@simon33 nvm. I see the actual game now.
L13 G40 toan6ca (axis) vs MrRoboto (Allies +9)
-
Scramble?
Man, I’m in big trouble in the Pacific… still optimistic in Europe though.
-
scramble 3 fighters. anzac + 2 uk.
You’re optimistic in Europe? Europe looks much worse for you, than Pacific :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
4 infantry moved from South Australia to New South Wales
2 bombers moved from Philippines to 39 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Philippines to Yunnan
4 tactical_bombers moved from Shantung to YunnanCombat - Japanese
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in New South Wales
Japanese attack with 2 artilleries and 6 infantry
ANZAC defend with 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Japanese roll dice for 2 artilleries and 6 infantry in New South Wales, round 2 : 5/8 hits
ANZAC roll dice for 2 aaGuns, 1 fighter and 3 infantry in New South Wales, round 2 : 1/4 hits
3 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 artilleries and 5 infantry in New South Wales, round 3 : 1/7 hits
ANZAC roll dice for 1 fighter in New South Wales, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries and 4 infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 aaGuns, 1 fighter and 3 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
ANZAC defend with 1 fighter; British defend with 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 1/6 hits
British roll dice for 3 fighters in 39 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
British roll dice for 1 battleship, 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the British and 2 submarines owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 2 fighters in 39 Sea Zone, round 3 : 6/6 hits
British roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 39 Sea Zone, round 3 : 4/5 hits
1 transport owned by the British , 1 cruiser owned by the British , 2 bombers owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 2 fighters owned by the British , 1 battleship owned by the British and 1 fighter owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship and 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 2 bombers, 1 carrier, 1 destroyer and 2 submarines
Casualties for ANZAC: 1 fighter
Casualties for British: 1 battleship, 1 cruiser, 2 fighters, 1 submarine and 1 transportNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 5 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from 37 Sea Zone to Shan State
1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 61 Sea Zone to 42 Sea Zone
2 transports moved from 61 Sea Zone to 42 Sea Zone
1 aaGun and 8 infantry moved from Jehol to Shantung
1 fighter moved from 61 Sea Zone to Shan State
1 fighter and 4 tactical_bombers moved from Yunnan to Shan State
4 tactical_bombers moved from Shantung to Shan State
3 tactical_bombers moved from Japan to Shantung
1 fighter moved from Philippines to Shan State
1 infantry moved from French Indo China to Shan StatePlace Units - Japanese
10 infantry placed in Japan
2 fighters and 1 infantry placed in Shantung
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,2,5,4,5,1,1,5,2,4,2,5,5,6,6,4,3,1,6,2,6,6,6,6
Japanese collect 40 PUs (11 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters, 9 infantry, 4 mech_infantrys and 3 tactical_bombers
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 13 infantry
Jehol : 1 flag
Hainan : 1 harbour
Hunan : 1 flag
Shan State : 1 flag, 1 armour, 5 artilleries, 3 fighters, 12 infantry and 8 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Northern Territory : 1 flag
New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
41 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 4 transports
39 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 fighters
62 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 40 / 60
Russians : 50 / 73
Japanese : 51 / 64
Americans : 53 / 77
Chinese : 14 / 15
British : 12 / 0
UK_Pacific : 6 / 7
Italians : 27 / 42
ANZAC : 6 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Well, I respectively disagree with you about Europe (before this Japanese turn - say what you will now - that battle off India didn’t exactly go as planned for me). Let’s see where we are in a couple more rounds - interesting that we have vastly different interpretations of the board!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Americans
Battle in Philippines
Battle in Kwangtung
Battle in French Indo China
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
Americans win, taking Philippines from Japanese, taking Kwangtung from Japanese, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Western United States to Eastern United StatesPlace Units - Americans
3 submarines placed in 6 Sea Zone
2 carriers and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Manchuria to Kweichow
3 infantry moved from Kweichow to Hunan
3 infantry moved from Hopei to Kweichow
5 infantry moved from Kweichow to HunanPlace Units - Chinese
1 artillery placed in Kweichow
2 artilleries placed in Hunan
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 2 tactical_bombers moved from India to 39 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 battleship, 1 carrier and 2 fighters
retreated to 39 Sea Zone
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is -22
Casualties for British: 2 tactical_bombersNon Combat Move - British
1 fighter moved from 39 Sea Zone to IndiaPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to India: 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys
EDIT: Removing units owned by British from Burma: 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,5,1,3
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
I was being extremely unclear.
Of course you are right, Pacific is looking worse for you.What I actually meant is, that Berlin will fall before Tokyo falls. USA will, from now on, spend everything in the Atlantic, with the exception of maybe 3-4 more subs in Korea. Since Russia makes as much as Germany, you won’t be able to push me out of Romania. At least not in the next 3-4 rounds. At this point USA will have a big fleet incoming.
-
I was being extremely unclear.
Of course you are right, Pacific is looking worse for you.What I actually meant is, that Berlin will fall before Tokyo falls. USA will, from now on, spend everything in the Atlantic, with the exception of maybe 3-4 more subs in Korea. Since Russia makes as much as Germany, you won’t be able to push me out of Romania. At least not in the next 3-4 rounds. At this point USA will have a big fleet incoming.
You may well be right, but I still think you’re being overly bullish on Russia’s prospects… we will see my friend!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Union of South Africa to South West Africa
Italians take South West Africa from BritishCombat - Italians
Non Combat Move - Italians
1 artillery moved from Tanganyika Territory to Belgian Congo
5 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Morocco to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
1 fighter moved from Egypt to Southern Italy
2 fighters moved from Yugoslavia to Southern Italy
1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from Germany to Greater Southern GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
8 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag, 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Greater Southern Germany : 1 aaGun
Northern Italy : 1 armour, 1 factory_major and 8 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
95 Sea Zone : 2 transports
Yugoslavia : 2 aaGuns, 12 artilleries and 17 infantry
91 Sea Zone : 1 battleship, 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 40 / 60
Russians : 50 / 73
Japanese : 38 / 64
Americans : 57 / 83
Chinese : 20 / 25
British : 11 / 0
UK_Pacific : 9 / 6
Italians : 28 / 43
ANZAC : 6 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in HainanNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Korea to PhilippinesTurn Complete - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 10 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Western Germany to 115 Sea Zone
2 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 armour moved from 115 Sea Zone to Finland
1 armour moved from Norway to Finland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Vyborg
5 armour and 5 infantry moved from Western Germany to 112 Sea Zone
5 armour, 5 infantry and 13 transports moved from 112 Sea Zone to 113 Sea Zone
8 artilleries moved from Germany to 113 Sea Zone
8 infantry moved from Germany to 113 Sea Zone
5 armour, 8 artilleries, 13 infantry and 13 transports moved from 113 Sea Zone to 115 Sea Zone
5 armour, 8 artilleries and 13 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Germany to 115 Sea Zone
3 infantry moved from Yugoslavia to Bulgaria
1 fighter and 1 tactical_bomber moved from Yugoslavia to Bulgaria
1 tactical_bomber moved from Yugoslavia to PolandCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 tactical_bomber and 16 transports
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer, 1 tactical_bomber and 16 transports in 115 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 destroyer, 1 tactical_bomber and 16 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Vyborg
Battle in Baltic States
Battle in Finland
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Finland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Vyborg from Russians, taking Baltic States from Russians, taking Finland from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Battle in Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Poland
Germans win, taking Novgorod from Russians, taking Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Slovakia Hungary, round 3 : 3/6 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Bulgaria
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 infantry
EDIT: Changing ownership of Gold Coast from British to Germans
EDIT: Adding units owned by Germans to Gold Coast: 1 infantry
EDIT: Adding units owned by Germans to 82 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 115 Sea Zone to Germany
1 bomber moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from Poland to Western Germany
1 tactical_bomber moved from Bulgaria to Yugoslavia
1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Bulgaria to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Western Germany
1 battleship, 2 carriers and 1 submarine moved from 112 Sea Zone to 91 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
10 infantry placed in Germany
3 mech_infantrys placed in Western Germany
2 submarines placed in 109 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 infantry
Gold Coast : 1 flag, 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Poland : 2 infantry
Germany : 6 aaGuns, 1 factory_major, 10 infantry and 1 tactical_bomber
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 5 armour, 8 artilleries, 1 factory_minor, 1 harbour and 13 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 2 infantry
109 Sea Zone : 2 submarines
Greece : 1 flag
82 Sea Zone : 1 transport
115 Sea Zone : 1 destroyer and 16 transports
Yugoslavia : 1 flag, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
91 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 submarine
Finland : 1 flag, 2 armour and 1 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 67
Russians : 39 / 73
Japanese : 38 / 64
Americans : 57 / 83
Chinese : 20 / 25
British : 10 / 0
UK_Pacific : 9 / 6
Italians : 28 / 43
ANZAC : 6 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I forgot to do my Gold Coast raid until after my NCM so edited it in. Hopefully you’re OK with this, this decision was clearly not dependent on the battles in Europe, I just forgot to do it until the end. Let me know if any issues…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Belarus to Poland
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Iraq
1 bomber moved from Northwest Persia to Bulgaria
1 artillery and 2 infantry moved from Romania to Bulgaria
2 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Romania to Poland
1 fighter moved from Romania to Baltic States
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Poland
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bulgaria from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Poland to Romania
1 fighter moved from Baltic States to Romania
1 bomber moved from Bulgaria to Romania
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Archangel
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Russia to Bryansk
2 artilleries and 7 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 aaGun moved from Manchuria to Korea
18 infantry moved from Manchuria to JeholPlace Units - Russians
3 infantry placed in Romania
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 armour, 2 artilleries, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shantung to Kiangsu
5 fighters moved from Japan to Kiangsu
1 infantry moved from Shan State to French Indo China
1 fighter moved from Japan to 20 Sea Zone
1 infantry moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 armour moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to French Indo China
4 artilleries and 9 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
3 fighters and 6 tactical_bombers moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo ChinaCombat - Japanese
Battle in New Zealand
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win, taking New Zealand from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 5 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 fighters and 1 infantry in Kiangsu, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 4 artilleries, 11 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 11 infantry and 2 tactical_bombers in French Indo China, round 2 : 6/18 hits
Americans roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits
1 artillery owned by the Americans , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 armour, 4 artilleries, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Japanese attack with 3 fighters and 6 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 transport
Japanese roll dice for 3 fighters and 6 tactical_bombers in 36 Sea Zone, round 2 : 5/9 hits
ANZAC roll dice for 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC , 1 transport owned by the Americans , 1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 36 Sea Zone
Japanese win with 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 transportNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Shantung to Shan State
2 fighters and 6 tactical_bombers moved from 36 Sea Zone to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 42 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 39 Sea Zone to 38 Sea Zone
1 battleship, 2 cruisers and 4 transports moved from 37 Sea Zone to 38 Sea Zone
5 fighters moved from Kiangsu to Shantung
1 fighter moved from 20 Sea Zone to ShantungPlace Units - Japanese
2 artilleries and 1 infantry placed in New South Wales
2 bombers and 2 fighters placed in Japan
3 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,2,4,1,4,4
Japanese collect 40 PUs (5 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 aaGun, 1 factory_minor, 6 fighters, 11 infantry and 4 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 13 infantry
Yunnan : 1 flag
Shan State : 1 flag, 1 artillery, 5 fighters, 1 infantry and 11 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag
French Indo China : 1 flag, 1 armour, 4 artilleries, 1 factory_minor and 9 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
38 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 6 transports
63 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 45 / 67
Russians : 47 / 67
Japanese : 45 / 50
Americans : 55 / 83
Chinese : 19 / 25
British : 10 / 0
UK_Pacific : 9 / 6
Italians : 27 / 43
ANZAC : 2 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers and 11 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese, taking 37 Sea Zone from Neutral with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in CelebesNon Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Korea to PhilippinesPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 submarines placed in 6 Sea Zone
2 destroyers and 8 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries and 9 infantry moved from Hunan to Anhwe
1 artillery, 1 fighter and 10 infantry moved from Kweichow to Anhwe
1 infantry moved from Jehol to AnhwePlace Units - Chinese
8 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 mech_infantry moved from Kwangsi to Burma
1 infantry moved from Burma to IndiaPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from South West Africa to Union of South Africa
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 8 mech_infantrys moved from Northern Italy to Yugoslavia
1 aaGun moved from Greater Southern Germany to Yugoslavia
2 fighters moved from Southern Italy to Western Germany
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
1 artillery and 1 infantry placed in Egypt
6 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 3 fighters
Northern Italy : 6 armour and 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 transport
109 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
92 Sea Zone : 1 transport
Yugoslavia : 3 aaGuns, 1 armour, 12 artilleries, 17 infantry and 8 mech_infantrysProduction/PUs Summary :
Germans : 45 / 67
Russians : 47 / 67
Japanese : 40 / 50
Americans : 58 / 84
Chinese : 21 / 28
British : 10 / 0
UK_Pacific : 9 / 9
Italians : 27 / 42
ANZAC : 2 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0