2014L Odonis (Axis) vs Boldfresh (Allies +10) G40L No Tech

  • '20 '19 '18 '15 '13

    scramble 3 FTR

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

  • '20 '19 '18 '15 '13

    OOLin 97?

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship moved from 95 Sea Zone to 97 Sea Zone
                4 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Yugoslavia to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

  • '12

    roll your attack dice and give me the number of hits and i will give you my losses.

  • '20 '19 '18 '15 '13

    3 casualties. What’s the choice?

    I didn’t submerge your sub, and you didn’t get a hit, so let me know if you want to keep in the fight or submerge?

    Ital4Boldiecasualty.tsvg

  • '12

    lose sub and 2 destroyers

  • '12

    ah i see, only your air has fired so far.  lose 3 destroyers to the air hits.  if the battleship hits, lose the sub.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship moved from 95 Sea Zone to 97 Sea Zone
                4 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Yugoslavia to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery and 1 harbour
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 97 Sea Zone
                    Italians attack with 1 battleship, 1 bomber and 4 fighters
                    Russians defend with 2 infantry; British defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British win with 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -48
                    Casualties for British: 3 destroyers
                    Casualties for Italians: 1 battleship, 1 bomber and 4 fighters

    Non Combat Move - Italians
                2 infantry moved from Bulgaria to Greece
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                1 artillery moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4,2,3,1,5,3
                Italians collect 7 PUs (10 lost to blockades); end with 7 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Belarus to Bryansk
                2 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                2 armour moved from Romania to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Western Germany to Western Ukraine

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Belarus to Bryansk
                2 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                2 armour moved from Romania to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 4 armour, 1 bomber and 6 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Western Ukraine from Russians with 4 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Novgorod
                1 bomber moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                1 mech_infantry moved from Germany to Eastern Poland
                1 transport moved from 112 Sea Zone to 127 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                2 mech_infantrys placed in Romania
                1 bomber and 2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,2,3,6,5,4,4
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '12

    hang on!  i think i gotta edit…  ugh

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Tobruk to Tunisia
                      Russians take Libya from Italians
                      Russians take Tunisia from Italians

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Novosibirsk
                3 mech_infantrys moved from Russia to Novosibirsk
                2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                2 infantry moved from West India to India

    Place Units - Russians
                10 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 35 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Tsinghai to Novosibirsk
                1 armour moved from Tsagaan Olom to Novosibirsk
                3 armour moved from Suiyuyan to Novosibirsk
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Novosibirsk
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Tsinghai to Novosibirsk
                1 armour moved from Tsagaan Olom to Novosibirsk
                3 armour moved from Suiyuyan to Novosibirsk
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                2 bombers, 4 fighters and 4 tactical_bombers moved from Shensi to Novosibirsk
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 4 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 1 fighter, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
                    retreated to Novosibirsk
                    Russians win with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -41
                    Casualties for Japanese: 4 armour, 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 15 infantry

    Non Combat Move - Japanese
                2 bombers and 2 tactical_bombers moved from Novosibirsk to Urals
                5 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Dzavhan to Olgiy
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Chahar to Hopei
                1 mech_infantry moved from Chahar to Anhwe
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                1 infantry moved from Amur to Manchuria
                3 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
                3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 4 transports moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from Philippines to Kwangtung

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in Manchuria
                3 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,1,6,6,1,3,4,1,2,3
                Japanese collect 52 PUs (11 lost to blockades); end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 bombers, 2 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to Morocco
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Jehol
                1 armour moved from 19 Sea Zone to Manchuria
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
                2 fighters moved from 17 Sea Zone to Manchuria

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 1 armour, 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor and 4 infantry
                    Americans win, taking Manchuria from Japanese with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 aaGun and 4 infantry
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Battle in Morocco
                    Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                    Americans win, taking Morocco from Italians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Jehol
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                3 carriers moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 17 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 6 Sea Zone
                3 battleships, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                1 bomber moved from Morocco to Tunisia

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                4 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 5

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to 104 Sea Zone
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 104 Sea Zone to Gibraltar

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                    British attack with 1 armour, 2 fighters and 3 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British win, taking Gibraltar from Italians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Tobruk to Caucasus
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Tobruk to Alexandria
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from Yunnan to Jehol
                1 fighter moved from Jehol to Manchuria
                1 carrier and 1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 carrier and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                3 infantry moved from Brazil to British Guiana

    Place Units - British
                1 bomber placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Egypt
                2 infantry placed in Quebec
                1 transport placed in 106 Sea Zone
                British undo move 4.
                British undo move 3.
                British undo move 2.
                2 mech_infantrys placed in Union of South Africa
                1 transport placed in 81 Sea Zone
                2 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 5

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,5,6,1,5,4,3,6,3,6,1,3,3
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to India: 3 infantry
                EDIT: Turning off Edit Mode

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