Posted siren’s call on League discussion thread just now
14L G40 Trajan (Axis) vs Variance (Allies + 10)
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sink 2 subs, damage 2 carriers
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Defend: 2 Sub, 4 DD, 2 CV, CC, 3 Ftr, Tac (+ 1 TT)
Subs:
Rolls: 2@1; Total Hits: 02@1: (6, 6)
Others:
Rolls: 6@2 2@3 3@4; Total Hits: 26@2: (5, 4, 4, 5, 1, 3)2@3: (5, 6)3@4: (5, 6, 4)
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Damage CV and BB.
Attack:
4 Sub, 2 DD, 2 CC, 2 Ftr, Bom, BB-dam (+ 1 CV-dam)Subs:
Rolls: 4@2; Total Hits: 14@2: (2, 4, 6, 6)
Others:
Rolls: 2@2 4@3 2@4; Total Hits: 42@2: (5, 4)4@3: (4, 1, 2, 2)2@4: (5, 4)
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I dunno. Whatever is the max defense. This game is going Baaaaad for me anyway (considering giving up).
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Yes, the dice have been brutal for you. I’ll give you max defense rest of way (you will likely use the LL in any case).
I don’t think it is at a give up point yet…Germany not so strong on eastern front and Japan is overstretched. But I’ll admit it doesn’t look good.You lose 4 DDs + CV, so 1 CV (dam), CC, 3 Ftr and Tac left.
D:
Rolls: 6@2 2@3 3@4; Total Hits: 46@2: (3, 6, 5, 1, 1, 5)2@3: (3, 5)3@4: (6, 2, 6)
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I’ll lose the CV, DD and 2 Subs. So 2 Sub, DD, 2 CC, 2 Ftr, Bom and dm-BB left.
Subs:
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Others:
Rolls: 1@2 4@3 2@4; Total Hits: 31@2: (2)4@3: (3, 6, 5, 1)2@4: (5, 6)
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Sub kills CV by sneak shot.
You lose CC, Tac and Ftr also.D:
CC:
Rolls: 1@3; Total Hits: 01@3: (4)
Air:
Rolls: 3@3 1@4; Total Hits: 33@3: (3, 3, 5)1@4: (1)
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I’ll lose DD and 2 CCs. Subs submerge.
A:
Rolls: 2@3 2@4; Total Hits: 22@3: (2, 3)2@4: (5, 5)
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You lose Tac + Ftr, so 1 Ftr left.
D:
Rolls: 1@3 2@4; Total Hits: 11@3: (1)2@4: (6, 5)
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I’ll lose 1 Ftr, so 1 Ftr, Bom, BB left vs. 1 Ftr for you.
A:
Rolls: 1@3 2@4; Total Hits: 31@3: (1)2@4: (3, 1)
D:
Rolls: 1@4; Total Hits: 11@4: (1)
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I’ll lose the BB, so cleared w/ 2 Subs, Ftr and Bom left.
NCM coming shortly, let me know if you want to re-roll. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Southern Italy to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 submarines moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
EDIT: Turning off Edit Mode
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 2 submarines
Battle in SyriaNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Eastern Poland to Western Ukraine
1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
3 aaGuns moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
BTW, I of course forgot (and had to be reminded) that the IC in Ukr blocks the blitz. So you get that at least.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
2 bombers moved from Western Ukraine to RussiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.Non Combat Move - Germans
1 armour, 1 artillery and 1 infantry moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to Western Ukraine
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Eastern Poland to Belarus
1 aaGun, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 bombers moved from Russia to Western Ukraine
5 infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from Poland to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
1 transport moved from 115 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Baltic States to Archangel
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 transport moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea ZonePlace Units - Germans
2 destroyers placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
Germans undo move 2.
3 armour placed in Novgorod
2 artilleries and 1 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Timguska to Kansu
2 fighters and 1 tactical_bomber moved from Bryansk to Kansu
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
3 infantry moved from Tambov to Russia
2 aaGuns moved from Bryansk to Russia
1 aaGun, 2 armour, 3 artilleries and 50 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
edit ncm tanks to stalingrad.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 2 transports
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Japanese
4 infantry moved from Kweichow to Shensi
2 bombers moved from Kwangsi to Shensi
3 tactical_bombers moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 artillery and 3 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
6 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to Caroline Islands
1 bomber moved from Japan to Shensi
1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from Yunnan to ShensiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 bomber, 3 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone
6 fighters moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 bombers, 7 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 bombers, 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 4 infantry, 1 mech_infantry, 3 submarines and 4 transports moved from 26 Sea Zone to 6 Sea Zone
6 fighters moved from 25 Sea Zone to 6 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea ZonePlace Units - Americans
5 bombers placed in Western United States
1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs