@dawgoneit said in L26 PTV Surfer (L) vs Dawgoneit (X+15):
@surfer i’m sorry.I did not get the notification on this.
i will try to get to this by the end of the day
No worries.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
1 infantry owned by the Russians retreated to Russia
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
1 infantry owned by the Russians retreated to Russia
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
2 artilleries and 3 infantry moved from Hopei to Shensi
4 infantry moved from Kweichow to Shensi
1 armour moved from Yunnan to Shensi
1 bomber moved from Kwangtung to Shensi
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Ceylon
2 carriers moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from ANZAC
1 fighter moved from 35 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
French defend with 1 cruiser
Japanese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for French: 1 cruiser
Battle in Celebes
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ceylon
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Ceylon from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Borneo
Battle in Shensi
Japanese attack with 2 armour, 2 artilleries, 1 bomber and 7 infantry
Russians defend with 3 armour; Chinese defend with 1 airfield, 1 fighter and 7 infantry
Chinese win, taking Borneo from UK_Pacific with 2 armour and 1 fighter remaining. Battle score for attacker is -26
Casualties for Japanese: 2 armour, 2 artilleries, 1 bomber and 7 infantry
Casualties for Russians: 1 armour
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
1 aaGun moved from Hopei to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shan State to Yunnan
3 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Ceylon to 39 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Manchuria
1 destroyer placed in 37 Sea Zone
2 fighters and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 carriers, 2 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Persia to India
1 transport moved from 39 Sea Zone to 75 Sea Zone
Combat - Americans
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in India causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from India to Eastern Persia
2 fighters and 2 tactical_bombers moved from Iraq to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
4 transports moved from 26 Sea Zone to 10 Sea Zone
4 aaGuns and 4 infantry moved from Central United States to Western United States
13 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 armour, 1 artillery and 2 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
2 carriers and 2 transports placed in 101 Sea Zone
3 mech_infantrys placed in Iraq
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,2,2,2,5,4,4,5,4,1
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
3 artilleries and 1 infantry moved from Persia to Eastern Persia
2 fighters moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 armour and 2 mech_infantrys moved from Egypt to French Equatorial Africa
3 armour moved from Eastern Persia to Persia
Place Units - British
3 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,3,5,6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,5,6,4,5,3,3,5,4,5,5
British collect 22 PUs (9 lost to blockades); end with 23 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians repair 4 damage on 4 factory_minors; Remaining resources: 26 PUs;
Italians buy 1 armour, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Battle in Syria
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Greece
1 armour and 1 infantry placed in Southern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 submarines moved from 61 Sea Zone to 42 Sea Zone
5 submarines moved from 62 Sea Zone to 42 Sea Zone
6 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 7 submarines
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Japanese
4 submarines owned by the ANZAC retreated to 56 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for ANZAC: 3 submarines
2 fighters owned by the Japanese could not land and were killed
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Tobruk
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 factory_minors and 6 infantry; Remaining resources: 31 PUs;
Combat Move - Germans
2 armour moved from Caucasus to Iraq
Germans take Northwest Persia from British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
3 infantry moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
3 infantry moved from Volgograd to Samara
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery moved from French West Africa to 83 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 destroyer moved from 87 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to South West Africa
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
1 submarine moved from 105 Sea Zone to 119 Sea Zone
1 destroyer moved from 105 Sea Zone to 103 Sea Zone
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
Combat - Germans
Battle in 71 Sea Zone
Germans attack with 1 submarine
ANZAC defend with 1 transport
Germans win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Iraq
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 factory_minor and 3 mech_infantrys
Americans win with 1 mech_infantry remaining. Battle score for attacker is -22
Casualties for Germans: 2 armour, 1 fighter and 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Indies
Battle in South West Africa
Non Combat Move - Germans
1 armour and 1 infantry moved from 98 Sea Zone to Syria
3 aaGuns moved from Yugoslavia to Albania
Place Units - Germans
1 factory_minor placed in Western Ukraine
1 factory_minor placed in Rostov
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 76 PUs; end with 107 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 114 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 129 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to Shensi
1 armour moved from Shensi to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total
I did some editing in Yugoslavia; I had accidentally clicked continue instead of retreat. My idea is to “soften up” Yugoslavia, then retreat to Romania, only I clicked the wrong button, lol!
Since some units came from Romania, all of them can reteart to there.
What the? wrong thread! lol. this is for my other game.
OK lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 5 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from West India to Iraq
1 fighter moved from 39 Sea Zone to 75 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 battleship moved from 44 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Japan to Chahar
1 fighter and 1 tactical_bomber moved from Japan to Midway
1 artillery and 3 infantry moved from Yenisey to Olgiy
1 artillery and 5 infantry moved from West India to India
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 carrier, 1 tactical_bomber and 1 transport
British defend with 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 75 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Battle in Iraq
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 mech_infantry
Japanese win, taking Java from UK_Pacific, taking Iraq from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Sumatra
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese win, taking Sumatra from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 fighter moved from 75 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
Place Units - Japanese
1 fighter and 2 infantry placed in India
3 armour placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Eastern Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 fighter moved from Eastern United States to 90 Sea Zone
1 fighter moved from Eastern United States to 87 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
2 destroyers moved from 101 Sea Zone to 88 Sea Zone
Combat - Americans
Battle in 90 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 destroyer
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 87 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in West Indies
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Americans win, taking West Indies from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 2 infantry
Americans win, taking Iraq from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Trans-Jordan
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 airfield and 2 infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Iraq to Egypt
1 fighter moved from 103 Sea Zone to 88 Sea Zone
1 fighter moved from 90 Sea Zone to 88 Sea Zone
1 fighter moved from 87 Sea Zone to 88 Sea Zone
2 carriers moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
3 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Eastern United States to 89 Sea Zone
1 tactical_bomber moved from 89 Sea Zone to 88 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
3 fighters placed in Western United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,5,5
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 fighters moved from Eastern Persia to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from French Equatorial Africa to French West Africa
British take French West Africa from Germans
Combat - British
Battle in Northwest Persia
British attack with 4 armour, 2 fighters and 4 mech_infantrys
Japanese defend with 1 fighter and 1 tactical_bomber; Germans defend with 1 armour and 3 infantry
British win, taking Northwest Persia from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 armour and 4 mech_infantrys
Non Combat Move - British
2 fighters moved from Northwest Persia to Iraq
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
4 artilleries and 2 infantry moved from Eastern Persia to Persia
1 armour moved from French Equatorial Africa to Belgian Congo
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,4,4,3,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,4,1,2,3
British collect 19 PUs (12 lost to blockades); end with 19 PUs total
Turn Complete - UK_Pacific
changed placement - 4 inf in London instead of 3 in Persia and 1 in Egypt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 8 PUs;
Combat Move - Italians
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 5 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Syria to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour and 6 infantry
British defend with 1 airfield and 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Greece
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 submarine moved from 56 Sea Zone to 41 Sea Zone
3 submarines moved from 62 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer
ANZAC win with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
5 infantry moved from Tobruk to Alexandria
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs