Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2014 League Post Game Results Here
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Trajan (Axis) defeats Odonis (Allies + 11)
(He asked me to post as he is on vacation)
http://www.axisandallies.org/forums/index.php?topic=32296.75
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wheatbeer (Axis) over Amon-Sul (Allies +12)
www.axisandallies.org/forums/index.php?topic=32435.new#new
Interesting start but German brilliant play in the Med secured the win for the Axis. :mrgreen:
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captain walker (Allies +9) over Entek (Axis)
I was able to snatch defete out of the jaws of victory! I took Moscow pretty early, but with Japan about to fall and the combined forces of ANZAC, UK, and USA making progress in the Caucuses I decided to call it.
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Variance (allies +10) beat Dawgoneit (axis)
http://www.axisandallies.org/forums/index.php?topic=32388.120
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toan6ca (Axis) over MrRoboto (Allies+12)
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Karl7 Allies over Soulblighter
http://www.axisandallies.org/forums/index.php?topic=32481.150
This was a close one.
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http://www.axisandallies.org/forums/index.php?topic=32482.90
Karl7 (Allies+10) over Whack
Against a good opponent like Karl, you need all the help you can get. The server did not do me any favors. Having bad dice in four critical battles, ranging from 85-65% of winning, stole all hope.
Still can’t believe my 6 tanks and 1 bomber couldn’t kill 7 inf. :|
I’ll get you next time, Gadget! errr…Karl7!
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Whackammat over me and my Allies.
http://www.axisandallies.org/forums/index.php?topic=32503.new#new
Hey, Whack, I have some good chances in my game against Karl, it would be interesting if I win then we re in a circle ehhe 8-)
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At least post the turn summary with the dice results!
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I already quit the game. It was 3 hits by my side, and 11 by yours. With london on teh plate for Axis adn this defeat I think I did not have any chances
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London isn’t the game! Just ask Karl, I took London and STILL lost. It can happen. But thanks for the win, i suppose.
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Wackamatt over PGMatt again…2 for 2 in our simo series, so good fortune and play to him!
http://www.axisandallies.org/forums/index.php?topic=32192.105
Although I can see many turns of slogging, the Axis will ultimately beat the Allies through economic power, military power, board position, and generally “the US cannot win a war on two fronts all by itself”.
Good game(s) by Wack!
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Mr Roboto (allies+0) beat variance.
http://www.axisandallies.org/forums/index.php?topic=32504.45
Bad dice at Moscow.
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wittmann (Allies+9) over UnknownSoldier (Axis)
http://www.axisandallies.org/forums/index.php?topic=32357.msg1226926#msg1226926
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Me1945 (Axis) over souL
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MrRoboto (Allies+12) over Stalingradski (Axis) due to inactivity.
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Variance Axis over Karl7
http://www.axisandallies.org/forums/index.php?topic=32533.75
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Variance Axis over Karl7
http://www.axisandallies.org/forums/index.php?topic=32533.75
Wow… what happened Karl?
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Variance Axis over Karl7
http://www.axisandallies.org/forums/index.php?topic=32533.75
Wow… what happened Karl?
He played well and the dice were with him in critical battles.
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Great answer, Karl
Arathorn, I think variance could be rightly offended by your question…
Perhaps you didn’t think about how it might sound to him? Just trying to help. :-)