Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs2014 League Post Game Results Here
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variance axis over tcnance allies +9
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variance axis over tcnance allies +9
http://www.axisandallies.org/forums/index.php?topic=32550.135
good game tcnance
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Amon sul beat variance (allies +7)
http://www.axisandallies.org/forums/index.php?topic=32900.0
sucker punched by cheesy Italian sea lion. That won’t happen again.
UK`s destiny was sealed. If it was not Italy, it would be Germany to take it. :lol:
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Yeah that wasn’t really the sucker punch though. The sucker punch was stacking Rome with planes to suggest a Cairo grab so I send planes to Africa, and then following up with SBR and round 4 sealion. That’s a very good move but you only get to fool a guy once with that kind of stuff
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Yeah that wasn’t really the sucker punch though. The sucker punch was stacking Rome with planes to suggest a Cairo grab so I send planes to Africa, and then following up with SBR and round 4 sealion. That’s a very good move but you only get to fool a guy once with that kind of stuff
I agree. We all grow with exp, and we learn from our mistakes and defeats. My three losses against Karl help me a lot to see, what and where to improve.
U are a good opponent and I hope our new game will be interesting :)
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Re: 32759
14L souL (Axis) defeats ArtofWar1947 (Allies +13)
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Amon sul (allies +7) beat variance
http://www.axisandallies.org/forums/index.php?topic=32926.0
Disastrous airstrike on Japan’s turn two lost entire japanese airforce. diced again.
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diced again.
I had a look into the game. First of all, the dice were in your favor up to that point.
Second: That attack on Szechwan was super risky. On Average -40 TUV! Of course this can go bad
Third: After that first round, you could have retreated. The loss would still have been great, but not that -129 you eventually had, “only” -81.
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Amon sul (allies +7) beat variance
http://www.axisandallies.org/forums/index.php?topic=32926.0
Disastrous airstrike on Japan’s turn two lost entire japanese airforce. diced again.
U showed some good moves with Axis in this game. I hope we will play a third game sometimes, no matter the side. Cheers :)
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diced again.
I had a look into the game. First of all, the dice were in your favor up to that point.
Second: That attack on Szechwan was super risky. On Average -40 TUV! Of course this can go bad
Third: After that first round, you could have retreated. The loss would still have been great, but not that -129 you eventually had, “only” -81.
It is all correct.
He went into a risk, if he had won this one, the game would slightly switch to his side. That is the choice of risk. I personally avoid it, whenever I can.
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OK guys, if japan wiped out the Russian airforce that move Russia would have been in for an early death, especially building tacs and artillery instead of infantry and marching the Siberians East instead of West. I was happy to accept losses to Japan’s airforce IF if meant wiping out those elite Russian units. The objective failed and that’s game over. And that is bad dice.
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I understand your reason, WHY you wanted to attack Szechwan. It doesn’t mean it was a good decision.
When Russia puts so much effort into Japan, just react accordingly with Germany. Russia is doomed after that investment into China. Making a super risky move with Japan just to speed up the process is totally unnecessary.
You had bad dice in that one fight, but you didn’t lose because of bad dice.
To make it more simple: You had around 80% chance success in that attack. If it fails, you give up (as you did). That means that 1 in 5 times, you would lose the game. And for what? For defeating Russia one round earlier in 4 out of 5 times?
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If I didn’t kill the Russians they would drive/fly back to Moscow. Its a very good defense for India but the weakness is it could (should) cost Russia the game. Anyway we should leave this thread for game results not advice and discussion.
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Yeah - a little game post-mortem and analysis from time to time is fine though
This game is so complicated and everyone has different strategies, usually the best way to support your opinions and strategies is to play them. It’s nice to hear short summaries of games, though. We should have a thread for that or something.
Or as someone said a while back - it might be cool to have an unbiased observer of games write news reports or something like that on league games
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it might be cool to have an unbiased observer of games write news reports or something like that on league games
That sounds cool. I think I would do that from time to time, if someone points me out to an interesting game :-)
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it might be cool to have an unbiased observer of games write news reports or something like that on league games
That sounds cool. I think I would do that from time to time, if someone points me out to an interesting game :-)
U definitely have all the needed qualification for it :-)
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Mr Roboto over Odonis in Round 8 - Germany’s suicide mission to take Moscow predictably failed…
http://www.axisandallies.org/forums/index.php?topic=32698.new#new
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it might be cool to have an unbiased observer of games write news reports or something like that on league games
That sounds cool. I think I would do that from time to time, if someone points me out to an interesting game :-)
If decide to try this, and you start a thread in the league section, let me know so I can get it stickied.
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Yeah, U do not have to have some strict limits. If U have time, and U find a few interesting games, write about them, if not take a 3 week pause np 8-)
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Yeah, U do not have to have some strict limits. If U have time, and U find a few interesting games, write about them, if not take a 3 week pause np 8-)
Yes, I agree. Anything anyone writes is a bonus, so starting would not lock you into a commitment.
Example:
"This just in! Variance’s Axis have made an all or nothing attack against Karl’s Moscow! Allies have stormed the beaches of Normandy and are swarming across North Africa. The USA has a stranglehold on the Carolines! Will the Germans prevail in Moscow? It would seem they must!