@dawgoneit said in L26 PTV Surfer (L) vs Dawgoneit (X+15):
@surfer i’m sorry.I did not get the notification on this.
i will try to get to this by the end of the day
No worries.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 12 armour, 1 destroyer, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Novosibirsk
1 armour moved from Timguska to Tsinghai
Germans take Kansu from Chinese
Germans take Tsinghai from Chinese
1 mech_infantry moved from Timguska to Novosibirsk
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
4 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 submarine moved from 92 Sea Zone to 103 Sea Zone
3 bombers moved from Gibraltar to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from South West Africa to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 armour and 1 infantry moved from Syria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 carrier moved from 98 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in 90 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 103 Sea Zone
Germans attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Libya
Germans attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Germans win, taking Libya from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Belgian Congo
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour
Germans win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
3 aaGuns moved from Albania to Greece
3 bombers moved from 103 Sea Zone to Western Germany
Place Units - Germans
4 mech_infantrys placed in Western Germany
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 armour placed in Rostov
3 armour placed in Volgograd
3 tactical_bombers placed in Novgorod
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Iraq
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 5 destroyers, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Olgiy to Kansu
3 armour moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Midway to Japan
2 mech_infantrys moved from Manchuria to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Caucasus
1 fighter moved from India to Caucasus
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 battleship moved from 20 Sea Zone to 19 Sea Zone
Place Units - Japanese
3 destroyers placed in 39 Sea Zone
2 destroyers and 1 submarine placed in 19 Sea Zone
2 submarines placed in 19 Sea Zone
1 armour, 1 bomber and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,1,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6,1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Japanese collect 57 PUs (12 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 5 fighters and 1 mech_infantry; Remaining resources: 11 PUs;
Combat Move - Americans
1 destroyer moved from 88 Sea Zone to 90 Sea Zone
1 infantry moved from British Guiana to Brazil
Americans take Brazil from Germans
1 armour and 1 infantry moved from West Indies to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from British Guiana to 88 Sea Zone
1 artillery and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 88 Sea Zone to 90 Sea Zone
1 fighter moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
1 bomber moved from Egypt to Greece
1 mech_infantry moved from Iraq to Syria
Americans take Syria from Italians
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in 90 Sea Zone
Americans attack with 2 destroyers, 4 fighters and 2 tactical_bombers
Germans defend with 1 destroyer and 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 2 destroyers
Battle in Gibraltar
Battle in Morocco
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Greece to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 carriers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 fighters and 2 tactical_bombers moved from 90 Sea Zone to 91 Sea Zone
4 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
4 destroyers, 4 mech_infantrys and 4 transports moved from 26 Sea Zone to 54 Sea Zone
4 mech_infantrys moved from 54 Sea Zone to Queensland
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Iraq
5 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,6,1,2
Americans collect 57 PUs (1 lost to blockades); end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
2 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from Germans
6 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 armour and 2 fighters moved from Iraq to Trans-Jordan
3 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 5 armour, 2 fighters, 6 infantry and 2 mech_infantrys
Italians defend with 1 airfield, 2 armour and 6 infantry
British win, taking Trans-Jordan from Italians with 5 armour, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 21
Casualties for British: 3 infantry
Casualties for Italians: 2 armour and 6 infantry
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 artillery
British win, taking Belgian Congo from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,6,2,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,3,3,2,1
British collect 19 PUs (13 lost to blockades); end with 20 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 carrier, 4 destroyers, 1 fighter and 3 transports moved from 98 Sea Zone to 96 Sea Zone
Non Combat Move - Italians
Place Units - Italians
1 bomber, 1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
5 infantry moved from Alexandria to Egypt
3 submarines moved from 55 Sea Zone to 54 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 11 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Western Germany to Gibraltar
32 armour and 23 infantry moved from Bryansk to Russia
9 infantry moved from Samara to Russia
3 tactical_bombers moved from Novgorod to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Tsinghai to Szechwan
Germans take Sikang from Chinese
Germans take Szechwan from Chinese
2 armour moved from Volgograd to Sikang
1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
Germans take Suiyuyan from Chinese
4 fighters and 2 tactical_bombers moved from Caucasus to Russia
3 armour moved from Rostov to Caucasus
1 armour moved from Volgograd to Caucasus
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
Combat - Germans
Battle in Gibraltar
Germans attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Germans win, taking Gibraltar from British with 1 armour and 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Russia
Germans attack with 38 armour, 1 bomber, 4 fighters, 32 infantry and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 factory_major and 73 infantry
Germans captures 4PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 21 armour, 1 bomber, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 17 armour, 2 fighters and 32 infantry
Casualties for Russians: 4 aaGuns and 73 infantry
Non Combat Move - Germans
2 fighters and 5 tactical_bombers moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
3 aaGuns and 3 tactical_bombers moved from Bryansk to Rostov
1 bomber moved from Gibraltar to Algeria
Place Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in Western Germany
3 infantry placed in Volgograd
1 armour and 2 infantry placed in Rostov
2 armour placed in France
Turn Complete - Germans
Germans collect 78 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Well I guess that’s it. Congratulations Whackamatt on a game well played. You should wait until November 2 to post in the results thread if you want this one to count in the 2014 league.
Axis Win!
i think i’ll count it towards 14. as for victory, i still technically need one more VC in Europe, but I feel it’s only a matter of time. I mean, I still don’t have Egypt yet, ya know.
meh. you won fair and square.