14L G40 Trajan (Axis) vs Variance (Allies + 10)

  • '13

    One edit - CC to z42

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 bombers moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 16 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 aaGun, 4 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
                1 aaGun, 4 infantry, 3 mech_infantrys and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 4 infantry and 3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Western United States to Eastern United States
                2 aaGuns moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 7 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                2 artilleries and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                1 bomber and 3 fighters moved from Egypt to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries, 1 bomber, 5 fighters and 2 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber and 5 fighters moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Rhodesia to 98 Sea Zone
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 bomber moved from Trans-Jordan to Egypt

    Place Units - British
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,6,2
                British collect 27 PUs (6 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,2,3,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 9 PUs total

  • '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Western Ukraine to Ukraine
                      Italians take Ukraine from Russians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

  • '13

    Close, but I had to go for it. Another one to roll in the forum.
    Side note: the tank in Ukr blitzes in and out. AAA won’t let me do it, will edit at end of turn.

    Attack:
    4 Sub, 2 DD, 2 CC, 2 Ftr, Bom, BB (+ 1 CV)
    Defend:
    2 Sub, 4 DD, 2 CV, CC, 3 Ftr, Tac (+ 1 TT)

    Subs:
    DiceRolls: 4@1; Total Hits: 04@1: (5, 5, 5, 2)
    Others:
    DiceRolls: 2@2 4@3 2@4; Total Hits: 32@2: (1, 4)4@3: (4, 6, 2, 4)2@4: (4, 6)

  • '13

    Sorry rolled the subs @ 1 instead of 2. Need 4 hits pls.

  • '17 '16 '15 '14 '12

    sink 2 subs, damage 2 carriers

  • '13

    Defend: 2 Sub, 4 DD, 2 CV, CC, 3 Ftr, Tac (+ 1 TT)

    Subs:
    DiceRolls: 2@1; Total Hits: 02@1: (6, 6)
    Others:
    DiceRolls: 6@2 2@3 3@4; Total Hits: 26@2: (5, 4, 4, 5, 1, 3)2@3: (5, 6)3@4: (5, 6, 4)

  • '13

    Damage CV and BB.

    Attack:
    4 Sub, 2 DD, 2 CC, 2 Ftr, Bom, BB-dam (+ 1 CV-dam)

    Subs:
    DiceRolls: 4@2; Total Hits: 14@2: (2, 4, 6, 6)
    Others:
    DiceRolls: 2@2 4@3 2@4; Total Hits: 42@2: (5, 4)4@3: (4, 1, 2, 2)2@4: (5, 4)

  • '17 '16 '15 '14 '12

    I dunno.  Whatever is the max defense.  This game is going Baaaaad for me anyway (considering giving up).

  • '13

    Yes, the dice have been brutal for you. I’ll give you max defense rest of way (you will likely use the LL in any case).
    I don’t think it is at a give up point yet…Germany not so strong on eastern front and Japan is overstretched. But I’ll admit it doesn’t look good.

    You lose 4 DDs + CV, so 1 CV (dam), CC, 3 Ftr and Tac left.

    D:
    DiceRolls: 6@2 2@3 3@4; Total Hits: 46@2: (3, 6, 5, 1, 1, 5)2@3: (3, 5)3@4: (6, 2, 6)

  • '13

    I’ll lose the CV, DD and 2 Subs. So 2 Sub, DD, 2 CC, 2 Ftr, Bom and dm-BB left.

    Subs:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 6)
    Others:
    DiceRolls: 1@2 4@3 2@4; Total Hits: 31@2: (2)4@3: (3, 6, 5, 1)2@4: (5, 6)

  • '13

    Sub kills CV by sneak shot.
    You lose CC, Tac and Ftr also.

    D:
    CC:
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    Air:
    DiceRolls: 3@3 1@4; Total Hits: 33@3: (3, 3, 5)1@4: (1)

  • '13

    I’ll lose DD and 2 CCs. Subs submerge.

    A:
    DiceRolls: 2@3 2@4; Total Hits: 22@3: (2, 3)2@4: (5, 5)

  • '13

    You lose Tac + Ftr, so 1 Ftr left.

    D:
    DiceRolls: 1@3 2@4; Total Hits: 11@3: (1)2@4: (6, 5)

  • '13

    I’ll lose 1 Ftr, so 1 Ftr, Bom, BB left vs. 1 Ftr for you.

    A:
    DiceRolls: 1@3 2@4; Total Hits: 31@3: (1)2@4: (3, 1)
    D:
    DiceRolls: 1@4; Total Hits: 11@4: (1)

  • '13

    I’ll lose the BB, so cleared w/ 2 Subs, Ftr and Bom left.
    NCM coming shortly, let me know if you want to re-roll.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 4 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from Western Ukraine to Ukraine
                      Italians take Ukraine from Russians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
                EDIT: Turning off Edit Mode
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 2 submarines
                Battle in Syria

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 armour moved from Eastern Poland to Western Ukraine
                1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
                3 aaGuns moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 fighter placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • '13

    BTW, I of course forgot (and had to be reminded) that the IC in Ukr blocks the blitz. So you get that at least.

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