TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
4 artilleries, 2 battleships, 2 cruisers, 4 infantry and 5 transports moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
4 artilleries, 2 battleships, 2 cruisers, 3 infantry and 4 transports moved from 56 Sea Zone to 61 Sea Zone
4 artilleries and 3 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 tactical_bomber moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kwangtung to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 armour and 2 mech_infantrys moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kweichow
Combat - Japanese
Battle in South Australia
Japanese attack with 4 artilleries and 3 infantry
ANZAC defend with 2 aaGuns, 1 artillery and 4 infantry
Japanese win, taking South Australia from ANZAC with 2 artilleries remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for ANZAC: 2 aaGuns, 1 artillery and 4 infantry
Battle in Western Australia
Battle in Kiangsi
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Western Australia from ANZAC, taking Kiangsi from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kiangsi to Shensi
4 infantry moved from Olgiy to Kansu
4 infantry moved from Olgiy to Timguska
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 fighters and 1 infantry placed in Japan
2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,2,2,6,6,4,3,2,5,6,3,6,5,4,5,2,2,4,4,1,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Japanese collect 57 PUs (7 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs