandallies.org/forums/index.php?topic=32698.new#new
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it might be cool to have an unbiased observer of games write news reports or something like that on league games
That sounds cool. I think I would do that from time to time, if someone points me out to an interesting game :-)
If decide to try this, and you start a thread in the league section, let me know so I can get it stickied.
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Yeah, U do not have to have some strict limits. If U have time, and U find a few interesting games, write about them, if not take a 3 week pause np 8-)
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Yeah, U do not have to have some strict limits. If U have time, and U find a few interesting games, write about them, if not take a 3 week pause np 8-)
Yes, I agree. Anything anyone writes is a bonus, so starting would not lock you into a commitment.
Example:
"This just in! Variance’s Axis have made an all or nothing attack against Karl’s Moscow! Allies have stormed the beaches of Normandy and are swarming across North Africa. The USA has a stranglehold on the Carolines! Will the Germans prevail in Moscow? It would seem they must!