2014L Odonis (Axis) vs Boldfresh (Allies +10) G40L No Tech

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 battleships moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Wake Island to 6 Sea Zone
                1 bomber moved from Wake Island to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 bombers moved from Western United States to 16 Sea Zone

  • '12

    good sir, would you like to scramble into z6 to defend your capital ships?

  • '20 '19 '18 '15 '13

    No

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 battleships moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Wake Island to 6 Sea Zone
                1 bomber moved from Wake Island to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 bombers moved from Western United States to 16 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 3 carriers, 1 cruiser and 1 transport
                    Units damaged: 3 carriers owned by the Japanese
                    Americans win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 61
                    Casualties for Japanese: 3 carriers, 1 cruiser and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Iwo Jima
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 4 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                4 bombers moved from 16 Sea Zone to Midway
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States
                2 cruisers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway

    Place Units - Americans
                1 infantry placed in Central United States
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Combat Move - British
                2 infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 fighters moved from 98 Sea Zone to 95 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                2 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                2 destroyers moved from 98 Sea Zone to 95 Sea Zone
                1 battleship moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone

  • '12

    would you care to scramble into z95?

  • '20 '19 '18 '15 '13

    scramble 3 FTR

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

  • '20 '19 '18 '15 '13

    OOLin 97?

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship moved from 95 Sea Zone to 97 Sea Zone
                4 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Yugoslavia to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

  • '12

    roll your attack dice and give me the number of hits and i will give you my losses.

  • '20 '19 '18 '15 '13

    3 casualties. What’s the choice?

    I didn’t submerge your sub, and you didn’t get a hit, so let me know if you want to keep in the fight or submerge?

    Ital4Boldiecasualty.tsvg

  • '12

    lose sub and 2 destroyers

  • '12

    ah i see, only your air has fired so far.  lose 3 destroyers to the air hits.  if the battleship hits, lose the sub.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship moved from 95 Sea Zone to 97 Sea Zone
                4 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Yugoslavia to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery and 1 harbour
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 97 Sea Zone
                    Italians attack with 1 battleship, 1 bomber and 4 fighters
                    Russians defend with 2 infantry; British defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British win with 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -48
                    Casualties for British: 3 destroyers
                    Casualties for Italians: 1 battleship, 1 bomber and 4 fighters

    Non Combat Move - Italians
                2 infantry moved from Bulgaria to Greece
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                1 artillery moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4,2,3,1,5,3
                Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Belarus to Bryansk
                2 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                2 armour moved from Romania to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Western Germany to Western Ukraine

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Belarus to Bryansk
                2 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                2 armour moved from Romania to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 4 armour, 1 bomber and 6 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 4 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Novgorod
                1 bomber moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                1 mech_infantry moved from Germany to Eastern Poland
                1 transport moved from 112 Sea Zone to 127 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                2 mech_infantrys placed in Romania
                1 bomber and 2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,2,3,6,5,4,4
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '12

    hang on!  i think i gotta edit…  ugh

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