14L Whackamatt (Axis) vs. variance (Allies +10)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 armour, 1 destroyer, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Novosibirsk
                1 armour moved from Timguska to Tsinghai
                      Germans take Kansu from Chinese
                      Germans take Tsinghai from Chinese
                1 mech_infantry moved from Timguska to Novosibirsk
                3 infantry moved from Volgograd to Caucasus
                3 infantry moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                4 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
                1 submarine moved from 91 Sea Zone to 90 Sea Zone
                1 submarine moved from 92 Sea Zone to 103 Sea Zone
                3 bombers moved from Gibraltar to 103 Sea Zone
                1 destroyer moved from 91 Sea Zone to 90 Sea Zone
                1 artillery and 1 infantry moved from South West Africa to 70 Sea Zone
                1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
                1 armour and 1 infantry moved from Syria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya
                1 carrier moved from 98 Sea Zone to 93 Sea Zone

    Combat - Germans
                Battle in 90 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 103 Sea Zone
                    Germans attack with 3 bombers and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 3 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Libya
                    Germans attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry
                    Germans win, taking Libya from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Belgian Congo
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                    Germans win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                3 aaGuns moved from Albania to Greece
                3 bombers moved from 103 Sea Zone to Western Germany

    Place Units - Germans
                4 mech_infantrys placed in Western Germany
                3 armour placed in Western Ukraine
                3 armour placed in Ukraine
                3 armour placed in Rostov
                3 armour placed in Volgograd
                3 tactical_bombers placed in Novgorod
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 77 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Russia to Iraq

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 4 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 5 destroyers, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Malaya to Yunnan
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Olgiy to Kansu
                3 armour moved from Kiangsu to Anhwe
                2 artilleries and 2 infantry moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from Midway to Japan
                2 mech_infantrys moved from Manchuria to Chahar
                      Japanese take Chahar from Chinese
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Caucasus
                1 fighter moved from India to Caucasus
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Manchuria
                1 battleship moved from 20 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 39 Sea Zone
                2 destroyers and 1 submarine placed in 19 Sea Zone
                2 submarines placed in 19 Sea Zone
                1 armour, 1 bomber and 1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,1,5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6,1,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                Japanese collect 57 PUs (12 lost to blockades); end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 5 fighters and 1 mech_infantry; Remaining resources: 11 PUs;

    Combat Move - Americans
                1 destroyer moved from 88 Sea Zone to 90 Sea Zone
                1 infantry moved from British Guiana to Brazil
                      Americans take Brazil from Germans
                1 armour and 1 infantry moved from West Indies to 89 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from British Guiana to 88 Sea Zone
                1 artillery and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                3 fighters and 1 tactical_bomber moved from 88 Sea Zone to 90 Sea Zone
                1 fighter moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
                1 bomber moved from Egypt to Greece
                1 mech_infantry moved from Iraq to Syria
                      Americans take Syria from Italians

    Combat - Americans
                Americans creates battle in territory 44 Sea Zone
                Battle in 90 Sea Zone
                    Americans attack with 2 destroyers, 4 fighters and 2 tactical_bombers
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win, taking 44 Sea Zone from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 2 destroyers
                Battle in Gibraltar
                Battle in Morocco
                Strategic bombing raid in Greece
                    Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Greece causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Greece to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                2 carriers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                4 fighters and 2 tactical_bombers moved from 90 Sea Zone to 91 Sea Zone
                4 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                4 destroyers, 4 mech_infantrys and 4 transports moved from 26 Sea Zone to 54 Sea Zone
                4 mech_infantrys moved from 54 Sea Zone to Queensland
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Iraq
                5 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,6,1,2
                Americans collect 57 PUs (1 lost to blockades); end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Yunnan
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    2 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Egypt to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to South West Africa
                      British take South West Africa from Germans
                6 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                2 armour and 2 fighters moved from Iraq to Trans-Jordan
                3 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 5 armour, 2 fighters, 6 infantry and 2 mech_infantrys
                    Italians defend with 1 airfield, 2 armour and 6 infantry
                    British win, taking Trans-Jordan from Italians with 5 armour, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 armour and 6 infantry
                Battle in Belgian Congo
                    British attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 artillery
                    British win, taking Belgian Congo from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                2 fighters moved from Trans-Jordan to Egypt
                3 mech_infantrys moved from Iraq to Egypt

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,6,2,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,3,3,2,1
                British collect 19 PUs (13 lost to blockades); end with 20 PUs total

    Turn Complete - UK_Pacific

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 carrier, 4 destroyers, 1 fighter and 3 transports moved from 98 Sea Zone to 96 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                1 bomber, 1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                5 infantry moved from Alexandria to Egypt
                3 submarines moved from 55 Sea Zone to 54 Sea Zone
                3 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 11 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Libya to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 bombers moved from Western Germany to Gibraltar
                32 armour and 23 infantry moved from Bryansk to Russia
                9 infantry moved from Samara to Russia
                3 tactical_bombers moved from Novgorod to Russia
                3 armour moved from Western Ukraine to Russia
                3 armour moved from Ukraine to Russia
                1 bomber moved from Western Germany to Russia
                1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour moved from Tsinghai to Szechwan
                      Germans take Sikang from Chinese
                      Germans take Szechwan from Chinese
                2 armour moved from Volgograd to Sikang
                1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
                      Germans take Suiyuyan from Chinese
                4 fighters and 2 tactical_bombers moved from Caucasus to Russia
                3 armour moved from Rostov to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 carrier moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 70 Sea Zone to 71 Sea Zone

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 armour, 2 bombers and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
                    Germans win, taking Gibraltar from British with 1 armour and 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 bomber and 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Russia
                    Germans attack with 38 armour, 1 bomber, 4 fighters, 32 infantry and 5 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 factory_major and 73 infantry
                    Germans captures 4PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 21 armour, 1 bomber, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 17 armour, 2 fighters and 32 infantry
                    Casualties for Russians: 4 aaGuns and 73 infantry

    Non Combat Move - Germans
                2 fighters and 5 tactical_bombers moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                3 aaGuns and 3 tactical_bombers moved from Bryansk to Rostov
                1 bomber moved from Gibraltar to Algeria

    Place Units - Germans
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in Western Germany
                3 infantry placed in Volgograd
                1 armour and 2 infantry placed in Rostov
                2 armour placed in France

    Turn Complete - Germans
                Germans collect 78 PUs; end with 83 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs

  • '17 '16 '15 '14 '12

    Well I guess that’s it.  Congratulations Whackamatt on a game well played.  You should wait until November 2 to post in the results thread if you want this one to count in the 2014 league.

    Axis Win!

  • '20 '18 '17 '15

    i think i’ll count it towards 14.  as for victory, i still technically need one more VC in Europe, but I feel it’s only a matter of time.  I mean, I still don’t have Egypt yet, ya know.

  • '17 '16 '15 '14 '12

    meh.  you won fair and square.

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