No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Novgorod
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
5 fighters moved from Philippines to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
Combat - Americans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Yunnan
Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
Americans win, taking Yunnan from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Shan State
Americans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
Americans win, taking Shan State from Japanese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Americans
6 fighters moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
4 submarines moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 45 Sea Zone to 35 Sea Zone
10 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 30 Sea Zone to 33 Sea Zone
5 submarines moved from 30 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun, 4 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
1 aaGun, 5 infantry, 2 mech_infantrys and 4 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 bomber moved from Novgorod to Norway
1 aaGun moved from Western United States to Central United States
1 submarine moved from 38 Sea Zone to 39 Sea Zone
4 bombers moved from Western United States to Manchuria
Place Units - Americans
2 armour and 1 mech_infantry placed in French Indo China
4 fighters and 4 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
9 infantry moved from Jehol to Manchuria
1 fighter moved from Jehol to Manchuria
1 infantry moved from Kwangtung to Kwangsi
Place Units - Chinese
2 infantry placed in Anhwe
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 26 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
3 fighters and 3 infantry moved from Eastern Persia to West India
1 bomber moved from French Indo China to West India
Combat - British
Battle in West India
British attack with 1 bomber, 3 fighters and 3 infantry
Japanese defend with 3 infantry
British win, taking West India from Japanese with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 bomber and 3 fighters moved from West India to Eastern Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Persia
3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Norway
Place Units - British
2 fighters placed in United Kingdom
1 carrier and 1 destroyer placed in 109 Sea Zone
Turn Complete - British
British collect 41 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Well sir after looking at the map, I can see I am pretty much whupped! Good game and Happy New Year to you.
Happy new year!
I enjoyed playing against you - I learned alot. There weren’t any decisive battles as I recall. It was more of a long slow grind which I believe were possible because Japan never really got going. Maybe taking India so early in the game came at to big a prize?
cheers
Yes it did :-(