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5781f80f-8ddb-40cf-bddb-e806e96f80a8-triplea_42277_8 USA, Chi, UK.tsvg
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Siberia to Amur
1 submarine moved from 36 Sea Zone to 132 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone
1 marine moved from Manilla to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Borneo
1 marine moved from Manilla to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Celebes
1 infantry moved from Marianas to 23 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
3 fighters moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
Americans take 21 Sea Zone from Japanese
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
3 battleships moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Davao to 36 Sea Zone
1 artillery moved from Manilla to 36 Sea Zone
2 infantry moved from Manilla to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kiangsu
1 artillery moved from Marianas to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 23 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
2 fighters moved from 20 Sea Zone to Kiangsu
1 infantry moved from Morocco to Algeria
2 artilleries and 4 infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to 100 Sea Zone
1 destroyer moved from 94 Sea Zone to 100 Sea Zone
Combat - Americans
Americans creates battle in territory 7 Sea Zone
Battle in Borneo
Battle in Celebes
Battle in Iwo Jima
Battle in 132 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 132 Sea Zone
Americans win, taking 7 Sea Zone from Japanese, taking Borneo from Japanese, taking Celebes from Japanese, taking Iwo Jima from Japanese, taking 132 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 4 battleships, 1 carrier, 4 destroyers, 1 submarine and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 battleships, 1 carrier, 4 destroyers and 4 transports in 20 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 4 battleships, 1 carrier, 4 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 100 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 100 Sea Zone
1 submarine owned by the Italians lost in 100 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 2 artilleries and 5 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 5 infantry in Algeria, round 2 : 3/7 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Amur
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Amur
1 artillery owned by the Americans retreated to Siberia
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Kiangsu
Americans attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry
Japanese defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Kiangsu, round 2 : 3/10 hits, 3.33 expected hits
Japanese roll dice for 2 artilleries and 6 infantry in Kiangsu, round 2 : 1/8 hits, 2.67 expected hits
1 infantry owned by the Americans lost in Kiangsu
3 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Kiangsu, round 3 : 2/9 hits, 3.17 expected hits
Japanese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 3 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Americans lost in Kiangsu
2 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour, 2 artilleries and 2 fighters in Kiangsu, round 4 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 4 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Americans lost in Kiangsu
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
Americans roll dice for 1 armour and 2 fighters in Kiangsu, round 5 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 2 artilleries and 5 infantry
Casualties for Japanese: 2 artilleries and 6 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
2 fighters moved from Kiangsu to 20 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 44 Sea Zone
2 fighters moved from 132 Sea Zone to 44 Sea Zone
1 fighter moved from 132 Sea Zone to 44 Sea Zone
3 fighters moved from 43 Sea Zone to 45 Sea Zone
1 fighter moved from 132 Sea Zone to 45 Sea Zone
2 carriers moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 11 Sea Zone to 32 Sea Zone
2 artilleries and 2 infantry moved from 32 Sea Zone to Wake Island
2 mech_infantrys moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Gibraltar
1 mech_infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
4 transports moved from 93 Sea Zone to 104 Sea Zone
2 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from 100 Sea Zone to French Equatorial Africa
Place Units - Americans
1 destroyer, 3 submarines and 2 transports placed in 11 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 armour, 2 infantry and 2 mech_infantrys placed in Eastern United States
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Hopei to Honan
1 infantry moved from Kiangsi to Anhwe
2 infantry moved from Chahar to Shansi
1 infantry moved from Eastern Sinkiang to Kansu
Combat - Chinese
Battle in Honan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kansu
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shansi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
4 infantry moved from Kiangsi to Hopei
2 infantry moved from Szechwan to Hopei
1 infantry moved from Szechwan to Hopei
Place Units - Chinese
2 artilleries and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Morocco to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 armour and 2 fighters moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 2 armour, 2 fighters and 1 infantry
Germans defend with 2 armour
British roll dice for 2 armour, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/5 hits, 2.17 expected hits
Germans roll dice for 2 armour in Trans-Jordan, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 2 armour, 2 fighters and 1 infantry in Trans-Jordan, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 2 armour in Trans-Jordan, round 3 : 2/2 hits, 1.00 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
2 armour owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 90 Sea Zone
2 infantry moved from Suriname to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Yunnan to Szechwan
2 aaGuns and 8 infantry moved from Kwangtung to Hunan
1 aaGun and 2 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 armour and 2 mech_infantrys moved from Eastern India to Baluchistan
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,2,4,4,6,1,1,5,5,4,3,4,6,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.00
Italians regular : 0.50
Japanese regular : 2.33
Germans regular : 0.00
British regular : -1.33