Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2014 League Post Game Results Here
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Rumor has it you’re cooking up an Allied win or 2? :-o
I have three that I would describe as “not losing” … that’s as confident as I get with the Allied :lol:
Not clear that any of them will conclude this season though.
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I think the league rules need to be changed so that either player may resign at the end of the first round without it counting. This games has too many set battles the first turn so that if the German air force gets shot down or the UK is killed, the game is already lost the first round.
I think it is ok the way it is. Luck is a relevant part to keep the game interesting and to make players also play better players than they are because there is actually a chance unlike in e.g. chess.
the tier-system showed that in the big majority of the games the better player wins, those outliers imo spice the game up.
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And almost forgot: The way low luck influences the game has imo major strategic impact on not only single decisions but entire game plans.
So I think low luck etc. is fine, it is just a different game then. -
TheWell-KnownSoldier over Axisandalliesplayer(allies+12)
Due to my opponent falling off the face of the earth. (or at least not posting to this site for over a month)
http://www.axisandallies.org/forums/index.php?topic=33828.75
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dawgoneit +12 Allies -VS- Soul Axis soul wins
http://www.axisandallies.org/forums/index.php?topic=34014.315 -
I too, was playing axisandalliesplayer. Could I call our game too? We had only played 4 turns.
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Hey all!
I am in Vancouver and ran into Gargantua. He and I are set to play G40 face to face today! The bid is set at 9. We are going to flip for sides. I will let you know who wins!
Since Garg is not in the 14 League, I know it won’t count. But thought I would mention it anyway. He schooled me in a game of 1914 a few days ago. So I am not so sure how long I will hold up under his G40 skills.
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Whoever gets Axis should win, Karl :-P
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Hey all!
I am in Vancouver and ran into Gargantua.� He and I are set to play G40 face to face today!� The bid is set at 9. We are going to flip for sides.� I will let you know who wins!
Since Garg is not in the 14 League, I know it won’t count.� But thought I would mention it anyway.� He schooled me in a game of 1914 a few days ago. So I am not so sure how long I will hold up under his G40 skills.This is very cool. Convince him to start playing in the league. GL
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Whoever gets Axis should win, Karl :-P
Perhaps. I’ve been on a loosing streak so we’ll see…… :mrgreen:
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Whoever gets Axis should win, Karl :-P
Perhaps. I’ve been on a loosing streak so we’ll see…… :mrgreen:
Don’t do anything dumb karl!!! :-P. Stay within yourself don’t buckle under his bullet boy tactics!
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bully boy
Autocorrect strikes again?
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I will say this, playing on an actual board instead of a tiny screen will make it easier to avoid strategic mistakes……
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I will say this, playing on an actual board instead of a tiny screen will make it easier to avoid strategic mistakes……
Careful…. it’s harder for me.
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I also think it’s much easier to play well on the computer, because on the game board the pieces are all different sizes and you have chips for 5’s and 1’s. Easier for me to see only 1 unit type in a territory with a number by it…
Have fun!!
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Mostly I meant that on a board you can see the whole map at once, which given I play triple a on a labtop can be frustrating.
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What zoom % do you use, Karl??
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Zhukov (Allies +20) over wheatbeer (Axis)
http://www.axisandallies.org/forums/index.php?topic=34300.0
G1 Paris fail :lol: I will try to stop tempting the dice gods.
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What zoom % do you use, Karl??
50% is the best I can do on my screen
Yeah, that’s not a good view. I can go at 35%