Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2014 League Post Game Results Here
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I’ll enjoy it while it lasts :mrgreen:
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http://www.axisandallies.org/forums/index.php?topic=33313.0
Ziggurat (Axis) over souL (Allies +10) after G5.
Tried a bit different of an opening bid, didn’t have too much go my way for a few turns, and Zigg is way better than me at the moment. Well played, sir!
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rule 5e…gone since March 18 and tried multiple messages…if he wants to continue when he comes back I will. Japan is running wild in the Pacific, London has fallen, Calcutta is not far behind, and knocking on Australia’s door. It looks very tough for the Allies to overcome.
UnknownSoldier (Axis) over tcnance (Allies+9)
http://www.axisandallies.org/forums/index.php?topic=32436.msg1218506#msg1218506
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Mr Roboto (Allies +9) over Odonis (Axis) - G40L 14 - rematch
Even though I took London and Egypt, not much chance I can survive the Pacific onslaught before I rebuild my German army …
http://www.axisandallies.org/forums/index.php?topic=32961.msg1269430#msg1269430
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Bold (Axis) over Trajan (Allies + 14)
http://www.axisandallies.org/forums/index.php?topic=32409.150
A neutral crush that I completely missed leads to a huge base in Turkey…then he refused to make any real mistakes and bled me out.
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Bold (Axis) over Trajan (Allies + 14)
http://www.axisandallies.org/forums/index.php?topic=32409.150
A neutral crush that I completely missed leads to a huge base in Turkey…then he refused to make any real mistakes and bled me out.
Sounds interesting :)
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Entek +10 Allies vs. dawgoneit Axis (Rnd 2) Entek Wins
http://www.axisandallies.org/forums/index.php?topic=33319.60 -
Bold (Axis) over Trajan (Allies + 14)
http://www.axisandallies.org/forums/index.php?topic=32409.150
A neutral crush that I completely missed leads to a huge base in Turkey…then he refused to make any real mistakes and bled me out.
Sounds interesting :)
More for him than for me.
I don’t think I played a single creative move in 11 rounds. -
Steveo wins over bonusbent (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=33314.0
Well played with the Germans. I will not mention my own play as the Allies :lol:
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UnknownSoldier (Axis) vs. dawgoneit (Allies+12), UnknownSoldier wins
http://www.axisandallies.org/forums/index.php?topic=33224.0and they all missed. LOL
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Ghostglider over Karl7 Axis
http://www.axisandallies.org/forums/index.php?topic=33298.120
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http://www.axisandallies.org/forums/index.php?topic=33082.0
Bjergmose (Allies + 10) over JuanSpain (Axis)
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Helmutpower +11 Allies VS dawgoneit Axis Helmutpower wins
http://www.axisandallies.org/forums/index.php?topic=33133.150 -
Gamerman wins over Steveo
http://www.axisandallies.org/forums/index.php?topic=33307.msg1271961#new
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wheatbeer`s Axis over my Allies.
a good one :)
http://www.axisandallies.org/forums/index.php?topic=33094.new#new
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anybody the game wont let me build my Italian factory in Persia or Iraq is there a rule I haven’t found or a glitch?
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You should be able to build a minor factory in Persia or Iraq (if you controlled at the beginning of your turn, of course) with any power. Might be a glitch.
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never mind I messed up and bought a major by accident. thank you for the info though.
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Degrasse (Allies +9) has vanquished the evil of Shin Ji (Axis) from the land.
It was a hell of a match - I can’t wait for the deciding third one.