2014L Odonis (Axis) vs Boldfresh (Allies +10) G40L No Tech

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone

    Combat - French
                Battle in 45 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    French win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 1 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter moved from Romania to Western Ukraine
                1 tactical_bomber moved from Romania to Western Ukraine
                3 armour moved from Romania to Western Ukraine
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Western Ukraine

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 1 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter moved from Romania to Western Ukraine
                1 tactical_bomber moved from Romania to Western Ukraine
                3 armour moved from Romania to Western Ukraine
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                1 bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 armour, 3 artilleries, 17 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 3 armour, 3 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 6 armour, 1 bomber, 1 fighter, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 armour, 2 artilleries and 10 mech_infantrys
                    Germans win, taking Western Ukraine from Russians with 4 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 armour, 1 infantry and 10 mech_infantrys
                    Casualties for Russians: 3 armour, 2 artilleries and 10 mech_infantrys

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Western Ukraine to Novgorod
                1 cruiser moved from 127 Sea Zone to 112 Sea Zone
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Greece to Albania
                3 aaGuns moved from Novgorod to Belarus

    Place Units - Germans
                1 infantry placed in France
                1 infantry placed in Western Germany
                2 armour and 1 mech_infantry placed in Romania
                4 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                Germans undo move 4.
                1 mech_infantry placed in Germany
                3 mech_infantrys placed in Novgorod
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • '12

    need a casualty choice in z112

  • '20 '19 '18 '15 '13

    lose the destroyer

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 4 armour
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 armour
                    Casualties for Russians: 4 infantry
                Battle in Vologda
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                4 aaGuns, 4 artilleries and 8 infantry moved from Bryansk to Russia
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 infantry moved from Eastern Persia to West India
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 10 infantry moved from Yenisey to Timguska
                1 infantry moved from Olgiy to Timguska
                3 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Shensi to Tsinghai
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Tsinghai
                4 fighters and 1 tactical_bomber moved from Hunan to Tsinghai
                1 armour moved from Buyant-Uhaa to Tsagaan Olom
                      Japanese take Central Mongolia from Russians
                      Japanese take Tsagaan Olom from Russians
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 artilleries and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone

  • '20 '19 '18 '15 '13

    Game

    JAP3.tsvg

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 battleships moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Wake Island to 6 Sea Zone
                1 bomber moved from Wake Island to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 bombers moved from Western United States to 16 Sea Zone

  • '12

    good sir, would you like to scramble into z6 to defend your capital ships?

  • '20 '19 '18 '15 '13

    No

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 battleships moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Wake Island to 6 Sea Zone
                1 bomber moved from Wake Island to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 bombers moved from Western United States to 16 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 3 carriers, 1 cruiser and 1 transport
                    Units damaged: 3 carriers owned by the Japanese
                    Americans win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 61
                    Casualties for Japanese: 3 carriers, 1 cruiser and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Iwo Jima
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Iwo Jima from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 4 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                4 bombers moved from 16 Sea Zone to Midway
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from 6 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 mech_infantry moved from Western United States to Central United States
                2 cruisers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway

    Place Units - Americans
                1 infantry placed in Central United States
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Combat Move - British
                2 infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 fighters moved from 98 Sea Zone to 95 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                2 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                2 destroyers moved from 98 Sea Zone to 95 Sea Zone
                1 battleship moved from 98 Sea Zone to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone

  • '12

    would you care to scramble into z95?

  • '20 '19 '18 '15 '13

    scramble 3 FTR

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

  • '20 '19 '18 '15 '13

    OOLin 97?

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship moved from 95 Sea Zone to 97 Sea Zone
                4 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Yugoslavia to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

  • '12

    roll your attack dice and give me the number of hits and i will give you my losses.

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