Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs2014 League Post Game Results Here
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No, no, I enjoy it
It fits my personality and skill set
I love keeping track of stuff -
King_Nothing- (says kingNothing at the list) lost to ghostglider
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http://www.axisandallies.org/forums/index.php?topic=32787.0
Senor_Ralpa (Axis) over JuanSpain (Allies+8).
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http://www.axisandallies.org/forums/index.php?topic=32713.0
Miamiumike (Axis) over JuanSpain (Allies+9)
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Degrasse (Allies) over Mallery29 (Axis)
http://www.axisandallies.org/forums/index.php?topic=32681.90
Poor opening attack by Germany sets tone….
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souL (Axis) defeated by Amon-sul (Allies +12)
GG.
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souL (Axis) defeated by Amon-sul (Allies +12)
GG.
link to thread.
http://www.axisandallies.org/forums/index.php?topic=32760.0 -
Bold (Axis) over bmnielsen (Allies +11)
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http://www.axisandallies.org/forums/index.php?topic=32686.0
JuanSpain (Axis) over Rubioton (Allies+9)
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Karl7 Axis over Amon-Sul
http://www.axisandallies.org/forums/index.php?topic=32807.240
Another close one. Again, Amon was killing me, but the dice decided to help me in some critical battles.
GG
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Wheatbeer (Axis) over MrRoboto (Allies+15)
http://www.axisandallies.org/forums/index.php?topic=32752.0
Not only is he clearly the better player, but also the dice were swinging his side in both major battles of this game. Thus - no chance for me to win this.
I learned something from this game, so that loss was totally worth it.
Thanks and I hope I get a second game to learn even more! -
@Mr Roboto
if it helps i feel the same after my saga with Karl :mrgreen:
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Wheatbeer (Axis) over MrRoboto (Allies+15)
Just noticed, it was allies+12. Don’t know if you track it or not.
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Thanks, but no, I haven’t been tracking that for G40
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Gamerman01, in post 129 I posted a win for Whackamatt, but I don’t see the game recorded in the spread sheet.
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Got it, thanks, and thanks for the reply #
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SouL (axis) over soulblighter (allies +bmb).
http://www.axisandallies.org/forums/index.php?topic=32387.0He probably wins if he doesnt quit. Long, drawn out battle. Berlin falls midway through the game and the axis make a fight of it and prevail.
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MrRoboto Allies over Surprise Attack Axis
Game Id 32158.0
First round hit on all fronts, didnt leave me with enough pieces to gain any advantages.
If your up for a game P.M. me -
Juan Spain (Axis) over Vold
http://www.axisandallies.org/forums/index.php?topic=32676.new#new
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@Gamerman
I
ve won my tournament game against PGMatts Axis.http://www.axisandallies.org/forums/index.php?topic=32310.new#new
Who is my next opponent?





