I see why I normally protect sz92.
14L Whackamatt (Allies +11) vs. PGMatt (Axis)
-
scramble 109?
-
No
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux
2 bombers moved from Southern Italy to 109 Sea Zone
3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 fighters moved from Western Germany to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in GibraltarNon Combat Move - Germans
6 armour and 2 mech_infantrys moved from France to Germany
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Romania
3 infantry moved from Western Germany to Germany
2 bombers, 3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
10 mech_infantrys placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
Romania : 1 aaGun, 3 armour, 2 artilleries and 12 infantry
Poland : 2 aaGuns, 3 artilleries and 14 infantry
Germany : 6 armour, 1 factory_major, 3 infantry and 12 mech_infantrys
Holland Belgium : 3 aaGuns, 2 bombers, 3 fighters and 3 tactical_bombers
Southern Italy : 1 tactical_bomber
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 38
UK_Pacific : 17 / 18
Italians : 16 / 28
ANZAC : 14 / 17
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 6 infantry moved from Novgorod to Karelia
2 infantry moved from Rostov to Ukraine
2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Ukraine
5 infantry moved from Belarus to Novgorod
6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 7/19 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsi
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Jehol to Manchuria
3 infantry moved from Jehol to Chahar
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 artilleries, 2 bombers, 6 fighters, 7 infantry and 3 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Jehol : 1 flag, 3 infantry
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 3 infantry
Anhwe : 1 flag
Amur : 1 flag, 2 infantry
41 Sea Zone : 1 submarine
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports
6 Sea Zone : 1 destroyer and 3 submarines
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 5 / 15
British : 30 / 38
UK_Pacific : 17 / 18
Italians : 16 / 28
ANZAC : 14 / 17
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 2 destroyers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 carriers moved from 10 Sea Zone to 30 Sea Zone
4 fighters moved from Hawaiian Islands to 30 Sea Zone
1 destroyer and 1 submarine moved from 18 Sea Zone to 23 Sea Zone
1 armour moved from Western United States to Eastern United StatesPlace Units - Americans
2 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 tactical_bombers placed in Central United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 9 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Chinese: 7 infantryNon Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 factory_minors; Remaining resources: 14 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Scotland to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from Malta to Egypt
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from 72 Sea Zone to Kenya
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 carrier moved from 80 Sea Zone to 76 Sea Zone
1 bomber moved from Malta to 91 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 cruiser, 1 destroyer and 2 transports
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 cruiser, 1 destroyer and 2 transports
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 bomber and 3 fighters moved from 91 Sea Zone to Algeria
2 infantry moved from Burma to India
3 infantry moved from Shan State to BurmaPlace Units - British
1 factory_minor placed in Persia
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
British collect 30 PUs (3 lost to blockades); end with 44 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Tobruk to Libya
1 bomber and 2 fighters moved from Southern Italy to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 bomber and 2 fighters
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Libya, round 2 : 0/4 hits
French roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Libya
retreated to Libya
French win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
2 fighters moved from Libya to 97 Sea Zone
1 bomber moved from Libya to Southern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 armour, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern ItalyPlace Units - Italians
1 artillery placed in Southern Italy
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Kenya : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 armour, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Greece : 1 flag, 1 armour and 3 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 6 / 12
British : 33 / 44
UK_Pacific : 17 / 17
Italians : 15 / 24
ANZAC : 14 / 17
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from Shan State to Burma
EDIT: 1 destroyer moved from 62 Sea Zone to 37 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 14 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Romania to Baltic States
Germans take Eastern Poland from Russians
6 armour and 12 mech_infantrys moved from Germany to Baltic States
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Holland Belgium to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Finland
3 fighters and 3 tactical_bombers moved from Holland Belgium to Finland
3 aaGuns moved from Holland Belgium to Western Germany
5 mech_infantrys moved from Western Germany to Poland
2 aaGuns moved from Poland to Baltic States
3 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
1 armour, 2 artilleries and 7 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in FranceTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Slovakia Hungary : 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Romania : 1 aaGun, 2 artilleries and 12 infantry
Poland : 5 mech_infantrys
Germany : 1 armour, 2 artilleries, 1 factory_major and 7 infantry
Southern Italy : 1 tactical_bomber
Baltic States : 1 flag, 2 aaGuns, 9 armour, 3 artilleries, 14 infantry and 12 mech_infantrys
Eastern Poland : 1 flag
112 Sea Zone : 1 submarine and 1 transport
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombersProduction/PUs Summary :
Germans : 43 / 48
Russians : 34 / 37
Japanese : 33 / 44
Americans : 52 / 52
Chinese : 6 / 12
British : 33 / 44
UK_Pacific : 17 / 17
Italians : 15 / 24
ANZAC : 18 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Eastern Poland from Germans to Russians
EDIT: Turning off Edit Mode
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Olgiy to Kansu
2 fighters and 1 tactical_bomber moved from Novgorod to Kansu
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun moved from Novgorod to Belarus
3 infantry moved from Bryansk to Belarus
1 aaGun and 18 infantry moved from Novgorod to Archangel
1 artillery and 6 infantry moved from Karelia to Novgorod
6 infantry moved from Russia to Bryansk
1 armour moved from Ukraine to Caucasus
2 aaGuns, 4 artilleries and 13 infantry moved from Ukraine to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
bump
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bump
Not sure if this is a forum bump or an official bump, but I will remind you of the PM I sent telling you I was unavailable to play until Wednesday of this week.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
2 bombers moved from Kwangsi to Kansu
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
6 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Chahar to Buyant-Uhaa
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
3 infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 3 infantry moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kansu, round 2 : 0/5 hits
Chinese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 5/5 hits
2 infantry owned by the Japanese , 2 bombers owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
Chinese win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -34
Casualties for Japanese: 1 artillery, 2 bombers and 2 infantry
Battle in Szechwan
Japanese attack with 6 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 6 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 3/10 hits
Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 4/8 hits
1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 fighter and 4 infantry remaining. Battle score for attacker is -24
Casualties for Japanese: 3 fighters and 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun, 4 armour, 1 factory_minor and 2 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 1 carrier, 1 destroyer and 1 tactical_bomber
Buyant-Uhaa : 1 flag, 8 infantry
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 48
Russians : 33 / 35
Japanese : 37 / 49
Americans : 52 / 52
Chinese : 4 / 12
British : 33 / 44
UK_Pacific : 17 / 17
Italians : 15 / 24
ANZAC : 18 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
My guys must not have gotten the memo that we were playing again.
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Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kansu, round 2 : 0/5 hits
Chinese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 5/5 hits:-o The double whammy. Glad my boys decided to show up in this game. They’ve been absent of late in others.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Western United States to Central United StatesNon Combat Move - Americans
3 carriers and 4 fighters moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 30 Sea Zone
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 tactical_bombers moved from Central United States to Eastern United StatesPlace Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
3 infantry placed in Western United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 3 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total





