Just trying to set up a new forum for a private game.
G40 - Yoshi vs. Boldfresh - game 1 of 2
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wow - when dice turn against me, they tend to turn with a PASSION. :lol: don’t mind seeing it in a nonleague game i must say.
not that it matters but iraq was 51 on attack vs. 20 on defense… :-P
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could have been worse… with 10 hits for you Egypt was dead for sure :) (but yeah you’ve been heavily diced here)
russian units in asia do not move ?
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by the way, are the anzac units on separated transports or on the same ?
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Seperate trns. Oh right all russians to manchuria.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 11 infantry
EDIT: Removing units owned by Russians from Amur: 1 infantry
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 12 infantry
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
2 fighters, 2 infantry and 2 tactical_bombers moved from Shantung to Jehol
2 bombers, 2 fighters and 1 tactical_bomber moved from Philippines to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 fighter moved from Philippines to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to Jehol
1 fighter moved from Japan to Jehol
1 artillery and 1 infantry moved from Northern Territory to Queensland
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
2 artilleries and 2 infantry moved from Western Australia to 56 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 62 Sea Zone
2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to New South Wales
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in New Zealand
Battle in Caroline Islands
Battle in New South Wales
Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Japanese captures 5PUs while taking ANZAC capital
Japanese win, taking New Zealand from ANZAC, taking Caroline Islands from Americans, taking New South Wales from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery, 1 fighter and 4 infantry
Casualties for ANZAC: 2 aaGuns, 1 artillery, 2 fighters and 2 infantry
Battle in Queensland
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Queensland from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Kwangtung
Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from Jehol to Shantung
1 infantry moved from Yunnan to Kwangsi
2 bombers moved from Kwangtung to Shantung
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
3 infantry moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Kwangsi
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 20 Sea Zone to Shantung
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 transport moved from 55 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 54 Sea Zone
2 carriers moved from 56 Sea Zone to 62 Sea Zone
4 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from India to Yunnan
1 infantry moved from Kweichow to Hunan
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
3 destroyers moved from 37 Sea Zone to 54 Sea ZonePlace Units - Japanese
3 infantry placed in Persia
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Shantung
2 infantry and 1 mech_infantry placed in India
1 destroyer placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,3,2,5,4,1,1,6,5,4,5,1,2,2,3,3,3,2,3,4,5,2,3,6,6,2,2,5,4,3,5,6,1,1,1,3,2,1,1,1,5,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,4,6,1
Japanese collect 67 PUs (5 lost to blockades); end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
Lol look at that convoy roll in z6 :lol:
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Btw yosh… I think you have the hang of this game.if you are interested we can make the second game of our series a league game.
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Lol look at that convoy roll in z6 :lol:
makes for the one of Italy last round ;)
Btw yosh… I think you have the hang of this game.if you are interested we can make the second game of our series a league game.
sure, bid is already settled, so feel free to start it. Just remember they are not league games, since I do not have time to play enough games there, and that I’m here to discover this scenario.
Thx for the game,
Cheers,
Yoshi
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Not really. Italian dollars dont equate to japanese dollars.
Anyway, I am actually trying to concentrate on league games and I think my work with you is done, ie you are already better than most in the league. Im not going to show my best game in a nonleague game and your game is already much better than mine unless I am doing my very best… which probably still wouldnt be enough in game 2 lol.
Hit me up if and when you are ready for a league game… sorry I am just way too busy to do another nonleague game at the moment. If things simmer down I am willing to consider a nonleague game 2.
Cheers, and thanks for the game.
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Yoshi, play a league game please and show Bold how such a game goes if Germans don’t lose 80% of the Luftwaffe due to bad dice in the first 2 rounds:D
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I actually lost only 50%, and if I had got better dices, I’m sure Bold would have played differently anyway…
And I do not believe that I should play a league game if I play it as a friendly game, specially since I will never play enough games this year to really be part of the league. I’ll just find another player to try the allies later on, when my schedule will be less busy (not before the end of the month I believe)
Cheers,





