@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Wittmann -VS- dawgoneit 270BC
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 3
Purchase Units - Egypt
Egypt buy 2 archers, 3 axemen and 11 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
1 spearman moved from Salamis to SZ 60
1 bireme and 1 spearman moved from SZ 60 to SZ 61
1 spearman moved from SZ 61 to Tarsus
Egypt take Tarsus from Seleucid
2 biremes and 2 triremes moved from SZ 60 to SZ 62Combat - Egypt
Battle in SZ 62
Egypt attack with 2 biremes and 2 triremes
Seleucid defend with 1 bireme and 1 trireme
Egypt win with 1 bireme and 2 triremes remaining. Battle score for attacker is 12
Casualties for Egypt: 1 bireme
Casualties for Seleucid: 1 bireme and 1 triremeNon Combat Move - Egypt
1 spearman moved from Alexandria to Paraetonium
1 axeman moved from Alexandria to Memphis
1 axeman moved from Alexandria to Memphis
1 axeman moved from Alexandria to Memphis
5 axemen moved from Alexandria to ParaetoniumPlace Units - Egypt
2 archers and 6 spearmen placed in Jerusalem
3 axemen and 5 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 43 PUs; end with 43 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 3
Purchase Units - Seleucid
Seleucid buy 6 cavalrys, 1 hoplite and 9 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
2 cataphracts, 4 cavalrys, 6 hoplites, 4 legionaires and 2 peltastss moved from Sidon to Jerusalem
1 peltasts moved from Damascus to Jerusalem
9 cavalrys moved from Antioch to Jerusalem
2 peltastss moved from Antioch to Tarsus
1 cataphract moved from Attalia to Tarsus -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 3
Purchase Units - Seleucid
Seleucid buy 6 cavalrys, 1 hoplite and 9 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
2 cataphracts, 4 cavalrys, 6 hoplites, 4 legionaires and 2 peltastss moved from Sidon to Jerusalem
1 peltasts moved from Damascus to Jerusalem
9 cavalrys moved from Antioch to Jerusalem
2 peltastss moved from Antioch to Tarsus
1 cataphract moved from Attalia to TarsusCombat - Seleucid
Battle in Jerusalem
Seleucid attack with 2 cataphracts, 13 cavalrys, 6 hoplites, 4 legionaires and 3 peltastss
Egypt defend with 4 archers, 2 axemen, 3 chariots, 1 city and 17 spearmen
Seleucid win, taking Jerusalem from Egypt with 2 cataphracts and 1 legionaire remaining. Battle score for attacker is -9
Casualties for Egypt: 4 archers, 2 axemen, 3 chariots and 17 spearmen
Casualties for Seleucid: 13 cavalrys, 6 hoplites, 3 legionaires and 3 peltastss
Battle in Tarsus
Seleucid attack with 1 cataphract and 2 peltastss
Egypt defend with 1 spearman
Seleucid win, taking Tarsus from Egypt with 1 cataphract and 2 peltastss remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearmanNon Combat Move - Seleucid
Place Units - Seleucid
1 hoplite and 4 peltastss placed in Hatra
6 cavalrys and 5 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 55 PUs; end with 55 PUs total -
I thought I could Joliet hold Jerusalem.
I cannot retake it, which gives you the advantage of building in my City and near my homeland.
I should not have sent half my troops West towards Numidia, then got scared and held off advancing. I was feeling quite confident until now.Hope you are well.
I am at work; will do my go in 12 hours. Goodnight. -
I was surprised I took that. you are looking real tough that was a must take for me. (not saying im out of the woods though. that’s for sure.)love this game. there’s a lot of choices to play. thanks again for playing my good man.
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 3
Purchase Units - Parthia
Parthia buy 2 cataphracts, 5 cavalrys, 2 horsearchers and 1 spearman; Remaining resources: 1 PUs;Combat Move - Parthia
2 horsearchers moved from Seleucia to Teredon
1 horsearcher moved from Persepolis to Teredon
1 horsearcher moved from Persepolis to Teredon
1 spearman moved from Babylon to Teredon
1 spearman moved from Babylon to Teredon
1 horsearcher moved from Babylon to Teredon
1 horsearcher moved from Babylon to Teredon
1 horsearcher moved from Babylon to TeredonCombat - Parthia
Battle in Teredon
Parthia attack with 7 horsearchers and 2 spearmen
Neutral defend with 4 spearmen
Parthia win, taking Teredon from Neutral with 7 horsearchers and 1 spearman remaining. Battle score for attacker is 9
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 1 spearmanNon Combat Move - Parthia
2 cavalrys moved from Persepolis to Seleucia
2 cataphracts, 2 cavalrys, 1 horsearcher and 1 spearman moved from Babylon to Seleucia
1 cavalry and 6 spearmen moved from Ctesiphon to SeleuciaPlace Units - Parthia
2 cataphracts and 5 cavalrys placed in Ctesiphon
2 horsearchers and 1 spearman placed in PersepolisTurn Complete - Parthia
Parthia collect 55 PUs; end with 56 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 3
Purchase Units - Numidia
Numidia buy 4 archers and 3 cavalrys; Remaining resources: 0 PUs;Combat Move - Numidia
1 swordman moved from Volubilis to Banasa
1 spearman moved from Volubilis to Banasa
1 archer moved from Volubilis to Banasa
1 cavalry moved from Volubilis to Banasa
1 cavalry moved from Volubilis to Banasa
1 cavalry moved from Volubilis to Tingis
1 spearman moved from Siga to Banasa
4 cavalrys, 2 spearmen and 2 swordmen moved from Siga to Tingis -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 3
Purchase Units - Numidia
Numidia buy 4 archers and 3 cavalrys; Remaining resources: 0 PUs;Combat Move - Numidia
1 swordman moved from Volubilis to Banasa
1 spearman moved from Volubilis to Banasa
1 archer moved from Volubilis to Banasa
1 cavalry moved from Volubilis to Banasa
1 cavalry moved from Volubilis to Banasa
1 cavalry moved from Volubilis to Tingis
1 spearman moved from Siga to Banasa
4 cavalrys, 2 spearmen and 2 swordmen moved from Siga to TingisCombat - Numidia
Battle in Banasa
Numidia attack with 1 archer, 2 cavalrys, 2 spearmen and 1 swordman
Neutral defend with 1 archer and 1 spearman
Numidia win, taking Banasa from Neutral with 1 archer, 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 1 spearman
Battle in Tingis
Numidia attack with 5 cavalrys, 2 spearmen and 2 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia win, taking Tingis from Neutral with 5 cavalrys and 1 swordman remaining. Battle score for attacker is 5
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 2 spearmen and 1 swordmanNon Combat Move - Numidia
1 cavalry moved from Paliurus to Cyrene
1 cavalry moved from Siwa to Cyrene
6 spearmen and 1 swordman moved from Leptis Magna to Berenice
2 cavalrys and 1 spearman moved from Sabrata to Oea
2 cavalrys moved from Oea to Leptis Magna
1 spearman moved from Thenae to Sabrata
1 archer and 3 spearmen moved from Capsa to Thenae
1 archer and 1 spearman moved from Thapsus to Thenae
1 bireme moved from SZ 31 to SZ 32Place Units - Numidia
4 archers placed in Cyrene
3 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 33 PUs; end with 33 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Carthage
Carthage buy 1 cavalry, 6 hoplites, 2 spearmen and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
2 cavalrys moved from Carthago Nova to Tarraco
2 cavalrys and 6 swordmen moved from Toletum to Tarraco
1 spearman moved from Valentia to Tarraco
1 hoplite, 1 spearman, 2 swordmen and 1 warelephant moved from Salmantica to Cale
1 spearman moved from Thapsus to SZ 36
1 hoplite and 1 swordman moved from Thapsus to SZ 36
1 spearman moved from Thapsus to SZ 36
1 hoplite, 2 spearmen and 1 swordman moved from SZ 36 to Lilybaeum -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Carthage
Carthage buy 1 cavalry, 6 hoplites, 2 spearmen and 2 warelephants; Remaining resources: 0 PUs;Combat Move - Carthage
2 cavalrys moved from Carthago Nova to Tarraco
2 cavalrys and 6 swordmen moved from Toletum to Tarraco
1 spearman moved from Valentia to Tarraco
1 hoplite, 1 spearman, 2 swordmen and 1 warelephant moved from Salmantica to Cale
1 spearman moved from Thapsus to SZ 36
1 hoplite and 1 swordman moved from Thapsus to SZ 36
1 spearman moved from Thapsus to SZ 36
1 hoplite, 2 spearmen and 1 swordman moved from SZ 36 to LilybaeumCombat - Carthage
Battle in Cale
Carthage attack with 1 hoplite, 1 spearman, 2 swordmen and 1 warelephant
Neutral defend with 3 swordmen
Units damaged: 1 warelephant owned by the Carthage
Carthage win, taking Cale from Neutral with 1 hoplite, 2 swordmen and 1 warelephant remaining. Battle score for attacker is 9
Casualties for Neutral: 3 swordmen
Casualties for Carthage: 1 spearman
Battle in Lilybaeum
Carthage attack with 1 hoplite, 2 spearmen and 1 swordman
RomanRepublic defend with 1 velites
Carthage win, taking Lilybaeum from RomanRepublic with 1 hoplite and 1 swordman remaining. Battle score for attacker is -3
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 2 spearmen
Battle in Tarraco
Carthage attack with 4 cavalrys, 1 spearman and 6 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage win, taking Tarraco from Neutral with 2 cavalrys and 6 swordmen remaining. Battle score for attacker is 10
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for Carthage: 2 cavalrys and 1 spearmanNon Combat Move - Carthage
4 cavalrys moved from Oea to Berenice
4 spearmen, 1 swordman and 1 warelephant moved from Thapsus to Thenae
5 cavalrys moved from Carthago to Thenae
2 hoplites moved from Carthago Nova to Valentia
3 cavalrys moved from Corduba to Salmantica
2 cavalrys moved from Corduba to Toletum
2 biremes moved from SZ 29 to SZ 30Place Units - Carthage
1 warelephant placed in Carthago Nova
1 warelephant placed in Corduba
2 hoplites placed in Carthago Nova
2 hoplites placed in Corduba
1 spearman placed in Carthago Nova
1 hoplite and 1 spearman placed in Corduba
1 cavalry and 1 hoplite placed in CarthagoTurn Complete - Carthage
Carthage collect 65 PUs; end with 65 PUs total
1 unit repaired. -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 1 city, 3 legionaires and 6 velitess; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 velites moved from Tarentum to SZ 46
1 velites moved from SZ 46 to Apollonia
RomanRepublic take Apollonia from Macedonia
3 legionaires moved from Tarentum to SZ 46
3 legionaires moved from SZ 46 to Salonae
3 legionaires and 1 velites moved from Syracuse to Lilybaeum
1 velites moved from Syracuse to Lilybaeum
1 ballista moved from Massilia to Narbo
1 ballista moved from Massilia to Narbo
7 legionaires and 3 velitess moved from Massilia to Narbo
1 trireme moved from SZ 24 to SZ 21
1 bireme moved from SZ 24 to SZ 21
1 cavalry moved from Genua to SZ 21
1 velites moved from Genua to SZ 21
1 legionaire moved from Genua to SZ 21
1 cavalry, 1 legionaire and 1 velites moved from SZ 21 to Aleria
1 legionaire moved from Massilia to Narbo
4 cavalrys and 3 legionaires moved from Massilia to NemaususCombat - RomanRepublic
Battle in Lilybaeum
RomanRepublic attack with 3 legionaires and 2 velitess
Carthage defend with 1 hoplite and 1 swordman
RomanRepublic win, taking Lilybaeum from Carthage with 3 legionaires and 1 velites remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 hoplite and 1 swordman
Battle in Salonae
RomanRepublic attack with 3 legionaires
Macedonia defend with 2 cavalrys and 1 hoplite
Macedonia win with 1 hoplite remaining. Battle score for attacker is -4
Casualties for Macedonia: 2 cavalrys
Casualties for RomanRepublic: 3 legionaires
Battle in Aleria
RomanRepublic attack with 1 cavalry, 1 legionaire and 1 velites
Carthage defend with 2 spearmen
RomanRepublic win, taking Aleria from Carthage with 1 cavalry and 1 legionaire remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 2 spearmen
Battle in Narbo
RomanRepublic attack with 2 ballistas, 8 legionaires and 3 velitess
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic win, taking Narbo from Neutral with 2 ballistas, 8 legionaires and 2 velitess remaining. Battle score for attacker is 9
Casualties for Neutral: 1 cavalry and 2 swordmen
Casualties for RomanRepublic: 1 velites
Battle in Nemausus
RomanRepublic attack with 4 cavalrys and 3 legionaires
Neutral defend with 4 cavalrys and 1 swordman
RomanRepublic win, taking Nemausus from Neutral with 4 cavalrys and 3 legionaires remaining. Battle score for attacker is 20
Casualties for Neutral: 4 cavalrys and 1 swordmanNon Combat Move - RomanRepublic
1 cavalry moved from Roma to Genua
1 trireme moved from SZ 35 to SZ 34
1 legionaire moved from Syracuse to Messana
1 legionaire moved from Syracuse to Messana
1 legionaire moved from Syracuse to Messana
1 trireme moved from SZ 35 to SZ 34
4 velitess moved from Arretium to Genua
1 legionaire moved from Roma to Salapia
2 legionaires and 1 velites moved from Roma to Arretium
1 trireme moved from SZ 35 to SZ 34Place Units - RomanRepublic
1 city placed in Massilia
1 bireme placed in SZ 45
2 biremes placed in SZ 25
RomanRepublic undo move 3.
1 bireme placed in SZ 28
1 bireme placed in SZ 25
2 legionaires and 3 velitess placed in Tarentum
1 legionaire and 3 velitess placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 79 PUs; end with 79 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - GreekCityStates
GreekCityStates buy 3 cavalrys, 4 hoplites and 6 slingerss; Remaining resources: 0 PUs;Combat Move - GreekCityStates
Non Combat Move - GreekCityStates
1 trireme moved from SZ 70 to SZ 69
1 bireme moved from SZ 70 to SZ 69
1 archer moved from Sardis to SZ 69
1 archer moved from Sardis to SZ 69
1 archer moved from Sardis to SZ 69
1 archer moved from Sardis to SZ 69
4 archers moved from SZ 69 to Athens
1 archer and 2 hoplites moved from Corinth to Athens
3 biremes and 1 trireme moved from SZ 68 to SZ 67
2 archers, 1 hoplite and 3 slingerss moved from Sparta to SZ 67
2 archers, 1 hoplite and 3 slingerss moved from SZ 67 to AthensPlace Units - GreekCityStates
3 cavalrys, 1 hoplite and 2 slingerss placed in Sparta
3 hoplites and 4 slingerss placed in SardisTurn Complete - GreekCityStates
GreekCityStates collect 44 PUs; end with 44 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Macedonia
Macedonia buy 7 cavalrys, 2 hoplites and 5 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
1 hoplite moved from Salonae to Apollonia
2 hoplites moved from Pella to Apollonia
2 hoplites moved from Thessalonica to Dodona
1 hoplite moved from Thessalonica to Dodona
3 cavalrys moved from Delphi to Athens
1 cavalry, 6 hoplites and 1 swordman moved from Larissa to Athens -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Macedonia
Macedonia buy 7 cavalrys, 2 hoplites and 5 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
1 hoplite moved from Salonae to Apollonia
2 hoplites moved from Pella to Apollonia
2 hoplites moved from Thessalonica to Dodona
1 hoplite moved from Thessalonica to Dodona
3 cavalrys moved from Delphi to Athens
1 cavalry, 6 hoplites and 1 swordman moved from Larissa to AthensCombat - Macedonia
Battle in Apollonia
Macedonia attack with 3 hoplites
RomanRepublic defend with 1 velites
Macedonia win, taking Apollonia from RomanRepublic with 3 hoplites remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Athens
Macedonia attack with 4 cavalrys, 6 hoplites and 1 swordman
GreekCityStates defend with 7 archers, 6 hoplites and 3 slingerss
2 hoplites owned by the Macedonia retreated to Larissa
GreekCityStates win with 5 archers and 6 hoplites remaining. Battle score for attacker is -26
Casualties for GreekCityStates: 2 archers and 3 slingerss
Casualties for Macedonia: 4 cavalrys, 4 hoplites and 1 swordmanNon Combat Move - Macedonia
3 hoplites moved from Thessalonica to LarissaPlace Units - Macedonia
1 cavalry and 2 hoplites placed in Larissa
1 cavalry and 5 peltastss placed in Thessalonica
Macedonia undo move 2.
6 cavalrys placed in Thessalonica
5 peltastss placed in ByzantiumTurn Complete - Macedonia
Macedonia collect 48 PUs; end with 48 PUs total -
Test summary from TripleA, engine version: 1.7.0.3, time: 16:32:08
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Sorry about that gentlemen!
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@flipflop:
Sorry about that gentlemen!
No problem. We have all done it.
Nice Spit, by the way.
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Egypt
Egypt buy 1 archer, 2 axemen, 2 chariots, 1 city and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
1 spearman moved from Salamis to SZ 61
1 bireme and 1 spearman moved from SZ 61 to SZ 60
1 spearman moved from SZ 60 to Sidon
Egypt take Sidon from Seleucid
1 axeman moved from Paraetonium to Siwa
1 axeman moved from Paraetonium to Siwa
1 spearman moved from Paraetonium to Siwa
1 archer moved from Paraetonium to SiwaCombat - Egypt
Battle in Siwa
Egypt attack with 1 archer, 2 axemen and 1 spearman
Numidia defend with 1 spearman
Egypt win, taking Siwa from Numidia with 1 archer, 2 axemen and 1 spearman remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearmanNon Combat Move - Egypt
3 axemen and 5 spearmen moved from Alexandria to Memphis
1 bireme and 2 triremes moved from SZ 62 to SZ 63Place Units - Egypt
1 city placed in Memphis
1 archer, 2 axemen, 2 chariots and 2 spearmen placed in AlexandriaTurn Complete - Egypt
Egypt collect 41 PUs; end with 41 PUs total -
TripleA Move Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 4 cavalrys and 5 hoplites; Remaining resources: 0 PUs;Combat Move - Seleucid
1 peltasts moved from Antioch to Sidon
1 cavalry moved from Antioch to Sidon
2 peltastss moved from Tarsus to Attalia
1 cataphract moved from Tarsus to Attalia
4 peltastss moved from Antioch to Tarsus
1 cavalry moved from Antioch to Sidon
4 cavalrys moved from Antioch to Attalia
1 cataphract moved from Jerusalem to Pharan
Seleucid take Pharan from Egypt
1 cataphract moved from Pharan to Jerusalem -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round: 4
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 4 cavalrys and 5 hoplites; Remaining resources: 0 PUs;Combat Move - Seleucid
1 peltasts moved from Antioch to Sidon
1 cavalry moved from Antioch to Sidon
2 peltastss moved from Tarsus to Attalia
1 cataphract moved from Tarsus to Attalia
4 peltastss moved from Antioch to Tarsus
1 cavalry moved from Antioch to Sidon
4 cavalrys moved from Antioch to Attalia
1 cataphract moved from Jerusalem to Pharan
Seleucid take Pharan from Egypt
1 cataphract moved from Pharan to JerusalemCombat - Seleucid
Battle in Sidon
Seleucid attack with 2 cavalrys and 1 peltasts
Egypt defend with 1 spearman
Seleucid win, taking Sidon from Egypt with 2 cavalrys and 1 peltasts remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearmanNon Combat Move - Seleucid
1 cataphract moved from Attalia to AntiochPlace Units - Seleucid
5 hoplites placed in Hatra
2 cavalrys placed in Jerusalem
2 cataphracts and 2 cavalrys placed in AntiochTurn Complete - Seleucid
Seleucid collect 56 PUs; end with 56 PUs total





