I see why I normally protect sz92.
14L Whackamatt (Allies +11) vs. PGMatt (Axis)
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Use the last file, it includes an edited NCM of ANZAC navy to Java
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 10 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Belarus to Russia
1 bomber moved from Novgorod to Russia
1 submarine moved from 105 Sea Zone to 102 Sea Zone
2 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 armour and 4 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
4 tactical_bombers moved from Belarus to Rostov
3 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Rostov
Germans attack with 1 armour, 4 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 armour, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Rostov, round 2 : 3/11 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 2 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
2 artilleries and 8 infantry moved from Western Ukraine to Ukraine
2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
4 tactical_bombers moved from Rostov to Ukraine
10 infantry moved from Poland to Eastern Poland
12 infantry moved from Germany to Poland
1 tactical_bomber moved from France to BelarusPlace Units - Germans
1 bomber and 2 infantry placed in France
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Germany
1 submarine placed in 105 Sea Zone
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor and 6 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 12 infantry
Germany : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 4 fighters
Belarus : 1 flag, 2 aaGuns, 9 armour, 3 artilleries, 14 infantry, 17 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag, 10 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 9 infantry and 4 tactical_bombers
Western Ukraine : 1 flag, 2 artilleries and 7 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
123 Sea Zone : 1 submarine
102 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 66
Russians : 18 / 25
Japanese : 25 / 40
Americans : 50 / 70
Chinese : 20 / 27
British : 34 / 37
UK_Pacific : 20 / 25
Italians : 13 / 14
ANZAC : 20 / 40
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 20 PUs;
Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Novosibirsk to Rostov
3 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Vologda
3 infantry moved from Chahar to JeholCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 2 infantry and 2 mech_infantrys
Russians win, taking Rostov from Germans with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to VolgogradPlace Units - Russians
3 infantry placed in Volgograd
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
2 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Sakha to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 infantry moved from 19 Sea Zone to Kiangsu
4 infantry moved from 19 Sea Zone to Jehol
3 mech_infantrys and 4 tactical_bombers moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Buyant-Uhaa to Jehol
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 3 fighters, 6 infantry, 3 mech_infantrys and 5 tactical_bombers
Russians defend with 3 infantry; Chinese defend with 1 artillery and 7 infantry
Japanese roll dice for 1 battleship in Jehol, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 3 fighters, 6 infantry, 3 mech_infantrys and 5 tactical_bombers in Jehol, round 2 : 5/18 hits
Chinese roll dice for 1 artillery and 10 infantry in Jehol, round 2 : 2/11 hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery, 3 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers in Jehol, round 3 : 6/16 hits
Chinese roll dice for 1 artillery and 4 infantry in Jehol, round 3 : 1/5 hits
3 infantry owned by the Russians , 1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 3 fighters, 3 infantry, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 3 infantry
Casualties for Russians: 3 infantry
Casualties for Chinese: 1 artillery and 7 infantry
Battle in Kiangsu
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kiangsu to 19 Sea Zone
4 tactical_bombers moved from Jehol to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Jehol to Manchuria
6 infantry moved from Korea to ManchuriaPlace Units - Japanese
2 submarines placed in 6 Sea Zone
8 infantry placed in Japan
Japanese undo move 1.
Japanese undo move 1.
2 submarines placed in 19 Sea Zone
1 infantry placed in Manchuria
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
Japanese collect 32 PUs; end with 33 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kiangsu : 1 flag, 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Jehol : 1 flag, 1 artillery, 3 infantry and 3 mech_infantrys
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters, 7 infantry and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 2 armour
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag, 1 armour
Buryatia : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 tactical_bombers and 1 transport
19 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 66
Russians : 18 / 22
Japanese : 32 / 33
Americans : 50 / 70
Chinese : 16 / 27
British : 34 / 37
UK_Pacific : 20 / 25
Italians : 13 / 14
ANZAC : 20 / 40
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 2 fighters moved from Sumatra to Celebes
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
3 mech_infantrys moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 cruiser and 1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 tactical_bomber moved from Gibraltar to Syria
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in 102 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Celebes
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 artillery and 1 infantry
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iwo JimaNon Combat Move - Americans
4 armour and 6 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Central United States to 101 Sea Zone
6 armour, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 armour and 6 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Celebes to 44 Sea Zone
1 bomber moved from Celebes to Java
1 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 fighters and 2 tactical_bombers placed in Western United States
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
9 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,3,6,3,6,5,4,2
Chinese collect 14 PUs (5 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 3 submarines; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 battleship and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
1 carrier moved from 39 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Siam to Yunnan
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Egypt to Trans-JordanCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 105 Sea Zone
British attack with 1 battleship and 1 destroyer
Germans defend with 1 submarine
British win, taking 105 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 125 Sea Zone
British attack with 1 battleship and 1 destroyer
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 3 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer
2 submarines owned by the British Submerged
Italians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 artilleries and 4 infantry moved from India to 39 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
2 armour moved from India to Eastern Persia
9 infantry moved from Yunnan to Kwangsi
3 aaGuns moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to 44 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
1 fighter placed in PersiaTurn Complete - British
British collect 34 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
3 infantry placed in India
2 destroyers placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 2 destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
7 infantry moved from Northern Italy to Southern Italy
1 bomber moved from France to Southern Italy
2 armour, 3 artilleries and 5 infantry moved from France to Northern Italy
3 infantry moved from Romania to Eastern PolandPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,3
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 2 armour, 3 artilleries, 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 13 infantry
Eastern Poland : 3 infantry
95 Sea Zone : 1 destroyer
Greece : 1 flagProduction/PUs Summary :
Germans : 53 / 66
Russians : 18 / 22
Japanese : 28 / 33
Americans : 51 / 71
Chinese : 19 / 20
British : 34 / 48
UK_Pacific : 20 / 25
Italians : 13 / 13
ANZAC : 20 / 40
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 destroyers; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in Celebes
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 battleship and 2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to Tobruk
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from France to 125 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
4 fighters moved from Southern Italy to 105 Sea Zone
1 tactical_bomber moved from Belarus to Rostov
4 artilleries, 9 infantry and 4 tactical_bombers moved from Ukraine to Rostov
2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
9 armour, 3 artilleries, 14 infantry and 17 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Archangel to Vologda
2 infantry moved from Urals to Vologda
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to VologdaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 125 Sea Zone
Germans attack with 2 bombers and 2 submarines
British defend with 1 battleship and 1 destroyer
Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers in 125 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 2 bombers in 125 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 destroyer
Battle in 105 Sea Zone
Germans attack with 4 fighters
British defend with 1 battleship and 1 destroyer
Germans roll dice for 4 fighters in 105 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the Germans and 1 destroyer owned by the British lost in 105 Sea Zone
Germans roll dice for 2 fighters in 105 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 battleship in 105 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Germans lost in 105 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 3 fighters
Casualties for British: 1 battleship and 1 destroyer
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 21 infantry and 17 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 9 armour, 5 artilleries, 21 infantry and 17 mech_infantrys in Bryansk, round 2 : 17/52 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 21 infantry and 17 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 5 infantry in Vologda, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 bomber and 5 infantry in Vologda, round 3 : 1/6 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 4 artilleries, 9 infantry and 5 tactical_bombers
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 4 artilleries, 9 infantry and 5 tactical_bombers in Rostov, round 2 : 9/18 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 artilleries, 8 infantry and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 bomber moved from Vologda to Novgorod
1 fighter moved from 105 Sea Zone to Normandy Bordeaux
2 bombers moved from 125 Sea Zone to Western Germany
1 aaGun, 1 artillery and 6 infantry moved from France to Normandy Bordeaux
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Ukraine to Rostov
5 tactical_bombers moved from Rostov to Belarus
10 infantry moved from Eastern Poland to Belarus
3 infantry moved from Novgorod to Archangel
12 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
Germans undo move 3.
1 submarine placed in 105 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 6 infantry placed in Western Germany
Germans undo move 1.
Germans undo move 5.
1 artillery, 1 bomber and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 2 bombers
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,5
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 4 infantry
Germany : 2 aaGuns, 1 artillery, 3 bombers, 1 factory_major and 6 infantry
Belarus : 1 flag, 10 infantry and 5 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 9 armour, 5 artilleries, 21 infantry and 17 mech_infantrys
Rostov : 1 flag, 1 aaGun, 4 artilleries and 8 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag, 12 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 5 infantry
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 66
Russians : 14 / 22
Japanese : 25 / 33
Americans : 51 / 71
Chinese : 19 / 20
British : 34 / 48
UK_Pacific : 20 / 25
Italians : 13 / 13
ANZAC : 23 / 37
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to RussiaNon Combat Move - Russians
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to SamaraPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 artillery and 5 infantry moved from 19 Sea Zone to Kiangsu
1 artillery, 3 infantry and 3 mech_infantrys moved from Jehol to Anhwe
3 fighters and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 submarine moved from 19 Sea Zone to 17 Sea Zone
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Ulaanbaatar to Buyant-Uhaa
1 mech_infantry moved from Buyant-Uhaa to Chahar
Japanese take Chahar from Chinese
6 tactical_bombers moved from 19 Sea Zone to Kiangsu
2 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Timguska to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in Shantung
Battle in Kiangsu
Japanese attack with 1 artillery, 5 infantry and 6 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 battleships and 2 cruisers in Kiangsu, round 2 : 2/5 hits
Japanese roll dice for 1 artillery, 5 infantry and 6 tactical_bombers in Kiangsu, round 2 : 5/12 hits
Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Shantung from Chinese, taking Kiangsu from Chinese with 1 artillery, 5 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 5 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys; Chinese defend with 1 fighter and 9 infantry
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 4/13 hits
Chinese roll dice for 1 fighter, 9 infantry and 2 mech_infantrys in Anhwe, round 2 : 3/12 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 3/10 hits
Chinese roll dice for 1 fighter, 5 infantry and 2 mech_infantrys in Anhwe, round 3 : 1/8 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 artillery, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 4 : 2/9 hits
Chinese roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Anhwe, round 4 : 2/5 hits
2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese roll dice for 1 artillery, 5 fighters and 1 tactical_bomber in Anhwe, round 5 : 3/7 hits
Chinese roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 5 : 2/3 hits
1 fighter owned by the Chinese , 2 mech_infantrys owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys
Casualties for British: 2 mech_infantrys
Casualties for Chinese: 1 fighter and 9 infantry
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
3 fighters moved from Philippines to Japan
6 tactical_bombers moved from Kiangsu to 19 Sea Zone
2 fighters moved from Anhwe to 19 Sea Zone
6 infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Anhwe to JeholPlace Units - Japanese
3 infantry placed in Manchuria
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 2 infantry
Kiangsu : 1 flag, 1 artillery and 5 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Jehol : 1 flag, 2 fighters, 6 infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Kansu : 1 flag, 1 armour
Chahar : 1 flag, 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag
19 Sea Zone : 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine, 6 tactical_bombers and 4 transports
17 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Novosibirsk : 1 flag, 1 armourProduction/PUs Summary :
Germans : 57 / 66
Russians : 11 / 14
Japanese : 35 / 35
Americans : 51 / 71
Chinese : 12 / 20
British : 34 / 48
UK_Pacific : 20 / 25
Italians : 13 / 13
ANZAC : 23 / 37
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - Americans
3 mech_infantrys moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Shan State to Yunnan
7 armour, 2 artilleries and 8 infantry moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 cruiser and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Syria to EgyptCombat - Americans
Battle in Spain
Americans attack with 7 armour, 2 artilleries and 8 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 7 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 2 infantry
Battle in Philippines
Battle in Portugal
Americans attack with 1 artillery and 1 infantry
Neutral_True defend with 2 infantry
Neutral_True win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Tunisia to Libya
1 battleship, 4 carriers, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Wake IslandPlace Units - Americans
6 artilleries and 4 infantry placed in Eastern United States
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Java: 1 bomber
EDIT: Adding units owned by Americans to Iraq: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Americans collect 53 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsi to HunanPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 artillery and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry moved from Iraq to Turkey
5 fighters and 2 tactical_bombers moved from Persia to Turkey
1 infantry moved from Trans-Jordan to Iraq
2 armour moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Yunnan to Kwangsi
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 44 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
EDIT: 1 destroyer moved from 43 Sea Zone to 21 Sea Zone
3 infantry moved from India to Burma
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
3 submarines moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Turkey
British attack with 2 artilleries, 5 fighters, 4 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 2 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in 95 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer
British win with 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
2 fighters moved from 110 Sea Zone to Spain
5 fighters and 2 tactical_bombers moved from Turkey to Kazakhstan
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
3 armour placed in Persia
3 infantry placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 artilleries and 7 infantry moved from Northern Italy to Southern France
10 infantry moved from Southern Italy to Northern Italy
2 armour moved from Northern Italy to Southern France
3 infantry moved from Eastern Poland to RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Southern France : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Romania : 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 57 / 66
Russians : 11 / 14
Japanese : 33 / 35
Americans : 55 / 83
Chinese : 12 / 19
British : 36 / 41
UK_Pacific : 20 / 27
Italians : 13 / 17
ANZAC : 23 / 37
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Turkey
1 infantry moved from Italian Somaliland to Ethiopia
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship and 2 destroyers moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Sumatra to PhilippinesNon Combat Move - ANZAC
1 infantry moved from Yunnan to KwangsiPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter and 1 tactical_bomber placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Northwest Persia to Turkey
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Gibraltar to 105 Sea ZoneCombat - French
Battle in 105 Sea Zone
French attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - French
1 fighter moved from 105 Sea Zone to SpainTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 6 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
5 tactical_bombers moved from Belarus to Tambov
2 infantry moved from Rostov to Tambov
5 infantry moved from Vologda to Samara
2 bombers moved from Novgorod to Samara
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in Tambov
Germans attack with 2 infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 5 tactical_bombers in Tambov, round 2 : 5/7 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 5 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 5 infantry in Samara, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Samara to Novgorod
5 tactical_bombers moved from Tambov to Bryansk
4 artilleries and 3 infantry moved from Rostov to Bryansk
1 aaGun moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
10 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Finland
3 infantry moved from Novgorod to Belarus
12 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Eastern Poland
1 artillery and 6 infantry moved from Germany to Slovakia Hungary
1 aaGun, 1 artillery, 1 fighter and 5 infantry moved from Normandy Bordeaux to Southern France
3 bombers moved from Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in France
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
10 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 aaGun, 1 artillery, 1 fighter and 5 infantry
France : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 artillery and 6 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Germany : 2 aaGuns, 1 factory_major and 1 infantry
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 9 armour, 9 artilleries, 37 infantry, 17 mech_infantrys and 5 tactical_bombers
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 12 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 5 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 64 / 80
Russians : 4 / 14
Japanese : 33 / 35
Americans : 55 / 83
Chinese : 12 / 19
British : 36 / 41
UK_Pacific : 20 / 27
Italians : 13 / 17
ANZAC : 23 / 33
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0





