Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs2014 League Post Game Results Here
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At first I wanted to jump to the conclusion that the Axis were simply stronger at setup.
but now I wonder…_Are the Axis better because the top players play them more often? Or are the top players better because they choose to take the Axis side more often?
my 2 cents……
The axis are easier to play and win, there is a simple straight forward approach to achieving victory, especially in Europe….the allies are indeed harder but imo more fun/satisfying to win with when you play against an evenly matched player._ -
http://www.axisandallies.org/forums/index.php?topic=34484.60
rgp44 and JeffM over Whack. The dice weren’t in it for me, and when you gamble as I do, it’s a fast road to ruin.
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I started a thread here http://www.axisandallies.org/forums/index.php?topic=34622.0
to discuss the creation of new Allied NOs to create game balance. Don’t want to clog up the results thread anymore than it is.
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For any who are wondering, I gave permission to rgp44 to share his games with his friend JeffM (JeffM makes some of the moves), on the condition that they are totally up front with their opponents beforehand, and their opponent agrees.
This is a league for 1v1 play, but the league generally also allows just about anything if both sides are in agreement at game start.
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http://www.axisandallies.org/forums/index.php?topic=34436.90
axis-dominion (Allies +11) over Whack. Not in the cards…err, dice.
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Hobo (Allies +12) over Vold
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For any who are wondering, I gave permission to rgp44 to share his games with his friend JeffM (JeffM makes some of the moves), on the condition that they are totally up front with their opponents beforehand, and their opponent agrees.
This is a league for 1v1 play, but the league generally also allows just about anything if both sides are in agreement at game start.
That’s what I like about how this is run. The XDAP Tournament was the same way, and so will #2 be!
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http://www.axisandallies.org/forums/index.php?topic=34415.165
Whack over Entek +15.
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It’s been 5 days now and no word from soulblighter. He didn’t respond to my email either. Should I keep waiting? Allies are dominating anyway (file had gotten too big to post so we took it to pbem).
http://www.axisandallies.org/forums/index.php?topic=34412.new;topicseen#new
Recorded later, 25 Oct
Gamerman01 -
To claim a win by default, you would need to have given your opponent 4 “bump” warnings over the course of the match or you would need to wait for a 9 day gap in play (excluding a requested absence from your opponent).
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Oh I see. Ok then I’ll give it another 5 days.
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bjergmose (axis) lost to bonusbent.
ran outta places to attack…nice containment :-)
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It’s been 5 days now and no word from soulblighter. He didn’t respond to my email either. Should I keep waiting? Allies are dominating anyway (file had gotten too big to post so we took it to pbem).
http://www.axisandallies.org/forums/index.php?topic=34412.new;topicseen#new
I have had severe internet issues. I am able to come online now due to a mobile internet device. I may be able to finish my remaining games, but I would have to test how that goes.
So this is a general message to all my opponents. Please be patient. I hope to resume and finish (concede or otherwise) before the end of this league season.
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Bumped Mr.Cunego (axis) to defeat vs bjergmose (allies)
http://www.axisandallies.org/forums/index.php?topic=34124.0
he would´ve lost anyways :wink:
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King_Nothing (Allies +15) over Vold
I think I left my game on the river when I went fishing this summer :cry:
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Mallery (Allies +11) over Entek (Axis)
http://www.axisandallies.org/forums/index.php?topic=34076.0 -
Bjergmose, just so you know, you don’t have to bump 4 times if you have no response for 9 days (it’s an either/or).
You could have claimed the win on September 28 (or October 14, when you first bumped) if you wanted.
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League playoffs start next weekend
You need to sign up (PM me) to participate.
See second tab of league rankings spreadsheet for signup sheet.Only 4 players have signed up at my first call… Who’s in??
Mr. Roboto
Wellknown soldier
Snake11eyes (who may qualify for the main playoff anyway)
Shin JiThese guys know how to have fun! Do you? :-D
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Degrasse over Surprise Attack
One day my game will get better
Topic ID 32922.0