I see why I normally protect sz92.
14L Whackamatt (Allies +11) vs. PGMatt (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 airfield, 1 battleship and 1 destroyer; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 3 fighters moved from Algeria to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
3 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 armour and 1 fighter moved from India to Yunnan
1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 81 Sea ZoneCombat - British
Battle in Gibraltar
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 harbour and 4 infantry
British win, taking Gibraltar from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 fighter, 3 infantry and 4 mech_infantrys
Japanese defend with 1 artillery and 3 infantry
British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 3 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Yunnan to India
3 fighters moved from Gibraltar to Algeria
1 bomber moved from Gibraltar to Algeria
1 artillery moved from 98 Sea Zone to EgyptPlace Units - British
1 airfield placed in Egypt
1 battleship and 1 destroyer placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 32 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour and 3 infantry moved from Greece to Bulgaria
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 6 infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
96 Sea Zone : 1 destroyer
Bulgaria : 1 armour and 3 infantry
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 42 / 48
Russians : 33 / 35
Japanese : 34 / 49
Americans : 52 / 77
Chinese : 7 / 6
British : 34 / 38
UK_Pacific : 17 / 22
Italians : 14 / 19
ANZAC : 18 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 2 destroyers
Japanese defend with 1 submarine
ANZAC win, taking 62 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in FormosaNon Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 fighters moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
ANZAC collect 22 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 98 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 14 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
2 bombers, 4 fighters and 4 tactical_bombers moved from Finland to Novgorod
4 infantry moved from Baltic States to Novgorod
9 armour, 3 artilleries, 10 infantry and 12 mech_infantrys moved from Baltic States to Belarus
5 mech_infantrys moved from Poland to Belarus
1 armour moved from Germany to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 8 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in Belarus
Germans attack with 9 armour, 3 artilleries, 10 infantry and 17 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 9 armour, 3 artilleries, 10 infantry and 17 mech_infantrys in Belarus, round 2 : 10/39 hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 0/3 hits
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 3 artilleries, 10 infantry and 17 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 artilleries and 11 infantry
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 2 artilleries and 11 infantry in Eastern Poland, round 2 : 6/14 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 2 : 2/3 hits
1 armour owned by the Russians , 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 2 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Novgorod, round 2 : 7/16 hits
Russians roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 1/7 hits
6 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 6 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Western Germany
4 fighters and 4 tactical_bombers moved from Novgorod to Poland
2 artilleries and 7 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Baltic States to BelarusPlace Units - Germans
1 submarine placed in 105 Sea Zone
4 infantry placed in Western Germany
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Poland : 2 artilleries, 4 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers
Germany : 1 factory_major and 10 infantry
Southern Italy : 1 tactical_bomber
Belarus : 1 flag, 2 aaGuns, 9 armour, 3 artilleries, 10 infantry and 17 mech_infantrys
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 armour, 2 artilleries and 9 infantry
Bessarabia : 1 flag, 1 aaGun and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 57
Russians : 28 / 35
Japanese : 33 / 49
Americans : 52 / 77
Chinese : 7 / 6
British : 34 / 38
UK_Pacific : 17 / 22
Italians : 14 / 19
ANZAC : 22 / 35
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
4 infantry moved from Buryatia to Sakha
15 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
3 infantry moved from Ulaanbaatar to Central Mongolia
1 fighter moved from Kansu to Central Mongolia
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Central Mongolia
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Central Mongolia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Central Mongolia from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sakha
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Central Mongolia to Buryatia
2 aaGuns moved from Buryatia to Amur
2 infantry moved from Volgograd to Rostov
1 armour moved from Caucasus to Iraq
Russians take Northwest Persia from Neutral_Allies
1 aaGun and 18 infantry moved from Archangel to Smolensk
1 artillery and 9 infantry moved from Russia to Smolensk
2 aaGuns, 4 artilleries and 20 infantry moved from Bryansk to SmolenskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 8 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
8 infantry moved from Buyant-Uhaa to Amur
4 armour and 2 mech_infantrys moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
2 fighters and 1 tactical_bomber moved from Japan to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
3 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Philippines, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Battle in Amur
Japanese attack with 4 armour, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
AA fire in Amur : 0/4 hits
Japanese roll dice for 4 armour, 2 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Amur, round 2 : 9/19 hits
Russians roll dice for 2 aaGuns and 15 infantry in Amur, round 2 : 4/15 hits
7 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 4 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Amur, round 3 : 6/15 hits
Russians roll dice for 8 infantry in Amur, round 3 : 4/8 hits
6 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
Japanese roll dice for 4 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Amur, round 4 : 6/11 hits
Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Java from ANZAC, taking Amur from Russians with 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 9 infantry
Casualties for Russians: 2 aaGuns and 15 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
2 tactical_bombers moved from Amur to Manchuria
3 fighters and 2 tactical_bombers moved from Kwangtung to Manchuria
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 4 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Amur : 1 flag, 1 aaGun, 4 armour and 2 mech_infantrys
Siberia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 submarine and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
20 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 29 / 31
Japanese : 53 / 53
Americans : 50 / 77
Chinese : 8 / 6
British : 34 / 38
UK_Pacific : 6 / 22
Italians : 14 / 19
ANZAC : 15 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 cruisers moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 carrier moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Guam to 44 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 2 cruisers and 1 transport
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 2 cruisers and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 tactical_bomber and 3 transports
Germans defend with 1 submarine
Americans win with 1 cruiser, 1 destroyer, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 2 artilleries, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to 10 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 fighter moved from 44 Sea Zone to Dutch New GuineaPlace Units - Americans
2 carriers, 1 destroyer and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kweichow to AnhweCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to KweichowPlace Units - Chinese
2 infantry placed in Hunan
Chinese undo move 1.
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
I need you to pick 5 casualties for your Italian fleet. See the attached file.
You have
2 CC
1 BB
1 Carrier
2 FightersThe issue is you have no place to land if you take a carrier hit.
-
take a hit on the BB and the CV, sink the 2 CAs.
-
So lose a fighter as well? Or lose the carrier? I got 5 total; you gave me 4 hits to take.
-
fighter. If you stay go Fighter, CV, BB
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 fighter and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 battleships and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from Algeria to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
2 fighters and 1 tactical_bomber moved from Egypt to Persia
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Algeria to 92 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from India to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
2 mech_infantrys moved from Yunnan to French Indo China
1 fighter moved from India to French Indo China
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in 92 Sea Zone
British attack with 2 battleships, 1 bomber, 1 cruiser, 2 destroyers and 3 fighters
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Units damaged: 2 battleships owned by the British
British win with 2 battleships and 1 fighter remaining. Battle score for attacker is 34
Casualties for British: 1 bomber, 1 cruiser, 2 destroyers and 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
Battle in French Indo China
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Kwangtung
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
3 aaGuns and 10 infantry moved from India to Burma
2 artilleries and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier moved from 98 Sea Zone to 80 Sea ZonePlace Units - British
2 submarines placed in 98 Sea Zone
1 airfield placed in Gibraltar
1 fighter placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 32 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 bomber
Russians defend with 1 armour
Italians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Russians lost in Iraq
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from Iraq to Greece
2 artilleries moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Bulgaria to Northern Italy
3 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 3 infantry
Northern Italy : 1 aaGun, 2 armour, 3 artilleries, 1 factory_major and 5 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Greece : 1 flag, 1 bomberProduction/PUs Summary :
Germans : 47 / 57
Russians : 29 / 31
Japanese : 39 / 53
Americans : 50 / 73
Chinese : 12 / 17
British : 34 / 38
UK_Pacific : 16 / 17
Italians : 14 / 14
ANZAC : 15 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to Sumatra
1 infantry moved from Egypt to Anglo Egyptian SudanNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 airfield placed in SumatraTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
ANZAC collect 14 PUs (1 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
EDIT: 1 infantry moved from Burma to YunnanCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 13 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 105 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
4 tactical_bombers moved from Poland to Western Ukraine
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Western Ukraine
2 artilleries and 5 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 bomber, 9 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 bomber, 9 infantry, 2 mech_infantrys and 4 tactical_bombers in Western Ukraine, round 2 : 6/18 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 8 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Battle in Ukraine
Germans attack with 1 armour and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Nenetsia from Russians, taking Ukraine from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 4 tactical_bombers moved from Western Ukraine to Belarus
4 fighters moved from Poland to Southern Italy
1 tactical_bomber moved from Southern Italy to France
2 artilleries and 7 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
4 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to FrancePlace Units - Germans
3 infantry placed in France
1 bomber and 2 infantry placed in Novgorod
1 submarine placed in 105 Sea Zone
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 infantry and 1 tactical_bomber
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 10 infantry
Germany : 2 aaGuns, 1 factory_major and 12 infantry
Southern Italy : 4 fighters
Belarus : 1 flag, 2 aaGuns, 9 armour, 3 artilleries, 1 bomber, 14 infantry, 17 mech_infantrys and 4 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 artilleries and 7 infantry
Bessarabia : 1 flag, 1 aaGun
Ukraine : 1 flag, 1 armour, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 2 artilleries, 8 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 62
Russians : 24 / 31
Japanese : 39 / 53
Americans : 50 / 73
Chinese : 12 / 17
British : 34 / 38
UK_Pacific : 16 / 17
Italians : 14 / 14
ANZAC : 15 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I missed moving my AA in Bess to Ukraine, if you could do that please.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
2 fighters and 1 tactical_bomber moved from Buryatia to NovosibirskCombat - Russians
Non Combat Move - Russians
2 infantry moved from Smolensk to Bryansk
3 aaGuns, 5 artilleries and 42 infantry moved from Smolensk to RussiaPlace Units - Russians
7 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total





