I see why I normally protect sz92.
14L Whackamatt (Allies +11) vs. PGMatt (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kweichow to AnhweCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to KweichowPlace Units - Chinese
2 infantry placed in Hunan
Chinese undo move 1.
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
I need you to pick 5 casualties for your Italian fleet. See the attached file.
You have
2 CC
1 BB
1 Carrier
2 FightersThe issue is you have no place to land if you take a carrier hit.
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take a hit on the BB and the CV, sink the 2 CAs.
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So lose a fighter as well? Or lose the carrier? I got 5 total; you gave me 4 hits to take.
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fighter. If you stay go Fighter, CV, BB
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 fighter and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 battleships and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from Algeria to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Persia
2 fighters and 1 tactical_bomber moved from Egypt to Persia
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Algeria to 92 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from India to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
2 mech_infantrys moved from Yunnan to French Indo China
1 fighter moved from India to French Indo China
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in 92 Sea Zone
British attack with 2 battleships, 1 bomber, 1 cruiser, 2 destroyers and 3 fighters
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
Units damaged: 2 battleships owned by the British
British win with 2 battleships and 1 fighter remaining. Battle score for attacker is 34
Casualties for British: 1 bomber, 1 cruiser, 2 destroyers and 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
Battle in French Indo China
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Kwangtung
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
3 aaGuns and 10 infantry moved from India to Burma
2 artilleries and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier moved from 98 Sea Zone to 80 Sea ZonePlace Units - British
2 submarines placed in 98 Sea Zone
1 airfield placed in Gibraltar
1 fighter placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 32 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 bomber
Russians defend with 1 armour
Italians roll dice for 1 bomber in Iraq, round 2 : 1/1 hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Russians lost in Iraq
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from Iraq to Greece
2 artilleries moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Bulgaria to Northern Italy
3 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 3 infantry
Northern Italy : 1 aaGun, 2 armour, 3 artilleries, 1 factory_major and 5 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
Greece : 1 flag, 1 bomberProduction/PUs Summary :
Germans : 47 / 57
Russians : 29 / 31
Japanese : 39 / 53
Americans : 50 / 73
Chinese : 12 / 17
British : 34 / 38
UK_Pacific : 16 / 17
Italians : 14 / 14
ANZAC : 15 / 35
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to Sumatra
1 infantry moved from Egypt to Anglo Egyptian SudanNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 airfield placed in SumatraTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
ANZAC collect 14 PUs (1 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
EDIT: 1 infantry moved from Burma to YunnanCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 13 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 105 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
4 tactical_bombers moved from Poland to Western Ukraine
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Western Ukraine
2 artilleries and 5 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 bomber, 9 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 bomber, 9 infantry, 2 mech_infantrys and 4 tactical_bombers in Western Ukraine, round 2 : 6/18 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 8 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Battle in Ukraine
Germans attack with 1 armour and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 4 infantry in Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Nenetsia from Russians, taking Ukraine from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 4 tactical_bombers moved from Western Ukraine to Belarus
4 fighters moved from Poland to Southern Italy
1 tactical_bomber moved from Southern Italy to France
2 artilleries and 7 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
4 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to FrancePlace Units - Germans
3 infantry placed in France
1 bomber and 2 infantry placed in Novgorod
1 submarine placed in 105 Sea Zone
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 infantry and 1 tactical_bomber
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 10 infantry
Germany : 2 aaGuns, 1 factory_major and 12 infantry
Southern Italy : 4 fighters
Belarus : 1 flag, 2 aaGuns, 9 armour, 3 artilleries, 1 bomber, 14 infantry, 17 mech_infantrys and 4 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 artilleries and 7 infantry
Bessarabia : 1 flag, 1 aaGun
Ukraine : 1 flag, 1 armour, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 2 artilleries, 8 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 62
Russians : 24 / 31
Japanese : 39 / 53
Americans : 50 / 73
Chinese : 12 / 17
British : 34 / 38
UK_Pacific : 16 / 17
Italians : 14 / 14
ANZAC : 15 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I missed moving my AA in Bess to Ukraine, if you could do that please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
2 fighters and 1 tactical_bomber moved from Buryatia to NovosibirskCombat - Russians
Non Combat Move - Russians
2 infantry moved from Smolensk to Bryansk
3 aaGuns, 5 artilleries and 42 infantry moved from Smolensk to RussiaPlace Units - Russians
7 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 battleship, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Buyant-Uhaa
1 armour and 1 mech_infantry moved from Amur to Siberia
1 armour and 1 mech_infantry moved from Amur to Sakha
2 armour moved from Amur to Buryatia
3 fighters moved from Manchuria to Philippines
1 tactical_bomber moved from Manchuria to Buryatia
1 tactical_bomber moved from Manchuria to Buryatia
1 tactical_bomber moved from Manchuria to Sakha
1 tactical_bomber moved from Manchuria to SiberiaCombat - Japanese
Battle in Siberia
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Buyant-Uhaa, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Buyant-Uhaa, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Sakha, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 2 cruisers and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 cruisers and 1 transport
Battle in Buryatia
Japanese attack with 2 armour and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 armour and 2 tactical_bombers in Buryatia, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
EDIT: 1 aaGun moved from Bessarabia to Ukraine
2 tactical_bombers moved from Buryatia to Manchuria
1 tactical_bomber moved from Sakha to Manchuria
1 tactical_bomber moved from Siberia to Manchuria
1 aaGun moved from Amur to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 battleship placed in 6 Sea Zone
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Korea : 6 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 3 mech_infantrys and 4 tactical_bombers
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 3 fighters and 1 harbour
Sakha : 1 flag, 1 armour and 1 mech_infantry
Amur : 1 flag
Siberia : 1 flag, 1 armour
Buryatia : 1 flag, 2 armour
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
Buyant-Uhaa : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 22 / 25
Japanese : 40 / 40
Americans : 50 / 73
Chinese : 13 / 17
British : 34 / 38
UK_Pacific : 16 / 17
Italians : 14 / 14
ANZAC : 15 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 armour, 1 destroyer, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Sumatra to Java
1 tactical_bomber moved from Sumatra to Java
1 bomber moved from Queensland to Java
1 fighter moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Java to 41 Sea Zone
1 bomber moved from Java to Sumatra
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Dutch New Guinea to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Morocco to Gibraltar
1 infantry moved from Morocco to Algeria
3 mech_infantrys moved from Morocco to TunisiaPlace Units - Americans
4 armour and 6 infantry placed in Eastern United States
2 armour placed in Central United States
1 tactical_bomber placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
2 infantry moved from Hopei to AnhweCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 6 damage on 6 factory_majors; Remaining resources: 32 PUs;
British buy 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
1 mech_infantry moved from French Indo China to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 mech_infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 battleships moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from West India to India
2 artilleries moved from West India to India
1 infantry moved from Burma to IndiaCombat - British
Battle in 110 Sea Zone
British attack with 2 battleships
Germans defend with 1 destroyer
British win with 2 battleships remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 37 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 submarine
British win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Kwangtung
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns and 9 infantry moved from Burma to Yunnan
1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 transports moved from 79 Sea Zone to 39 Sea Zone
1 mech_infantry moved from India to Yunnan
EDIT: 1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter moved from Kwangtung to YunnanPlace Units - British
2 destroyers placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 submarine placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Greece to France
2 armour, 3 artilleries and 5 infantry moved from Northern Italy to France
1 aaGun and 5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 armour, 3 artilleries, 1 bomber and 5 infantry
Romania : 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 62
Russians : 22 / 25
Japanese : 29 / 40
Americans : 50 / 70
Chinese : 20 / 27
British : 34 / 37
UK_Pacific : 20 / 25
Italians : 14 / 14
ANZAC : 15 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 30 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 92 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 92 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
EDIT: Turning off Edit Mode





