@axis-dominion ugh royal navy decided not to fight back today
G40L Infrastructure vs Karl7(Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour and 1 bomber moved from Libya to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour and 1 bomber
ANZAC defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Alexandria, round 2 : 0/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 armour owned by the Italians lost in Alexandria
retreated to Alexandria
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Romania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 artilleries and 3 infantry moved from Tunisia to Libya
1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Southern Italy
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Gibraltar to Southern Italy
2 artilleries moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 bomber moved from Western Germany to Bessarabia
2 infantry moved from Germany to Poland
1 bomber moved from Western Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 bomber and 1 infantry in Poland, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
retreated to Bessarabia
Russians win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Poland to Slovakia Hungary
1 bomber moved from Slovakia Hungary to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Slovakia Hungary
1 aaGun, 1 artillery and 7 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
6 armour, 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
6 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 7 infantry and 7 transports moved from 110 Sea Zone to 92 Sea Zone
6 armour, 1 artillery and 7 infantry moved from 92 Sea Zone to Algeria
3 infantry moved from Western Germany to GermanyPlace Units - Germans
9 artilleries and 1 infantry placed in Germany
1 fighter and 9 infantry placed in Western Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Greece: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Ukraine to Caucasus
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Poland
1 fighter moved from Russia to PolandCombat - Russians
Battle in Caucasus
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Caucasus from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Poland
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
2 armour and 3 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 aaGun, 2 artilleries and 8 infantry moved from Finland to Vyborg
2 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Central Mongolia to Tsagaan OlomPlace Units - Russians
1 armour and 1 fighter placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 7 destroyers; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Japan to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 artilleries and 3 infantry moved from Ulaanbaatar to Central Mongolia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 7 destroyers; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Japan to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 artilleries and 3 infantry moved from Ulaanbaatar to Central MongoliaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to Japan
1 bomber moved from Anhwe to Kiangsu
1 carrier, 3 destroyers and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Manchuria
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to BuryatiaPlace Units - Japanese
3 destroyers placed in 19 Sea Zone
3 destroyers placed in 19 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,3,3,1,1,1,3
Japanese collect 37 PUs (10 lost to blockades); end with 38 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 25 Sea Zone to 19 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone -
submerge?
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no submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 25 Sea Zone to 19 Sea Zone
1 bomber moved from Queensland to 19 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber, 2 fighters and 4 submarines
Japanese defend with 6 destroyers and 1 submarine
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 6 destroyers and 1 submarine
Casualties for Americans: 4 submarinesNon Combat Move - Americans
1 carrier, 3 destroyers and 1 submarine moved from 25 Sea Zone to 18 Sea Zone
2 fighters moved from 19 Sea Zone to 18 Sea Zone
1 carrier moved from 25 Sea Zone to 18 Sea Zone
1 bomber moved from 19 Sea Zone to Guam
3 destroyers and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Midway
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 18 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Western United States to MidwayPlace Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Suiyuyan
5 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Siam to Shan State
1 artillery moved from Yunnan to Shan StateCombat - British
Non Combat Move - British
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from Hunan to Kwangsi
2 aaGuns, 3 artilleries, 14 infantry and 1 tactical_bomber moved from Hunan to Anhwe
1 artillery moved from Yunnan to Hunan
2 infantry moved from India to Burma
2 infantry moved from India to West India
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kenya to EgyptPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,1,6,6,1,5,4
UK_Pacific collect 10 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 94 Sea Zone
4 infantry moved from Tunisia to 94 Sea Zone
4 infantry and 3 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Southern Italy to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Southern Italy to Poland
1 bomber moved from Southern Italy to RomaniaCombat - Italians
Battle in Alexandria
Italians attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Poland
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Poland
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians roll dice for 1 artillery and 1 fighter in Poland, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Poland, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Poland
retreated to Poland
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Syria
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Syria from French, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-JordanNon Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Libya to Tobruk
2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Romania to Slovakia Hungary
1 fighter moved from Poland to Slovakia Hungary
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 artillery, 1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Poland
1 bomber moved from Southern Italy to Poland
1 bomber moved from Greece to Poland
1 infantry moved from Norway to Finland
Germans take Finland from RussiansCombat - Germans
Battle in Poland
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Poland, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Poland to Yugoslavia
1 bomber moved from Poland to Yugoslavia
3 armour and 3 infantry moved from Algeria to 92 Sea Zone
3 armour, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
3 armour and 3 infantry moved from 99 Sea Zone to Syria
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 battleship and 1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
2 armour moved from Algeria to Libya
1 fighter moved from Poland to Slovakia Hungary
9 artilleries and 2 infantry moved from Germany to Slovakia Hungary
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 2 artilleries moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
3 infantry moved from France to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Germany
2 fighters moved from 92 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Western Germany to Northern Italy
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to YugoslaviaPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 fighter and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vyborg to Finland
1 fighter moved from Eastern Poland to Finland
3 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Poland
1 fighter moved from Russia to Poland
3 infantry moved from Soviet Far East to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Finland to Vyborg
3 infantry moved from Novgorod to Vyborg
1 artillery and 2 infantry moved from Belarus to Eastern Poland
3 fighters moved from Poland to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Tsagaan Olom to Olgiy
1 armour moved from Caucasus to Novosibirsk
1 artillery moved from Kazakhstan to Caucasus
1 armour moved from Russia to Belarus
2 infantry moved from Russia to Samara
5 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
2 armour, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 4 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to KiangsiCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Suiyuyan
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Suiyuyan, round 2 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 3 : 1/4 hits
Chinese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Suiyuyan
Japanese win, taking 37 Sea Zone from UK_Pacific, taking Suiyuyan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kiangsi to Japan
1 fighter moved from Japan to Philippines
3 infantry moved from Kiangsu to Shantung
1 artillery and 3 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun and 2 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Japan to Philippines
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 75 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total





