X-DAP FINAL MATCH Dairy Qyrn vs Allweneedishank

  • TripleA

    I still need some amount of luck to win this. The battles that will occur from here are big like Germany vs Russia for example, that is going to happen someday.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 mech_infantrys; Remaining resources: 22 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 bomber moved from Bryansk to Germany

    Combat - Russians
                Battle in Germany
                    Russians attack with 1 bomber
                    Germans defend with 1 aaGun, 1 factory_major, 8 infantry and 2 mech_infantrys
                        AA fire in Germany :  0/1 hits
                        Russians roll dice for 1 bomber in Germany, round 2 :  0/1 hits
                        Germans roll dice for 1 aaGun, 8 infantry and 2 mech_infantrys in Germany, round 2 :  5/10 hits
                        1 bomber owned by the Russians lost in Germany
                    Germans win with 1 aaGun, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 bomber
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                6 infantry moved from Russia to Smolensk
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                2 aaGuns and 17 infantry moved from Amur to Korea

    Place Units - Russians
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 56 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 18 infantry
        Bryansk : 4 aaGuns, 2 armour, 7 artilleries, 2 fighters, 30 infantry, 8 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield and 1 factory_major
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Smolensk : 6 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 60
        Russians : 34 / 56
        Japanese : 57 / 66
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 28 / 34
        UK_Pacific : 6 / 6
        Italians : 25 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Ah that is clever, I did not actually factor in the possibility of Russia and USA suiciding a bomber attack on germany before UK goes in on it.

    That would have bumped a 13% battle to a 25% or 60% one if both suicide bombers hit. Well 1/6 to get shot down and 2/6 to miss. So far so lucky.

  • TripleA

    yeah i was trying to get cute.
    if both ussr and usa bombers hit then uk had good odds for a hilarious thieving of berlin. oh well

  • TripleA

    That would have been a good play. You would have got me good. Especially if you won the battle. If you lost… well that would suck for you guys, lots of transports go poof.

    Damn, me and Veqryn are torn now. Veqryn really wanted to hit India. Russians in Manchuria… the hell is this!

  • TripleA

    Can USA take Denmark during combat and cross the canal during non combat on the same turn? I know UK can cross it as soon as his turn comes.

    I always assumed to cross a canal I have to take it then wait till the next turn for anyone to cross it.

  • TripleA

    no you can not cross a canal on the same turn you captured it.

    you must hold the land territory at the beginning of your turn.

  • TripleA

    Damn you made Japan’s turn interesting.

  • Customizer

    ya, i totally didn’t see that potential hit in berlin… that would have sucked

    and wow, russians are in korea

    this is going to be a tough choice,

    do i take my chances at 91% odds in india

    or do i slaughter china (96%) and russia (also 96%) at the same time, while letting india live…

    since china and russia are sort of captive and can’t flee, I think I’m still going to go with india

    but i am sort of surprised both india and russia didn’t flee

  • TripleA

    Fuck it, lets attack India! The Russians cannot leave!

  • TripleA

    CAPITAL CITY LETS DO IT!

  • Customizer

    Test summary from TripleA, engine version: 1.7.0.3, time: 02:10:10

  • Customizer

    alright, i and my awesome luck may have just lost the game

    3 aa hits, and very very few hits by my japanese attackers
    and you got a bunch of hits for your defenders

    i just clicked right through the first round without thinking, but actually because you did so well I do need to ask you your casualty selection (and if it is different than the “default”, i need to roll the rest of the battle in the forum)

    so in other words, for the first round of battle, what are you losing?  7 hits only

    see the save

    aaaaaaaaaaaaaaaaa.tsvg

  • TripleA

    I am still surprised this happened. It is super funny.

    The one time Veqryn decides to play aggressive, HE GETS DICED LOL.

  • TripleA

    I play aggressive in almost all my games so I lose some because of it.

    It is super hard to pass down India. All the other incentives that the allies threw at us to make us do something else, was pretty good in the long term.

    India is by far the better option as far as going for a VC win without giving the allies much opportunity to respond.

    Of course 20-30% of the time India is a bad idea. 90% chance to win 10-30% of the time Japan loses or walks out with just an armor and a few bombers.

    It is what it is. Japan tried to go for the win.

  • TripleA

    I have had worse outcomes before.

  • TripleA

    that was some great(from our perspective) rolling, keep it up.

    because we did so well we will slightly alter the ool.

    aaguns, infantry, mechanized infantry, artillery, bomber, tank, tactical bombers, then fighters.

  • TripleA

    At least the sub got the cruiser and transport….

  • Liaison TripleA 11 10

    Good Game!

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 armour moved from Shan State to India
                      Japanese take Burma from UK_Pacific
                3 artilleries and 5 infantry moved from Shan State to 37 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                4 artilleries and 5 infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
                2 fighters moved from 42 Sea Zone to India
                2 bombers, 7 fighters and 5 tactical_bombers moved from Hunan to India
                1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                2 carriers moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 54 Sea Zone
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 :  1/1 hits
                    Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 5 transports
                    British defend with 1 destroyer and 2 transports
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 5 transports in 39 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
                        1 transport owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 5 transports remaining. Battle score for attacker is 22
                    Casualties for British: 1 destroyer and 2 transports
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 11 fighters, 5 infantry and 7 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 18 infantry, 2 mech_infantrys and 2 tactical_bombers; UK_Pacific defend with 1 factory_major
                        AA fire in India :  3/9 hits
                        3 fighters owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers in India, round 2 :  7/27 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 18 infantry, 2 mech_infantrys and 2 tactical_bombers in India, round 2 :  9/27 hits
                        1 bomber owned by the British , 3 infantry owned by the British , 5 infantry owned by the Japanese , 3 aaGuns owned by the British and 4 artilleries owned by the Japanese lost in India
                    1 armour retreated to Burma
                    UK_Pacific win with 1 armour, 2 artilleries, 1 fighter, 15 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -25
                    Casualties for Japanese: 4 artilleries, 3 fighters and 5 infantry
                    Casualties for British: 3 aaGuns, 1 bomber and 3 infantry

    Non Combat Move - Japanese
                3 fighters moved from Manchuria to Shensi
                1 tactical_bomber moved from Japan to Manchuria
                2 bombers moved from India to Shensi
                1 fighter and 2 tactical_bombers moved from India to 39 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 destroyers moved from 35 Sea Zone to 37 Sea Zone
                6 fighters and 5 tactical_bombers moved from India to Yunnan
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 battleship moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from India to Yunnan
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                3 fighters placed in Japan
                1 factory_minor placed in French Indo China
                1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 infantry
                EDIT: Adding units owned by British to India: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Shensi : 1 flag, 2 artilleries, 2 bombers, 3 fighters and 6 infantry
        Yunnan : 1 flag, 7 fighters and 5 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 airfield
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        39 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 5 transports
        54 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 41 / 60
        Russians : 34 / 56
        Japanese : 59 / 64
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 28 / 34
        UK_Pacific : 5 / 6
        Italians : 25 / 35
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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