@pacifiersboard GL&HF
assumed no scram to 110
14L G40 variance vs soulblighter (allies + soviet bomber)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 71 PUs;
Germans buy 4 armour, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
14 armour, 11 artilleries, 9 infantry and 17 mech_infantrys moved from Bryansk to Russia
3 armour and 2 fighters moved from Western Ukraine to Russia
3 armour and 2 fighters moved from Ukraine to Russia
3 bombers, 1 fighter and 5 tactical_bombers moved from Novgorod to RussiaCombat - Germans
Battle in Russia
Germans attack with 20 armour, 11 artilleries, 3 bombers, 5 fighters, 9 infantry, 17 mech_infantrys and 5 tactical_bombers
British defend with 6 fighters and 2 tactical_bombers; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 bomber, 1 factory_major, 2 fighters, 46 infantry, 5 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 4/12 hits
4 fighters owned by the Germans lost in Russia
Germans roll dice for 20 armour, 11 artilleries, 3 bombers, 1 fighter, 9 infantry, 17 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 31/66 hits
Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 1 bomber, 8 fighters, 46 infantry, 5 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 34/70 hits
1 bomber owned by the Russians , 26 infantry owned by the Russians , 9 infantry owned by the Germans , 8 artilleries owned by the Germans , 17 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 20 armour, 3 artilleries, 3 bombers, 1 fighter and 5 tactical_bombers in Russia, round 3 : 16/32 hits
Russians roll dice for 2 armour, 5 artilleries, 8 fighters, 20 infantry, 5 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 16/43 hits
16 infantry owned by the Russians , 13 armour owned by the Germans and 3 artilleries owned by the Germans lost in Russia
Germans roll dice for 7 armour, 3 bombers, 1 fighter and 5 tactical_bombers in Russia, round 4 : 6/16 hits
Russians roll dice for 2 armour, 5 artilleries, 8 fighters, 4 infantry, 5 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 16/27 hits
4 infantry owned by the Russians , 3 bombers owned by the Germans , 5 tactical_bombers owned by the Germans , 7 armour owned by the Germans , 2 mech_infantrys owned by the Russians and 1 fighter owned by the Germans lost in Russia
Russians win with 2 armour, 5 artilleries, 8 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -222
Casualties for Germans: 20 armour, 11 artilleries, 3 bombers, 5 fighters, 9 infantry, 17 mech_infantrys and 5 tactical_bombers
Casualties for Russians: 4 aaGuns, 1 bomber, 46 infantry and 2 mech_infantrysNon Combat Move - Germans
5 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Rostov to Bryansk
5 mech_infantrys moved from Germany to Romania
5 artilleries and 6 infantry moved from Western Germany to Northern Italy
1 aaGun and 10 infantry moved from Germany to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs -
This makes analyzing the dice rolls a bit easier.
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It wasn’t that bad t.b.h. You lost 2 more planes above average due to AA and your final round was horrible, but other then that you scored about 50% hits each round.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
2 fighters and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
2 aaGuns and 17 infantry moved from Suiyuyan to HopeiPlace Units - Russians
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 11 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 artilleries, 5 infantry and 5 transports moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
4 fighters and 1 tactical_bomber moved from 79 Sea Zone to Iraq
1 armour moved from Rostov to Tambov
Japanese take Tambov from Russians
1 armour moved from Tambov to Samara
3 bombers moved from French Indo China to Russia
3 fighters and 3 tactical_bombers moved from Bryansk to Russia
8 bombers, 3 fighters and 3 tactical_bombers moved from Rostov to Russia
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 cruiser moved from 79 Sea Zone to 72 Sea Zone
1 destroyer moved from 79 Sea Zone to 78 Sea Zone
2 battleships, 3 carriers and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 76 Sea ZoneCombat - Japanese
Battle in Iraq
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 3 infantry
Japanese win, taking Iraq from British with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Persia
Battle in Russia
Japanese attack with 11 bombers, 6 fighters and 6 tactical_bombers
British defend with 6 fighters and 2 tactical_bombers; Russians defend with 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
retreated to Russia
Russians win, taking Persia from British with 1 armour, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is -66
Casualties for Japanese: 6 fighters and 6 tactical_bombers
Casualties for Russians: 1 armour, 5 artilleries, 6 infantry and 4 mech_infantrysNon Combat Move - Japanese
8 bombers moved from Russia to Ukraine
3 bombers moved from Russia to Bryansk
4 artilleries and 11 infantry moved from Kazakhstan to Samara
4 fighters and 1 tactical_bomber moved from Iraq to 76 Sea ZonePlace Units - Japanese
3 bombers placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2,6,2,5,4
Japanese collect 41 PUs (10 lost to blockades); end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 bomber moved from Egypt to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 78 Sea Zone
3 fighters moved from 39 Sea Zone to 78 Sea Zone
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 80 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 79 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 78 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in KoreaNon Combat Move - Americans
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
2 carriers, 3 destroyers and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 91 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from Central United States to 108 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
3 fighters moved from 78 Sea Zone to 80 Sea Zone
1 bomber moved from 80 Sea Zone to Egypt
2 fighters moved from 92 Sea Zone to Egypt
2 fighters moved from Morocco to Malta
2 fighters moved from 79 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to India
1 fighter moved from India to 80 Sea ZonePlace Units - Americans
2 artilleries and 8 infantry placed in Eastern United States
2 artilleries placed in Central United States
6 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
12 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to HopeiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
1 bomber moved from Egypt to 72 Sea Zone
1 cruiser moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 20 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 72 Sea Zone
British attack with 1 bomber and 1 cruiser
Japanese defend with 1 cruiser
British win, taking 72 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Iraq
British attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery and 1 factory_minor
British win, taking Iraq from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 fighters moved from Iraq to Egypt
1 artillery and 11 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
1 bomber moved from 72 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 battleship, 2 carriers and 2 cruisers moved from 92 Sea Zone to 109 Sea Zone
4 fighters moved from 92 Sea Zone to Egypt
3 aaGuns moved from Burma to Shan State
1 artillery and 2 infantry moved from India to West India
1 transport moved from 71 Sea Zone to 83 Sea Zone
6 fighters and 2 tactical_bombers moved from Russia to SzechwanPlace Units - British
3 infantry placed in Union of South Africa
3 aaGuns placed in Egypt
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports; Americans defend with 3 transports
Italians win with 1 bomber remaining. Battle score for attacker is 35
Casualties for British: 2 transports
Casualties for Americans: 3 transportsNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to Persia
3 fighters moved from Trans-Jordan to Persia
2 infantry moved from 80 Sea Zone to Persia
1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
Battle in Persia
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
ANZAC win, taking Malaya from Japanese, taking Persia from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
4 fighters moved from Persia to Iraq
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Western Australia to India
2 fighters moved from New South Wales to Western Australia
1 transport moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
1 armour moved from Ukraine to Russia
2 mech_infantrys moved from Ukraine to Russia
2 mech_infantrys moved from Volgograd to RussiaCombat - Germans
Battle in Russia
Germans attack with 2 armour and 6 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 factory_major, 2 fighters and 1 tactical_bomber
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour, 2 fighters and 1 tactical_bomberNon Combat Move - Germans
2 mech_infantrys moved from Novgorod to Bryansk
5 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans
1 factory_minor placed in Rostov
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 infantry placed in Western Germany
1 airfield placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 aaGuns
EDIT: Adding units owned by Germans to Rostov: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 56 PUs (3 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 8
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Hopei to ShensiTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 bombers; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from French Indo China to 80 Sea Zone
3 artilleries, 2 battleships, 3 carriers, 1 cruiser, 4 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
3 bombers moved from Bryansk to Persia
5 bombers moved from Ukraine to Iraq
3 bombers moved from Ukraine to 80 Sea Zone
3 bombers moved from French Indo China to 80 Sea Zone
1 armour moved from Samara to Rostov
1 infantry moved from Samara to Vologda
Japanese take Vologda from Russians
1 infantry moved from Samara to Novosibirsk
Japanese take Novosibirsk from Russians
4 artilleries and 9 infantry moved from Samara to Kazakhstan
1 artillery and 1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 6 bombers, 3 carriers, 1 cruiser, 6 fighters, 1 tactical_bomber and 3 transports
ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 1 bomber and 3 transports remaining. Battle score for attacker is -30
Casualties for Japanese: 2 battleships, 5 bombers, 3 carriers, 1 cruiser, 6 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters
Battle in Iraq
Japanese attack with 2 artilleries, 5 bombers and 2 infantry
ANZAC defend with 4 fighters; British defend with 1 factory_minor and 2 infantry
Japanese win, taking Iraq from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery, 3 bombers and 2 infantry
Casualties for ANZAC: 4 fighters
Casualties for British: 2 infantry
Battle in Persia
Japanese attack with 1 artillery, 3 bombers and 1 infantry
ANZAC defend with 1 factory_minor and 2 infantry
Japanese win, taking Persia from ANZAC with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 bomber moved from 80 Sea Zone to Turkmenistan
3 bombers moved from Persia to Turkmenistan
2 bombers moved from Iraq to TurkmenistanPlace Units - Japanese
3 bombers placed in French Indo China
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,2,5,3,5,2,4,2,5,6,6,5,3,5,5
Japanese collect 31 PUs (10 lost to blockades); end with 35 PUs total -
Looks like yet another axis defeat to the Cairo stack.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 2 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 destroyer moved from 78 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to IraqCombat - Americans
Battle in 80 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 3 transports
Americans win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Iraq
Americans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery and 1 factory_minor
Americans win, taking Iraq from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 mech_infantry
Battle in KwangtungNon Combat Move - Americans
1 bomber and 2 fighters moved from Iraq to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone
1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from India to 20 Sea ZonePlace Units - Americans
1 artillery, 2 fighters and 7 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
1 factory_minor placed in KoreaTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Kweichow to Yunnan
1 fighter moved from Hopei to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Szechwan to Sikang
3 infantry moved from Shensi to Sikang
6 infantry moved from Kweichow to ShensiPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 8
Combat Move - British
1 bomber and 7 fighters moved from Egypt to Persia
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 carrier moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
6 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
6 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo ChinaCombat - British
Battle in Persia
British attack with 1 artillery, 1 bomber, 7 fighters and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
British win, taking Persia from Japanese with 1 artillery, 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
British attack with 1 artillery, 6 fighters, 6 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 3 bombers, 1 factory_minor and 2 infantry
British win, taking French Indo China from Japanese with 1 artillery, 6 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 artillery, 3 bombers and 2 infantryNon Combat Move - British
6 fighters and 2 tactical_bombers moved from French Indo China to Sikang
3 aaGuns and 13 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 bomber and 7 fighters moved from Persia to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
3 aaGuns, 2 artilleries and 17 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
3 transports placed in 109 Sea Zone
3 infantry placed in Egypt
2 artilleries placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round: 8
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Some Units in Malaya change ownership: 1 harbour
Some Units in Kwangtung change ownership: 1 harbour
Some Units in French Indo China change ownership: 1 airfield





