@fasthard scramble?
14L Whackamatt (Axis) vs. PGMatt (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries and 10 infantry moved from Eastern Poland to Poland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Karelia
1 infantry moved from Eastern Poland to Slovakia Hungary
2 armour, 10 infantry and 5 mech_infantrys moved from Eastern Poland to Bessarabia
4 artilleries and 7 infantry moved from Western Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
4 mech_infantrys moved from Belarus to Karelia
3 infantry moved from Novgorod to Karelia
1 cruiser moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Poland
Russians attack with 6 artilleries and 10 infantry
Germans defend with 1 aaGun, 1 artillery and 4 infantry
Russians roll dice for 6 artilleries and 10 infantry in Poland, round 2 : 2/16 hits
Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Poland, round 2 : 0/5 hits
1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Poland
Russians roll dice for 6 artilleries and 10 infantry in Poland, round 3 : 3/16 hits
Germans roll dice for 1 artillery and 3 infantry in Poland, round 3 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians roll dice for 6 artilleries and 9 infantry in Poland, round 4 : 5/15 hits
Germans roll dice for 1 artillery in Poland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Karelia
Russians attack with 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 7 infantry
Russians roll dice for 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 1/10 hits
Germans roll dice for 1 artillery and 7 infantry in Karelia, round 2 : 2/8 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Karelia, round 3 : 2/8 hits
Germans roll dice for 1 artillery and 6 infantry in Karelia, round 3 : 4/7 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 3 mech_infantrys owned by the Russians lost in Karelia
1 mech_infantry owned by the Russians retreated to Novgorod
Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry and 3 mech_infantrys
Battle in Bessarabia
Russians attack with 3 armour, 4 artilleries, 17 infantry and 7 mech_infantrys
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 3 armour, 4 artilleries, 17 infantry and 7 mech_infantrys in Bessarabia, round 2 : 7/31 hits
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
1 aaGun moved from Eastern Poland to Poland
3 aaGuns moved from Eastern Poland to Bessarabia
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
4 infantry moved from Russia to Bryansk
1 aaGun and 13 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Yakut S.S.R.Place Units - Russians
3 infantry placed in Novgorod
4 mech_infantrys placed in Russia
3 armour placed in UkraineTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Timguska : 1 aaGun and 15 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 1 infantry
Poland : 1 flag, 1 aaGun, 6 artilleries and 8 infantry
Bryansk : 4 infantry
Bessarabia : 3 aaGuns, 3 armour, 4 artilleries, 16 infantry and 7 mech_infantrys
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 3 armour, 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 58
Russians : 36 / 42
Japanese : 47 / 48
Americans : 52 / 78
Chinese : 5 / 6
British : 27 / 0
UK_Pacific : 17 / 14
Italians : 11 / 17
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
2 bombers moved from French Indo China to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from French Indo China to India
1 carrier moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Buyant-Uhaa to Manchuria
1 armour moved from Ulaanbaatar to ManchuriaCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 14PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 8 infantry
Battle in Java
Battle in Celebes
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
EDIT: Changing ownership of Celebes from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Celebes: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
2 fighters and 3 tactical_bombers moved from India to Yunnan
1 aaGun and 1 infantry moved from Chahar to Buyant-Uhaa
2 bombers moved from Philippines to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 fighter placed in Japan
3 infantry placed in Manchuria
Japanese undo move 2.
3 infantry placed in Japan
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,6,4,4,3,3,3,5,1,3,3,1,3
Japanese collect 60 PUs (11 lost to blockades); end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Eastern United States to GibraltarCombat - Americans
Battle in Formosa
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking Formosa from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 3 bombers, 1 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 3 bombers, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour and 3 bombers remaining. Battle score for attacker is -1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
3 bombers moved from Gibraltar to AlgeriaPlace Units - Americans
2 bombers, 2 fighters and 1 infantry placed in Eastern United States
Americans undo move 1.
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 bombers and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Formosa : 1 flag, 2 infantry
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 2 transports
6 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 flag, 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 artillery and 1 infantry
Algeria : 3 bombers
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 48 / 58
Russians : 36 / 42
Japanese : 70 / 92
Americans : 51 / 71
Chinese : 1 / 6
British : 27 / 0
UK_Pacific : 3 / 0
Italians : 11 / 17
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Uh….China/UK?
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Uh….China/UK?
Highly overrated!
sorry, I have been dealing with a failing hard disk and other RL issues, an oversight I shall correct right now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 2 fighters and 3 infantry moved from 39 Sea Zone to India
2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from West India to IndiaCombat - British
Battle in 39 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in India
British attack with 3 artilleries, 3 fighters, 13 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 3 artilleries, 3 fighters, 13 infantry and 1 tactical_bomber in India, round 2 : 6/20 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 3 artilleries, 3 fighters, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from India to West India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Alexandria to Egypt
1 armour moved from Libya to Alexandria
2 fighters moved from Alexandria to Trans-JordanTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry
39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports
West India : 3 fighters and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 fighters
Alexandria : 1 armour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Tanganyika Territory : 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 1 artillery and 3 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 58
Russians : 36 / 42
Japanese : 56 / 92
Americans : 51 / 71
Chinese : 12 / 12
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 11 / 17
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
3 armour moved from Northern Italy to Slovakia Hungary
4 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Slovakia Hungary
Italians attack with 3 armour and 4 infantry
Russians defend with 1 infantry
Italians win, taking Slovakia Hungary from Russians with 3 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 aaGun and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Libya to Tobruk
1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 cruiser and 2 destroyers
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 2 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 29 / 42
Japanese : 56 / 92
Americans : 51 / 71
Chinese : 12 / 12
British : 26 / 0
UK_Pacific : 6 / 6
Italians : 15 / 21
ANZAC : 11 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 carriers and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 artillery and 4 infantry moved from Karelia to Novgorod
2 bombers moved from Western Germany to Novgorod
4 artilleries and 6 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Romania to Novgorod
4 fighters and 2 tactical_bombers moved from Romania to Poland
1 armour moved from Western Germany to Poland
2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery moved from Scotland to Eire
Germans take Eire from British
1 transport moved from 111 Sea Zone to 109 Sea Zone
4 transports moved from 112 Sea Zone to 105 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 105 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
British defend with 1 destroyer; Americans defend with 1 cruiser, 1 destroyer and 2 transports
Germans win with 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 42
Casualties for British: 1 destroyer
Casualties for Americans: 1 cruiser, 1 destroyer and 2 transports
Battle in Gibraltar
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 armour and 1 harbour
Germans win, taking Gibraltar from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Germans: 4 infantry
Casualties for Russians: 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Poland
Germans attack with 1 armour, 4 artilleries, 4 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 6 artilleries and 8 infantry
Germans win, taking Poland from Russians with 1 armour, 2 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Russians: 1 aaGun, 6 artilleries and 8 infantryNon Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Poland to Romania
1 aaGun moved from Germany to Poland
2 bombers moved from Novgorod to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 105 Sea ZonePlace Units - Germans
2 carriers placed in 105 Sea Zone
1 submarine placed in 93 Sea Zone
3 armour placed in RomaniaTurn Complete - Germans
Germans collect 55 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour, 4 artilleries, 15 infantry and 7 mech_infantrys moved from Bessarabia to Western Ukraine
3 armour and 2 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Bryansk to Belarus
4 mech_infantrys moved from Russia to Belarus
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 4 infantry and 4 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 4 infantry and 4 mech_infantrys in Belarus, round 2 : 1/8 hits
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 6 armour, 4 artilleries, 17 infantry and 7 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 6 armour, 4 artilleries, 17 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 6/34 hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 6 armour, 4 artilleries, 17 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun and 14 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Kansu : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 4 infantry and 4 mech_infantrys
Bessarabia : 3 aaGuns and 1 infantry
Russia : 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 6 armour, 4 artilleries, 17 infantry and 7 mech_infantrys
Novosibirsk : 1 aaGun and 14 infantry
Volgograd : 1 factory_minor and 3 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 55 / 67
Russians : 29 / 29
Japanese : 54 / 92
Americans : 51 / 71
Chinese : 13 / 12
British : 26 / 0
UK_Pacific : 6 / 6
Italians : 12 / 21
ANZAC : 11 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 1 factory_minor, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 20 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 20 Sea Zone
2 fighters and 3 tactical_bombers moved from Yunnan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 2 infantry moved from Tsinghai to Kansu
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour moved from Manchuria to Central Mongolia
8 infantry moved from Manchuria to Jehol
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Szechwan to Sikang
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Sumatra to 41 Sea Zone
2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 9 fighters and 8 tactical_bombers
Americans defend with 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 2 transports
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Japanese: 5 fighters and 5 tactical_bombers
Casualties for Americans: 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 2 transports
Battle in Kansu
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Central Mongolia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Battle in Jehol
Japanese attack with 8 infantry
Chinese defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Jehol from Chinese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Buyant-Uhaa to Jehol
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to PhilippinesPlace Units - Japanese
3 armour placed in Manchuria
1 factory_minor placed in Kwangtung
3 armour placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Algeria to 91 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 fighter moved from Queensland to 39 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine and 3 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers and 1 destroyer in 91 Sea Zone, round 2 : 2/4 hits
1 transport owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
2 transports owned by the Germans lost in 91 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 27
Casualties for Germans: 1 submarine and 3 transportsNon Combat Move - Americans
3 bombers moved from 91 Sea Zone to Eastern United States
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
1 battleship, 2 destroyers, 3 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Formosa : 1 flag, 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
39 Sea Zone : 1 fighter
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
19 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 artillery and 1 infantry
101 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 3 transports
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 67
Russians : 28 / 29
Japanese : 57 / 60
Americans : 51 / 71
Chinese : 11 / 12
British : 26 / 0
UK_Pacific : 6 / 6
Italians : 12 / 21
ANZAC : 11 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 tactical_bomber moved from West India to 39 Sea Zone
3 fighters moved from West India to India
1 fighter moved from Trans-Jordan to 39 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
1 armour moved from Alexandria to Egypt
1 fighter moved from Trans-Jordan to Ukraine
1 infantry moved from Northwest Persia to PersiaCombat - British
Non Combat Move - British
Place Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British, UK_Pacific :
India : 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Kenya : 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Ukraine : 1 fighter
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 1 artillery and 3 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 55 / 67
Russians : 28 / 29
Japanese : 54 / 60
Americans : 51 / 71
Chinese : 14 / 20
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 11 / 21
ANZAC : 11 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Novgorod
Italians take Baltic States from Russians
3 armour moved from Slovakia Hungary to Bessarabia
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Italians
Battle in Bessarabia
Italians attack with 3 armour and 1 artillery
Russians defend with 3 aaGuns and 1 infantry
Italians win, taking Bessarabia from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 18
Casualties for Russians: 3 aaGuns and 1 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from Queensland to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
1 armour moved from South Australia to Queensland
2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys
New Guinea : 3 fighters
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 destroyer
45 Sea Zone : 1 submarine and 1 transport
54 Sea Zone : 2 submarines
Belgian Congo : 1 flag
Anglo Egyptian Sudan : 2 infantryProduction/PUs Summary :
Germans : 55 / 67
Russians : 27 / 29
Japanese : 54 / 60
Americans : 51 / 71
Chinese : 14 / 20
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 cruiser and 2 destroyers
Alexandria : 2 infantry
Egypt : 2 infantryProduction/PUs Summary :
Germans : 55 / 67
Russians : 27 / 29
Japanese : 54 / 60
Americans : 51 / 71
Chinese : 14 / 20
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 4 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Karelia to Belarus
1 armour moved from Poland to Belarus
2 armour and 2 mech_infantrys moved from Romania to Ukraine
2 tactical_bombers moved from Romania to Ukraine
2 fighters moved from Romania to Ukraine
2 fighters moved from Romania to Belarus
2 bombers moved from Romania to Belarus
1 armour moved from Romania to Belarus
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 105 Sea Zone to 91 Sea Zone
1 artillery moved from Eire to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 105 Sea Zone to 109 Sea Zone
1 transport moved from 105 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 4 infantry and 4 mech_infantrys
Germans win, taking Belarus from Russians with 2 armour, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry and 4 mech_infantrys
Battle in Ukraine
Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter; Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 2 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Casualties for British: 1 fighter
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in MoroccoNon Combat Move - Germans
3 aaGuns, 3 artilleries and 15 infantry moved from Romania to Bessarabia
2 fighters and 2 tactical_bombers moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
2 bombers moved from Belarus to Bessarabia
1 aaGun and 2 artilleries moved from Poland to Baltic StatesPlace Units - Germans
3 submarines placed in 93 Sea Zone
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Romania
1 bomber, 1 fighter and 1 tactical_bomber placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from 105 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 armour and 7 mech_infantrys moved from Western Ukraine to BelarusCombat - Russians
Battle in Belarus
Russians attack with 6 armour and 7 mech_infantrys
Germans defend with 2 armour
Russians roll dice for 6 armour and 7 mech_infantrys in Belarus, round 2 : 4/13 hits
Germans roll dice for 2 armour in Belarus, round 2 : 1/2 hits
2 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
4 artilleries and 17 infantry moved from Western Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
1 aaGun and 9 infantry moved from Novosibirsk to Samara
5 infantry moved from Novosibirsk to VologdaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Belarus : 6 armour and 6 mech_infantrys
Bryansk : 4 artilleries and 25 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 5 infantry
Vologda : 5 infantry
Volgograd : 1 artillery, 1 factory_minor and 5 infantry
Samara : 1 aaGun and 9 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 58 / 69
Russians : 25 / 25
Japanese : 54 / 60
Americans : 51 / 71
Chinese : 14 / 20
British : 27 / 0
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 11 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I certainly don’t consider myself even a good player in relation to the top talent on the board, but I keep reading how Sealion is a death sentence for the Axis but every time it has happened to me, I feel like I have no way to dig out of the hole i’m in.
I’m finding this game very frustrating…which must mean your executing very well!
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I have lost after successfully completing Sealion, but by no means consider it a death sentence. Yeah, Russia can be a tough nut to crack, but how does the US respond? Without a strong Egypt supporting India, it can be hard for the US to leave Europe alone and go after Japan.





