Quick rules question - I am attacking the German sub and transport in the Baltic with two UK fighters. The submarine cannot retreat right, as there are no friendly sea zones adjacent to it? So it must stay in combat forever?
Variance + 10 allies VS dawgoneit axis
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You got diced pretty hard (it was about 50/50 you could take India but lose a lot of planes getting it). Putting your fleet out as blockers was a desperate way to save the DEIs and Philippines but its didn’t buy you much time.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from Northern Territory to 45 Sea ZoneCombat - ANZAC
Battle in Philippines
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Philippines from Japanese with no units remaining. Battle score for attacker is -16
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 cruiser and 2 fightersNon Combat Move - ANZAC
1 fighter moved from Northern Territory to 33 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial AfricaPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Syria
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Vyborg
8 armour, 2 artilleries, 14 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Syria
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 artillery moved from Novgorod to Vyborg
8 armour, 2 artilleries, 14 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Eastern Poland to BelarusCombat - Germans
Battle in Vyborg
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Vyborg from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 armour
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Western Ukraine
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Karelia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Syria
Germans attack with 3 fighters
British defend with 1 armour
Germans win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Germans: 2 fighters
Casualties for British: 1 armour
Battle in Belarus
Germans attack with 8 armour, 3 artilleries, 14 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 8 armour, 3 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun, 1 armour, 1 artillery and 11 infantry moved from Eastern Poland to Belarus
1 artillery and 4 infantry moved from Poland to Eastern Poland
1 aaGun moved from Novgorod to Archangel
4 aaGuns moved from Novgorod to Belarus
1 artillery moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 armour and 5 infantry moved from Germany to Poland
1 armour moved from Poland to Eastern Poland
4 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Egypt
1 bomber moved from Trans-Jordan to Southern Italy
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Syria to Egypt
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
1 artillery and 5 infantry placed in Western Germany
Germans undo move 3.
1 armour and 1 fighter placed in Novgorod
1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Evenkiyskiy
2 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 tactical_bomber moved from Urals to Evenkiyskiy
1 fighter moved from Urals to Yenisey
1 fighter moved from Urals to Novosibirsk
5 infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Caucasus
2 artilleries moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Vologda to Archangel
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Evenkiyskiy from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Yenisey
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians win, taking Yenisey from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 2 artilleries and 2 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Caucasus from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 artillery
Battle in Archangel
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 1 armour and 2 infantry
Germans defend with 2 infantry
2 infantry owned by the Russians and 1 armour owned by the Russians retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 artilleries moved from Finland to Norway
1 aaGun, 8 armour, 2 artilleries and 43 infantry moved from Smolensk to Bryansk
2 armour and 3 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Evenkiyskiy to Russia
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Yenisey to Kansu
1 aaGun moved from Kansu to Shensi
7 infantry moved from Shensi to Szechwan
1 aaGun moved from Shensi to Szechwan
5 armour moved from Bryansk to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
edited placement. All in moscow
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Iwo Jima to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 carrier and 2 fighters moved from 38 Sea Zone to 37 Sea Zone
2 battleships, 1 carrier, 1 tactical_bomber and 5 transports moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Buryatia to Yenisey
1 infantry moved from Ulaanbaatar to Central Mongolia
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 armour and 1 artillery moved from Anhwe to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Iwo Jima to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 carrier and 2 fighters moved from 38 Sea Zone to 37 Sea Zone
2 battleships, 1 carrier, 1 tactical_bomber and 5 transports moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Buryatia to Yenisey
1 infantry moved from Ulaanbaatar to Central Mongolia
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 armour and 1 artillery moved from Anhwe to KweichowCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 cruiser
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 cruiser
Battle in Kweichow
Japanese attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 cruiser moved from 6 Sea Zone to 17 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 fighters placed in Korea
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Germans
1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
4 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 battleship and 2 carriers moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Guam to KiangsuCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 cruiser
Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in 98 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
Americans win, taking Java from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Celebes
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Kiangsu to Philippines
4 fighters moved from 34 Sea Zone to 44 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Philippines
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
5 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 112 Sea Zone
5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
4 destroyers and 2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
Americans undo move 3.
Americans undo move 1.
1 armour and 1 infantry placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 4 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 armour and 1 fighter moved from Ethiopia to Egypt
1 armour, 2 artilleries and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 33 Sea Zone to 44 Sea ZoneCombat - British
Battle in Egypt
British attack with 4 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 2 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Germans: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 3 artilleries and 5 infantry
Casualties for Italians: 3 armour, 1 fighter and 3 infantryNon Combat Move - British
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Persia to Iraq
1 aaGun moved from Persia to Iraq
1 armour moved from Persia to West India
2 mech_infantrys moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
3 armour placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,2,6,1,3,2,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 6 infantry
EDIT: Adding units owned by British to Burma: 6 infantry
EDIT: Turning off Edit Mode -
NCM american cruiser (thought it was anzac :-) )
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 92 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 cruiser and 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Italians Submerged
1 submarine owned by the Americans SubmergedNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
4 submarines moved from 95 Sea Zone to 91 Sea ZonePlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
its going to be that one move I screwed up that’s going to bug me. did they have a time machine back then? LOL

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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from 42 Sea Zone to Java
2 infantry moved from Northern Territory to Queensland
2 aaGuns, 2 artilleries and 5 infantry moved from Northern Territory to South Australia
1 carrier and 1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from New South Wales to Philippines
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 71 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to 81 Sea Zone
4 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 artillery and 4 infantry moved from Eastern Poland to Belarus
1 artillery and 5 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 artillery and 2 infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 artillery and 2 infantry moved from Karelia to Finland
2 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to 81 Sea Zone
4 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 artillery and 4 infantry moved from Eastern Poland to Belarus
1 artillery and 5 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 artillery and 2 infantry moved from Vyborg to Finland
Germans take Finland from Russians
1 artillery and 2 infantry moved from Karelia to Finland
2 infantry moved from Belarus to Archangel
1 armour moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to SmolenskCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer and 3 transports
Germans win with 1 bomber remaining. Battle score for attacker is 29
Casualties for British: 1 destroyer and 3 transports
Battle in Bessarabia
Germans attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Belarus
1 bomber moved from 81 Sea Zone to GreecePlace Units - Germans
10 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Kansu to Yenisey
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Vologda to Archangel
1 infantry moved from Nenetsia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Trans-Jordan to Alexandria
British take Alexandria from Italians
3 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Yenisey
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
retreated to Yenisey
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Yenisey to Timguska
1 infantry moved from Novosibirsk to Timguska
1 aaGun moved from Shensi to Suiyuyan
1 aaGun and 8 infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Caucasus to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 artillery moved from Caucasus to Volgograd
8 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
7 infantry moved from Bryansk to Ukraine
5 armour moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
1 infantry placed in Ukraine
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs





