There are almost too many ships now
That’s the problem, battleships and cruisers are too similar
Now you want to add a 3rd unit that is similar
Too many units is bad, it waters down the game, and creates ‘afterthought units’
Remember this is a grand strategic game, fifty different unit types would serve little purpose
Light carriers
Merchant carriers
Fleet carriers
Frigates
Destroyers
Light cruisers
Battle cruisers
Battleships
Dreadnoughts
-More of a tactical game representation
Also remember that we use 6 sided dice, and no unit aside from jets (a tech) rolls higher than 4
That leaves just 4 spaces for units. We have,
Sub using 1
Destroyer using 2
Cruiser using 3
Battleship using 4
Let’s say you were to implement a unit A4D4 1hit. (12IPCs) the cruiser would be better
How about A3D3 2hit? (15IPCs) In that case it would outperform the battleship
I know it sounds cool, but it would not serve much positive, if any, purpose in the game
It would not add to the experience
Not to mention not many wants to add outside prices to their game, or buy pieces just to play a new version
This should be playable out of the box.
The only unit that I think is perhaps needed (because of mech) is mobile artillery
But if you were to create such a unit, say goodbye to tank purchases