@dawgoneit said in L26 PTV Surfer (L) vs Dawgoneit (X+15):
@surfer i’m sorry.I did not get the notification on this.
i will try to get to this by the end of the day
No worries.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Tsinghai to Shensi
1 armour moved from Shensi to Chahar
Chinese take Chahar from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total
I did some editing in Yugoslavia; I had accidentally clicked continue instead of retreat. My idea is to “soften up” Yugoslavia, then retreat to Romania, only I clicked the wrong button, lol!
Since some units came from Romania, all of them can reteart to there.
What the? wrong thread! lol. this is for my other game.
OK lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 65 PUs; 6 SuicideAttackTokens;
Japanese buy 5 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from West India to Iraq
1 fighter moved from 39 Sea Zone to 75 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 battleship moved from 44 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Japan to Chahar
1 fighter and 1 tactical_bomber moved from Japan to Midway
1 artillery and 3 infantry moved from Yenisey to Olgiy
1 artillery and 5 infantry moved from West India to India
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 carrier, 1 tactical_bomber and 1 transport
British defend with 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 75 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Battle in Iraq
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 mech_infantry
Japanese win, taking Java from UK_Pacific, taking Iraq from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Sumatra
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese win, taking Sumatra from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 fighter moved from 75 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
Place Units - Japanese
1 fighter and 2 infantry placed in India
3 armour placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Eastern Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 fighter moved from Eastern United States to 90 Sea Zone
1 fighter moved from Eastern United States to 87 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to West Indies
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
2 destroyers moved from 101 Sea Zone to 88 Sea Zone
Combat - Americans
Battle in 90 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 destroyer
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 87 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in West Indies
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Americans win, taking West Indies from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 2 infantry
Americans win, taking Iraq from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Trans-Jordan
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 airfield and 2 infantry
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Iraq to Egypt
1 fighter moved from 103 Sea Zone to 88 Sea Zone
1 fighter moved from 90 Sea Zone to 88 Sea Zone
1 fighter moved from 87 Sea Zone to 88 Sea Zone
2 carriers moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
3 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Eastern United States to 89 Sea Zone
1 tactical_bomber moved from 89 Sea Zone to 88 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
3 fighters placed in Western United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,5,5
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
2 fighters moved from Eastern Persia to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from French Equatorial Africa to French West Africa
British take French West Africa from Germans
Combat - British
Battle in Northwest Persia
British attack with 4 armour, 2 fighters and 4 mech_infantrys
Japanese defend with 1 fighter and 1 tactical_bomber; Germans defend with 1 armour and 3 infantry
British win, taking Northwest Persia from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 armour and 4 mech_infantrys
Non Combat Move - British
2 fighters moved from Northwest Persia to Iraq
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
4 artilleries and 2 infantry moved from Eastern Persia to Persia
1 armour moved from French Equatorial Africa to Belgian Congo
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,4,4,3,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,4,1,2,3
British collect 19 PUs (12 lost to blockades); end with 19 PUs total
Turn Complete - UK_Pacific
changed placement - 4 inf in London instead of 3 in Persia and 1 in Egypt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 8 PUs;
Combat Move - Italians
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 5 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Syria to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour and 6 infantry
British defend with 1 airfield and 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Greece
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 submarine moved from 56 Sea Zone to 41 Sea Zone
3 submarines moved from 62 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer
ANZAC win with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
5 infantry moved from Tobruk to Alexandria
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 12 armour, 1 destroyer, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenkiyskiy to Novosibirsk
1 armour moved from Timguska to Tsinghai
Germans take Kansu from Chinese
Germans take Tsinghai from Chinese
1 mech_infantry moved from Timguska to Novosibirsk
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
4 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 submarine moved from 92 Sea Zone to 103 Sea Zone
3 bombers moved from Gibraltar to 103 Sea Zone
1 destroyer moved from 91 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from South West Africa to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 armour and 1 infantry moved from Syria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 carrier moved from 98 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in 90 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 103 Sea Zone
Germans attack with 3 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Libya
Germans attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Germans win, taking Libya from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Belgian Congo
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour
Germans win, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
3 aaGuns moved from Albania to Greece
3 bombers moved from 103 Sea Zone to Western Germany
Place Units - Germans
4 mech_infantrys placed in Western Germany
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 armour placed in Rostov
3 armour placed in Volgograd
3 tactical_bombers placed in Novgorod
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 77 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Iraq
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 5 destroyers, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Olgiy to Kansu
3 armour moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Midway to Japan
2 mech_infantrys moved from Manchuria to Chahar
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Caucasus
1 fighter moved from India to Caucasus
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 3 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 battleship moved from 20 Sea Zone to 19 Sea Zone
Place Units - Japanese
3 destroyers placed in 39 Sea Zone
2 destroyers and 1 submarine placed in 19 Sea Zone
2 submarines placed in 19 Sea Zone
1 armour, 1 bomber and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,1,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6,1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Japanese collect 57 PUs (12 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 5 fighters and 1 mech_infantry; Remaining resources: 11 PUs;
Combat Move - Americans
1 destroyer moved from 88 Sea Zone to 90 Sea Zone
1 infantry moved from British Guiana to Brazil
Americans take Brazil from Germans
1 armour and 1 infantry moved from West Indies to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from British Guiana to 88 Sea Zone
1 artillery and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 88 Sea Zone to 90 Sea Zone
1 fighter moved from 101 Sea Zone to 90 Sea Zone
1 destroyer moved from 101 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 90 Sea Zone
1 bomber moved from Egypt to Greece
1 mech_infantry moved from Iraq to Syria
Americans take Syria from Italians
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Battle in 90 Sea Zone
Americans attack with 2 destroyers, 4 fighters and 2 tactical_bombers
Germans defend with 1 destroyer and 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 2 destroyers
Battle in Gibraltar
Battle in Morocco
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Greece to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 carriers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 fighters and 2 tactical_bombers moved from 90 Sea Zone to 91 Sea Zone
4 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
4 destroyers, 4 mech_infantrys and 4 transports moved from 26 Sea Zone to 54 Sea Zone
4 mech_infantrys moved from 54 Sea Zone to Queensland
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Iraq
5 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,6,1,2
Americans collect 57 PUs (1 lost to blockades); end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
2 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from Germans
6 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 armour and 2 fighters moved from Iraq to Trans-Jordan
3 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 5 armour, 2 fighters, 6 infantry and 2 mech_infantrys
Italians defend with 1 airfield, 2 armour and 6 infantry
British win, taking Trans-Jordan from Italians with 5 armour, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 21
Casualties for British: 3 infantry
Casualties for Italians: 2 armour and 6 infantry
Battle in Belgian Congo
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 artillery
British win, taking Belgian Congo from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,6,2,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,3,3,2,1
British collect 19 PUs (13 lost to blockades); end with 20 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 carrier, 4 destroyers, 1 fighter and 3 transports moved from 98 Sea Zone to 96 Sea Zone
Non Combat Move - Italians
Place Units - Italians
1 bomber, 1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
5 infantry moved from Alexandria to Egypt
3 submarines moved from 55 Sea Zone to 54 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs