@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
2014L Odonis (Axis) vs Boldfresh (Allies +10) G40L No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,5,6,1,5,4,3,6,3,6,1,3,3
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to India: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from RussiansCombat - Italians
Non Combat Move - Italians
2 infantry moved from Greece to Albania
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,4,6,1,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Volgograd to RostovCombat - ANZAC
Battle in Rostov
ANZAC attack with 3 fighters
Italians defend with 1 mech_infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
2 fighters moved from Rostov to Russia
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns and 4 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 mech_infantry moved from Ukraine to Bryansk
4 armour and 6 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 tactical_bomber moved from Novgorod to Bryansk -
scrmble FTRs in Russia?
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no thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 mech_infantry moved from Ukraine to Bryansk
4 armour and 6 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 tactical_bomber moved from Novgorod to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Bryansk
Germans attack with 10 armour, 3 artilleries, 14 infantry, 13 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 10 armour, 3 artilleries, 13 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
1 fighter moved from Russia to Belarus
1 bomber moved from Russia to Novgorod
2 mech_infantrys moved from Romania to Ukraine
2 fighters moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
2 artilleries moved from France to Western Germany
1 infantry moved from France to Western Germany
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Bryansk to NovgorodPlace Units - Germans
3 armour placed in Ukraine
2 fighters and 1 tactical_bomber placed in Novgorod
2 artilleries and 1 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 32 PUs;
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novosibirsk to Urals
1 mech_infantry moved from Volgograd to Rostov
Russians take Rostov from Italians
1 armour moved from Tunisia to Morocco
Russians take Algeria from Italians
2 infantry moved from 93 Sea Zone to Southern FranceCombat - Russians
Battle in Southern France
Russians attack with 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Southern France from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Urals
Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 bombers and 2 tactical_bombers
Russians win, taking Urals from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Japanese: 2 bombers and 2 tactical_bombers
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Russia
2 mech_infantrys moved from Novosibirsk to Russia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs -
for sake of time i gave you best defense in urals - had you survived any units, i would have given you your choice of what to keep.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
4 artilleries, 2 battleships, 2 cruisers, 4 infantry and 5 transports moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
4 artilleries, 2 battleships, 2 cruisers, 3 infantry and 4 transports moved from 56 Sea Zone to 61 Sea Zone
4 artilleries and 3 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 tactical_bomber moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kwangtung to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 armour and 2 mech_infantrys moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
4 artilleries, 2 battleships, 2 cruisers, 4 infantry and 5 transports moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
4 artilleries, 2 battleships, 2 cruisers, 3 infantry and 4 transports moved from 56 Sea Zone to 61 Sea Zone
4 artilleries and 3 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 tactical_bomber moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kwangtung to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 armour and 2 mech_infantrys moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to KweichowCombat - Japanese
Battle in South Australia
Japanese attack with 4 artilleries and 3 infantry
ANZAC defend with 2 aaGuns, 1 artillery and 4 infantry
Japanese win, taking South Australia from ANZAC with 2 artilleries remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for ANZAC: 2 aaGuns, 1 artillery and 4 infantry
Battle in Western Australia
Battle in Kiangsi
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Western Australia from ANZAC, taking Kiangsi from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kiangsi to Shensi
4 infantry moved from Olgiy to Kansu
4 infantry moved from Olgiy to TimguskaPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 fighters and 1 infantry placed in Japan
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,2,2,6,6,4,3,2,5,6,3,6,5,4,5,2,2,4,4,1,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Japanese collect 57 PUs (7 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Tunisia to Western Germany
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Manchuria to Korea
Americans take Korea from Japanese
1 armour moved from Korea to Amur
Russians take Amur from Japanese
1 artillery moved from Jehol to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 bomber moved from Midway to 6 Sea Zone
4 bombers moved from Midway to Kiangsu
4 bombers moved from Western United States to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Kiangsu -
Scramble z6?
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I’m resigning this one as the result has been inevitable for some time…
I’m overseas at the moment anyway, so as much as I would like to play it out some more, I will resign now. Can you do me a favour and post the win for yourself?
Another in the future!
Cheers





